Victory at Sea Atlantic - World War II Naval Warfare

Victory at Sea Atlantic - World War II Naval Warfare Game Cover
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Victory at Sea Atlantic is a WWII naval warfare game that allows players to command their own fleets and engage in epic sea battles across the Atlantic. With access to a variety of ships, planes, and submarines, players must strategically deploy their forces and manage resources to outmaneuver and outgun enemies. The game also features an immersive campaign that requires players to make strategic decisions in order to succeed, including building and upgrading territories and engaging in espionage against enemy nations.

  • PC
  • Windows

Reviews

62%
Audience ScoreBased on 68 reviews
graphics4 positive mentions
gameplay3 negative mentions
  • The game has beautiful graphics and immersive ocean and ship visuals, enhancing the overall experience.
  • The developers are actively listening to player feedback and making regular updates, showing commitment to improvement.
  • The combat system is engaging and offers a satisfying experience, especially for fans of naval warfare.
  • The core gameplay, particularly the Battle of the Atlantic, feels lackluster and disconnected from the strategic elements.
  • AI behavior is often poor, leading to repetitive and unchallenging combat scenarios.
  • The game attempts to incorporate too many side mechanics, which detracts from the main focus and results in a cluttered experience.
  • gameplay14 mentions

    The gameplay is marred by flawed combat mechanics, particularly concerning accuracy and range, which can trivialize battles if players exploit longer ranges. While the campaign's various systems, such as economy and air force, show promise, the basic combat remains problematic, with enemy AI exhibiting unnaturally high accuracy even in adverse conditions.

    • “While the campaign and all its mechanics (economy, convoy, air force, etc.) seem interesting, the basic combat mechanics are broken right now.”
    • “[h3] Key gameplay elements [/h3]”
    • “The battles themselves are plagued by absurd accuracy and range mechanics, meaning that if you have even a slightly longer range, the battles become trivial.”
    • “While the campaign and all its mechanics (economy, convoy, airforce, etc.) seem interesting, the basic combat mechanics are broken right now.”
    • “Nothing too cheesy in terms of game mechanics so far, but the enemy AI seems to be insanely accurate at times even when it's foggy or with rough seas.”
  • graphics8 mentions

    The game's graphics have received positive feedback, showcasing significant improvements over its predecessors, particularly in naval combat visuals and overall design. Players appreciate the enhanced HUD and the ability to observe large fleet battles, although some feel the game currently lacks depth in strategic gameplay. Overall, the graphical enhancements contribute to a more immersive experience, making it enjoyable for those focused on visual aesthetics.

    • “But I like what I see; the graphical improvements are nice, the HUD was easy enough to learn and pick up, and it feels nicer than VAS Pacific, but similar enough that I don't feel lost.”
    • “Better graphics, new system of factories and research, convoy protection, newer map design, new ships as part of the Atlantic campaign, voice lines, and options for ships.”
    • “Like the predecessors but with better mechanisms, graphics, and the ability to watch large fleet battles with the new features.”
  • story2 mentions

    The story revolves around the strategic efforts to prevent air squadrons from undertaking dangerous suicide missions over enemy territory, highlighting themes of sacrifice and the importance of tactical decision-making in wartime scenarios.

  • stability2 mentions

    The game has been criticized for its stability, with users reporting numerous bugs and glitches that significantly impact gameplay.

    • “There are a lot of bugs and glitches.”
    • “The game is plagued with numerous bugs and glitches.”
    • “I encountered a lot of bugs and glitches while playing.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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