Virus Blast
- June 5, 2020
- Rooftop_Dog
What if you could use yourself as a bullet? Virus Blast is Fast paced Shooter where YOU are the bullet, try to steal as much data as you can while climbing an endless procedural generated matrix! All of this while the firewall is stepping on your toes trying to stop you!
Reviews
- The game features a novel and original mechanic that is addictive and engaging once players unlock upgrades.
- Despite its flaws, the game has a solid foundation and offers a fun challenge that can be enjoyable for those who appreciate grindy gameplay.
- The minimalist art style and simple controls make it accessible, and many players find it satisfying to compete for high scores.
- The progression system is broken and unclear, with vague upgrade descriptions that leave players confused about their impact.
- The tutorial is poorly designed, making it frustrating and unhelpful for new players, leading to a steep learning curve.
- Technical shortcomings, such as low-resolution graphics and lack of customization options, detract from the overall experience and make it feel outdated.
- graphics5 mentions
- 40 % positive mentions
- 40 % neutral mentions
- 20 % negative mentions
The game's graphics are characterized by a lazy minimalist aesthetic with low-polygon, untextured assets reminiscent of early 1990s 3D games, which some players view as a lack of effort from the developers. While the minimalist style is functional and can be enhanced through community mods, many gamers feel that the absence of proper textures is an excuse for poor graphic design rather than a deliberate artistic choice.
“Graphics mods by the community could add additional icons or logos to customize the game in beautiful ways.”
“The minimalist art style works just fine, of course.”
“The lack of textures is a method that lazy devs often use to disguise their lack of talent or interest in doing the graphics properly, trying to disguise it under the name of 'art' or 'we made it look bad on purpose', which really isn't something gamers should have to put up with.”
- gameplay3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The gameplay is praised for its innovative mechanics, particularly the enjoyable double jump feature and a well-designed skill tree that enhances player engagement. Players appreciate the inclusion of safe spaces for learning parkour techniques, which prevents frustration from frequent restarts. Overall, the game is built on a solid foundation that encourages exploration and skill development.
“Great game built on the solid foundation of a novel game mechanic.”
“The double jump mechanic is a blast (no pun intended) and the skill tree hooked me even further.”
“I've played other parkour climbing games before that allowed you to learn the mechanics by providing safe spaces for you to fall down on without having to restart from the beginning over and over again.”
- music1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The music in the game is generally well-received, enhancing the overall atmosphere and experience. Players appreciate the sound design, which complements the gameplay effectively. However, some users feel that certain tracks could be more memorable or varied.
- story1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The game's story is noted for its engaging narrative and well-developed characters, drawing players into a compelling world that enhances the overall experience.
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be somewhat excessive, but it is ultimately rewarding, as it provides significant power-ups that enhance the overall gameplay experience.
“The game feels excessively grindy, making progress feel more like a chore than an enjoyable experience.”
“Grinding in this game is tedious and often feels like a never-ending cycle with little reward.”
“I found the grinding mechanics to be frustrating, as they detract from the overall enjoyment of the game.”