Video Game Design, Computational Thinking, & Constructionism in the Classroom

Video Game Design, Computational Thinking, & Constructionism in the Classroom Game Cover

The information throughout this twine is synthesized by Anneke Nussbaum (UBC grad student in the Master of Educational Technology program) from case studies, research, and meta-synthesis of game play and design in educational settings, listed in the references below. This includes details about the game design engines, pedagogical approaches, and impact on learning. References Burke, Q. & Kafai,…

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