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Vampire: The Masquerade - Swansong Game Cover

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Vampire: The Masquerade - Swansong is a single player role playing game with a horror theme. It was developed by Big Bad Wolf and was released on May 19, 2022. It received mostly positive reviews from players.

Buy Vampire: The Masquerade - Swansong on PlayStation Store. Experience the power struggle between two vampire factions in this narrative RPG.

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61%
Audience ScoreBased on 326 reviews
story120 positive mentions
stability17 negative mentions

  • The story and characters are well-written, engaging, and capture the Vampire: The Masquerade universe and its political intrigue effectively.
  • The game offers a unique narrative-driven experience with multiple playable protagonists, each with distinct perspectives and abilities, providing replayability and deep role-playing elements.
  • Exploration, detective work, and use of vampire powers in investigations and confrontations are well-integrated, creating an immersive World of Darkness atmosphere.
  • Technical issues such as numerous bugs, glitches, and poor facial animations frequently disrupt gameplay and immersion.
  • The save system is frustratingly restrictive, lacking manual saves and forcing players to replay long segments after failures or bugs.
  • Gameplay mechanics, including skill checks, RNG-based dialogue outcomes, and character progression, are often opaque, unbalanced, and punishing, requiring use of guides for optimal play.
  • story
    358 mentions Positive Neutral Negative

    The story of Vampire: The Masquerade – Swansong is widely praised for its intricate political intrigue, well-developed characters, and effective use of the World of Darkness lore, offering a mature, detective-driven narrative told from three different vampire perspectives. However, it assumes prior knowledge of the setting, features uneven character arcs (notably Leysha's), and suffers from some plot holes and pacing issues. While engaging and layered for fans, the story's impact is often hindered by restrictive gameplay mechanics, trial-and-error sections, and technical flaws that can disrupt the narrative flow.

    • “The dialogue and storyline are well-written, and I really enjoyed playing as and following the story of the three main characters.”
    • “You go through a very intricate story, with tons of exploration, puzzles, decisions to make, and a lot of detective work to uncover all the pieces of the puzzle to know the great web of conspiracies and backstabbings that you will encounter along the game.”
    • “The storytelling, character development and atmosphere is top notch.”
    • “The story is not very good, the characters are badly written, there is no atmosphere to speak of, and the moralizing of the story is both annoying and strange (vampires are the victims now...? really?).”
    • “It's an interactive story with very annoying and very long sections where you just wander around large areas searching for very specific items (and for the millionth time, that does not qualify as a puzzle!) - and another mechanic where you have to basically randomly guess the right thing to say in a confrontation, based on pretty much nothing because there's really no logic to it nor any actual connection between what the dialog option shows and what the character will actually say when you select it.”
    • “The story turns and you feel like you play a different story with all the loose ends and announcements made by characters before never being picked up again.”
  • gameplay
    144 mentions Positive Neutral Negative

    Gameplay in Vampire: The Masquerade – Swansong emphasizes narrative-driven exploration, detective work, and dialogue-based confrontations over combat, offering a unique but slower, sometimes clunky experience. While the incorporation of vampiric disciplines and role-playing mechanics adds depth and variety, many players find the mechanics unintuitive, the pacing tedious, and the save system frustrating, leading to mixed impressions despite a compelling story and immersive atmosphere.

    • “Each main character has a particular unique power that offers some nice variation in the gameplay.”
    • “Gameplay in Vampire: The Masquerade – Swansong leans heavily on exploration, dialogue, and tactical decision-making rather than combat. Stealth mechanics and limited combat appear sporadically, but these elements are secondary to the investigative and narrative focus.”
    • “The RPG mechanics allow players to customize their characters’ abilities and dialogue options, tailoring each playthrough to different playstyles—be it persuasive negotiation, brute force, or sneaky infiltration.”
    • “It's an interactive story with very long and annoying sections where you wander large areas searching for very specific items (which does not qualify as a puzzle) and a mechanic where you randomly guess the right thing to say in a confrontation with no logic or connection between the dialog choices and actual character responses.”
    • “If you have a walkthrough open, telling you where everything is and the correct confrontation options, you can get around the god-awful gameplay, but otherwise the gameplay is absolutely god-awful despite a beautiful world and good story.”
    • “The gameplay consists of slow running around, lots of backtracking made tedious by terrible movement mechanics, with no save/load and restart episode forcing you to redo hours of gameplay due to the unfriendly save system.”
  • graphics
    57 mentions Positive Neutral Negative

    The graphics of the game are generally viewed as dated, rough, and technically flawed, with character models and animations often criticized for being stiff or awkward. However, many reviewers appreciate the stylized art direction and immersive, atmospheric environments that effectively convey the game's mood, compensating for graphical shortcomings. Overall, the visuals are considered mediocre for a 2023 release, but the strong story and worldbuilding help players overlook these issues.

    • “The worldbuilding and atmosphere are phenomenal: every apartment, every office, every secret bunker oozes that moody, occult “money + paranoia = vampirism” aesthetic.”
    • “Visually, Swansong employs a stylized, semi-realistic art style that complements its dark and atmospheric tone.”
    • “While the graphics may not compete with AAA titles in sheer technical prowess, the artistic direction more than compensates by reinforcing the mood and immersing players in the gothic setting.”
    • “Graphics are horrible, extremely outdated, ps2 level.”
    • “Graphics are pretty bad, I felt like I was playing a PS3 game half of the time.”
    • “Even Emen and Victoria Ash look weird for Toreadors, whose main focus is beauty and aesthetics.”
  • atmosphere
    31 mentions Positive Neutral Negative

    The atmosphere in the game is widely praised for its moody, occult, and elegant tone that deeply immerses players in a world of vampiric intrigue, paranoia, and mystery. Strong worldbuilding, compelling storytelling, and stylistic visuals combine to create a richly atmospheric experience that resonates especially with fans of the franchise. Although some critique the graphics or story quality, the prevailing sentiment is that the game's atmosphere is a standout and driving strength.

    • “The worldbuilding and atmosphere are phenomenal: every apartment, office, and secret bunker oozes a moody, occult “money + paranoia = vampirism” aesthetic.”
    • “The atmosphere is spot on — you really feel like a vampire caught in a web of external threats, court intrigue, and personal struggle.”
    • “From the moment you enter this world, you’re enveloped in an atmosphere dripping with elegance and mystery.”
    • “The story is not very good, the characters are badly written, there is no atmosphere to speak of, and the moralizing of the story is both annoying and strange (vampires are the victims now...? really?).”
  • stability
    18 mentions Positive Neutral Negative

    The game suffers from numerous bugs and glitches, including some that are game-breaking and may force repeated restarts of lengthy chapters, severely affecting playability. While a few users report minor issues, the prevalence of visual glitches, mission-locking bugs, and an unreliable save system contribute to a frustrating and unstable experience. Some complaints suggest these stability problems may warrant refunds or significantly detract from enjoyment.

    • “You hate bugs: expect game-breaking glitches that might force you to restart a 2-hour chapter.”
    • “I say at first because eventually and inevitably you will run into at least one of the plenty game-breaking bug/glitches this game has which force you to restart the whole mission from the beginning without any guarantee it won't happen again and again and again.”
    • “I managed to hit scene 6 but after multiple restarts never managed to get past this level because of a certain door that glitches out every single time.”
  • music
    16 mentions Positive Neutral Negative

    The music is generally ambient and fitting, contributing well to the game's immersive atmosphere with a mix of eerie and intense tracks. While some find it inconspicuous or detached, others praise the soundtrack as a standout element that enhances the emotional and immersive experience. Overall, the music complements the game effectively without being overly memorable or intrusive.

    • “The sound design and musical score contribute significantly to the immersive experience.”
    • “The soundtrack combines eerie, atmospheric tracks with more intense themes during moments of tension or conflict.”
    • “Incredible story and a soundtrack that will get you into the character's skin in an instant.”
    • “The music is completely interchangeable; sometimes I didn't even notice it, it's so inconspicuous.”
    • “The music is detached as is the dialogue; you can actually hear that different voice actors are reading their lines in detached sections and sometimes even using different microphones.”
    • “The music is mostly just ambient, and it fits the mood, but there’s not much to comment on.”
  • replayability
    11 mentions Positive Neutral Negative

    The game offers significant replayability through multiple decision paths and varied approaches to challenges, encouraging experimentation and exploration of different story outcomes. However, some players feel the replay value is limited by lack of polish and a repetitive experience, making multiple playthroughs less engaging for those outside the core fanbase. Overall, replayability is a strong aspect but may not fully satisfy all players expecting deeper variety.

    • “While the game is great and unique and replayable (to take different decisions/approaches or get more pieces of the puzzle), with much resemblance to the pen and paper games that it is based on (World of Darkness), with no combat but focused on roleplaying and manipulating people mechanics.”
    • “This flexibility adds replay value and encourages experimentation with different approaches to challenges.”
    • “Plenty of replayability too, with multiple ways to solve situations.”
    • “Unfortunately, with how many different outcomes there are, you'd want there to be as much replayability.”
    • “There is plenty of replay value if you can stand to go through it more than once.”
    • “My final verdict is 'a decent visual novel/investigation game aimed at the existing vtm audience, but the lack of polish and true replayability leave a lot to be desired.'”
  • emotional
    10 mentions Positive Neutral Negative

    The game delivers a nuanced emotional experience with complex characters and morally ambiguous choices that add depth and realism to the story. While some players find the emotional payoff and character development compelling, others feel it falls short compared to similar titles, resulting in mixed emotional engagement. Voice acting and immersive moments contribute positively, though expectations influence overall emotional satisfaction.

    • “It’s a clunky, sometimes unfair game, but the emotional payoff and the deep-dives into the characters make it a solid experience for fans.”
    • “The game does not offer clear-cut “good” or “evil” paths, instead presenting shades of gray that add emotional weight and realism to the story.”
    • “Voice acting is competent, with distinct performances that help flesh out the characters and bring emotional depth to key scenes.”
  • character development
    9 mentions Positive Neutral Negative

    Character development is praised for its strong writing, immersive storytelling, and deep integration with the game's lore, creating complex and morally ambiguous characters. However, some players find certain characters unrelatable or underdeveloped after early chapters, and criticism is noted regarding the quality of character models and animations despite creative designs. Overall, character development stands out as a key strength contributing to the game's narrative depth.

    • “The developers have managed to capture the dark, intricate lore of the Vampire: The Masquerade universe while infusing it with their signature style of storytelling and character development.”
    • “The storytelling, character development and atmosphere is top notch.”
    • “The cast and character design is just not made for me; no characters I can identify with, none I was interested in. Galeb maybe, but in the first hours, his screen time was rather short.”
    • “After chapter 1, Emem lacks further character development.”
    • “Unlike many action-oriented vampire games, Swansong emphasizes storytelling, character development, and complex decision-making, creating an experience that feels both immersive and morally ambiguous.”
  • grinding
    8 mentions Positive Neutral Negative

    Grinding in the game often involves excessive backtracking and repetitive tasks, which are made frustrating by awkward controls and movement mechanics. Players frequently encounter tedious restarts and replaying of sections due to minor mistakes, leading to a repetitive and draining experience despite the game's otherwise engaging elements.

    • “This does mean a lot of walking back and forth and combing through environments, which can feel tedious with the janky controls.”
    • “Lots of backtracking, which is made tedious through the terrible movement mechanics.”
    • “I replayed a couple of scenes I majorly bungled and probably lost a couple of hours replaying what I'd already done, trying to mend mistakes or find alternative solutions, and that can get tedious or repetitious.”
  • optimization
    6 mentions Positive Neutral Negative

    The game's optimization appears inconsistent, with some users experiencing lackluster performance on certain rigs despite modest system demands. While voice acting and art direction are praised, initial animation and design quality may impact overall smoothness. Overall, optimization could be improved to ensure a more stable and enjoyable experience across different setups.

    • “Voice acting is competent, with distinct performances that help flesh out the characters and bring emotional depth to key scenes.”
    • “Vocal performances are very good from all of our major actors.”
    • “The environments are beautiful.”
    • “Tried it and found the performance was lackluster on my rig.”
    • “- optimization”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted by amusing moments such as the missed "Agent Smith" joke, adding charm, while some funny bugs contribute lightheartedly without being disruptive.

    • “The 'Matrix' moment: Galeb completely missing the 'Agent Smith' joke was hilarious.”
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14h Median play time
15h Average play time
6-35h Spent by most gamers
*Based on 4 analyzed playthroughs
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Vampire: The Masquerade - Swansong is a role playing game with horror theme.

Vampire: The Masquerade - Swansong is available on PC, PlayStation 5 and Windows.

On average players spend around 15 hours playing Vampire: The Masquerade - Swansong.

Vampire: The Masquerade - Swansong was released on May 19, 2022.

Vampire: The Masquerade - Swansong was developed by Big Bad Wolf.

Vampire: The Masquerade - Swansong has received mostly positive reviews from players. Most players liked Vampire: The Masquerade - Swansong for its story but disliked it for its gameplay.

Vampire: The Masquerade - Swansong is a single player game.

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