VekWars
- November 18, 2019
- VideogameScrapbook
Sometime in the mid-1980s development began on a technology that, had it gone to market, would have changed video gaming as we know it. A complete virtual-reality system meant for arcades, utilizing twin head-mounted vector monitors of the type used in games such as Battlezone, Tempest and Star Wars. Sadly, funding for the project dried up before it reached completion, and the first game for the…