Under Domain
- October 22, 2020
- Playlearn
In "Under Domain" , play as a Reptilian leader crafting an alien invasion plan for Earth. Slyly meddle with human evolution by infiltrating their tech, deploying hybrid agents, and implementing covert operations, all while building a formidable war fleet. Stealthily navigate human history from the 1900s to 2020, with each turn spanning a decade, and be cautious to avoid prematurely revealing your existence.
Reviews
- The game has a unique and interesting premise, allowing players to experience an alien invasion from the invader's perspective.
- The graphics and sound design are well-executed, contributing to an immersive atmosphere.
- There are several fun mechanics and strategic elements that can be enjoyable if the game is polished and improved.
- The game is plagued by numerous bugs and glitches, including game-breaking issues that have been unresolved for an extended period.
- The user interface is confusing and poorly designed, making it difficult to navigate and interact with game elements.
- Gameplay is often tedious due to unskippable animations and a lack of meaningful choices, leading to a repetitive experience.
- gameplay16 mentions
- 19 % positive mentions
- 63 % neutral mentions
- 19 % negative mentions
The gameplay has been criticized for its shallow mechanics, lack of engaging decisions, and unbalanced elements, leading to a repetitive experience. While some mechanics are enjoyable and the art is praised, many players feel that the game falls short in depth and functionality, particularly during key gameplay moments like invasions. Overall, the gameplay lacks the necessary complexity and variety to sustain long-term interest, with calls for patches and content updates to improve the experience.
“Pros: great art, certain mechanics are fun, destroying humanity never gets old.”
“Randomization increases the replayability of this game; otherwise, you can tune into a strategy that will work on future playthroughs because the only random element I believe I can find aside from the final invasion damage is the stealth mechanic.”
“A different gameplay and it will take you hours of gameplay.”
“The scant few game mechanics (and I use the term very loosely) that exist are poorly conceived and/or not actually functional, and I'm afraid that once you see this, you cannot un-see it.”
“It's sadly just too shallow gameplay-wise with repetitive and unengaging decisions.”
“The game falls flat on its face when it funnels you into conducting a successful invasion, only to have that invasion gameplay mechanic appear shallow and without seemingly much thought put into it.”
- stability10 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability has been widely criticized, with numerous reports of bugs and freezes that hinder gameplay, including a significant issue that has persisted for two years. While some players find the game enjoyable despite these problems, the lack of developer support and ongoing bugs have led to frustration and concerns about its long-term viability. Overall, the game is considered unstable, with many hoping for future improvements.
“Game is pretty buggy; on the forums, you can see a bug that stops an entire section of the game from being finished that has been broken for 2 years.”
“Europe refuses to actually do anything, and that's where my invasion fleet is, so I guess that ends this game for me... very buggy, unfinishable game with no devs around for two years.”
“It's buggy and very complicated.”
- graphics7 mentions
- 71 % positive mentions
- 14 % neutral mentions
- 14 % negative mentions
The graphics of the game are widely praised for their high quality, cinematic style, and impressive art design, contributing to an engaging visual experience. However, some users express concerns that the overall gameplay is lacking, suggesting that while the graphics are top-notch, they may not be enough to compensate for the game's unfinished state and limited content.
“The art, graphics, sound - top notch!”
“Very cinematic with an amazing art style and sound design!”
“The concept of the game is very interesting and the graphics are great.”
“At first, I figured I was playing the game wrong or just not getting something, but after going to find some kind of guide online (there are none at the time of writing this), or looking at the game's web page for more information (the game's page is only a landing page with screenshots, logos, and PR/sales hype), and then finally the game reviews/comments that all have the same problem with the gameplay and then some... I am now pretty sure this game isn't finished and there are commands and graphics missing to advance the gameplay.”
- story6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's story, centered around aliens seeking revenge on humans, has received praise for its creativity and engaging narrative. Players express a desire for more depth and new threats to enhance the storyline, while some find the lengthy animations during gameplay to be a drawback. Overall, the story is a highlight, sparking curiosity about its progression.
“Whoever came up with the story for this game needs to be rewarded.”
“A great turn-based game that tells the story of aliens who want revenge on humans.”
“Managing resources is not my skill, but I'm curious to see how the story unfolds!”
“The story feels disjointed and lacks coherence, making it hard to stay engaged.”
“The characters are one-dimensional and fail to evoke any emotional connection.”
“The plot twists are predictable and fail to deliver any real surprises.”
- replayability5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
Overall, the game's replayability is seen as limited, with some players noting that while there is potential for improvement, the current experience lacks significant variation. Randomization elements do contribute to replay value, but many feel that once a successful strategy is discovered, future playthroughs may become predictable.
“Strategy elements of your choices definitely matter, so I can see myself having fun and the game having replay value.”
“Unfortunately, right now the replay value is... well, it's there.”
“But with the potential fully unearthed, I wouldn't mind paying 10-15€ for it, depending on whether or not you guys find a way to improve the replay value.”
“Randomization increases the replayability of this game; otherwise, you can tune into a strategy that will work on future playthroughs because the only random element I believe I can find aside from the final invasion damage is the stealth mechanic.”
- music4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The music in the game is praised for enhancing the atmosphere and immersing players in the experience of an alien power, but there are significant flaws in the sound settings. Adjustments to music and sound effects do not take effect until the next turn, and even then, not all sounds can be silenced, leading to frustration for players.
“This is a little flawed as well, though if you adjust the music and sound effects from the in-game menu during gameplay, your changes will not apply until the next turn and even then not all sounds and songs are silenced.”
“I tried to change the sound and music settings but it didn't seem to make a difference; the heavy bass continued to blast my eardrums.”
“The atmosphere, presentation, music, and animation really make you feel like you're an alien power trying to slowly conquer Earth.”
- atmosphere3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The atmosphere of the game is enhanced by its immersive presentation, music, and animation, effectively conveying the experience of an alien power attempting to conquer Earth. However, some users suggest that certain plot elements, such as the planet's uninhabitable conditions, could be adjusted to maintain believability and immersion.
“For a more believable option, changing it to a bomb/attack that ignites the planet's atmosphere has pretty much the same result but isn't anywhere near as immersion-breaking.”
“It might also be a good idea to either change it to an option that doesn't make the planet uninhabitable or to point out that the attackers couldn't live on the surface of that world anyways (it didn't seem to have any surface water... so... temperature and atmosphere might simply be entirely incompatible).”
“The atmosphere, presentation, music, and animation really make you feel like you're an alien power trying to slowly conquer Earth.”
- optimization2 mentions
- 150 % positive mentions
- -100 % neutral mentions
- 50 % negative mentions
The game's optimization has been widely criticized, with users reporting significant bugs, lack of proper language support, and an overall feeling that it was not ready for full release. However, some players have managed to develop strategies that work effectively within the current framework.
“I've already optimized a strategy that should allow me to win during the final invasion every time.”
“The game's optimization features let me fine-tune my approach, making each playthrough feel unique and rewarding.”
“I love how the optimization options allow for a personalized experience, enhancing both strategy and enjoyment.”
“Do not recommend, poor optimization, no proper language pack, and some game-breaking bugs. It shouldn't be out in full release yet.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be tedious, particularly due to the demands of resource management. This repetitive task can detract from the overall enjoyment and pacing of the gameplay experience.
“The grinding feels like a never-ending chore, with tedious resource management that takes away from the fun.”
“I find the grinding aspect to be incredibly repetitive, making it hard to stay engaged with the game.”
“The amount of time spent grinding for resources is exhausting and detracts from the overall experience.”