- June 21, 2021
- Zero Fun
- 5h median play time
Antiprism
Platforms
About
"Antiprism" is a single-player VR game featuring misfit pilots Jexen and Malik on a perilous adventure through the dangerous Gone. Fight against space pirates, Selysian Dominion armies, insect-like Kheelee, andVel Selysian, the Dominion's prophet-like leader. Customize and upgrade ship systems, with various weapons and upgrades available, to uncover the secrets of the Antiprism and its connection to extinct civilization Arn.





- The game features a decent-sized campaign with a variety of enemies, bosses, and upgradeable weapons, providing engaging gameplay.
- The control scheme allows for unique gameplay where each hand controls a separate ship, making it fun and addictive for players.
- The graphics and visual effects are colorful and clear, contributing to an enjoyable atmosphere during gameplay.
- The game suffers from numerous bugs, including crashes and issues with mission progress, which detracts from the overall experience.
- Gameplay can feel repetitive and lacks depth, with limited strategic options and unresponsive controls that hinder immersion.
- The campaign is short and lacks a compelling story, with loading screens interrupting the flow of gameplay, making it feel disjointed.
story
12 mentions Positive Neutral NegativeThe game's story is minimal and lacks depth, with no tutorial or significant plot development, which some players found disappointing. While the campaign features various missions and side-quests that enhance gameplay through upgrades, the overall narrative does not foster character attachment or engagement. Players noted that the focus is primarily on action rather than storytelling, which may be acceptable for those seeking a bullet hell experience.
“It's been very fun and addictive for me so far, with a good upgrade system and replayable missions to keep me invested and engaged.”
“The campaign has many enemies and bosses, side-quests which reward upgrades beside the main quest line.”
“The game could benefit from some audio dialogue, to help get players involved in the story.”
“There is no story or tutorial.”
“Finally, the campaign is tossed in without any meat or real plot whatsoever.”
“There's no big story and you don't get attached to the characters of the game; it's all action, but I didn't really mind that.”