Vampire of the Sands
- July 17, 2015
- Homph
In "Vampire of the Sands," players navigate a cursed desert as a powerful vampire, battling enemies and uncovering ancient secrets. With a focus on exploration and combat, players must manage their character's vampiric powers and weaknesses to survive. The game features a rich, immersive story with branching dialogue options and multiple endings.
Reviews
- Fast-paced gameplay with a variety of unique enemy patterns and challenges that keep it engaging.
- The pixel art style is visually appealing and adds charm to the game.
- The rune system allows for interesting character progression and customization, enhancing replayability.
- The game lacks a proper tutorial and clear explanations of mechanics, making it difficult for new players to understand.
- Combat can feel clunky and unresponsive, with inconsistent hit detection and frustrating design choices.
- The difficulty level is extremely high, which may deter many players and lead to frustration rather than enjoyment.
- gameplay17 mentions
- 18 % positive mentions
- 65 % neutral mentions
- 18 % negative mentions
The gameplay is reminiscent of classic NES-era titles, featuring skill-based combat, varied weapon styles, and a dodge mechanic, but suffers from a lack of clear explanations for its mechanics. While the permadeath and procedural level design add challenge, the inclusion of a hunger clock and some gameplay bugs detract from the overall experience. Despite its heart and elegant core mechanics, players may find the depth lacking, and the difficulty may not appeal to everyone, although a "normal" mode is being introduced to address this.
“At its heart, the gameplay and skill types are quite similar to old NES-era games.”
“The game has an enormous amount of heart, and the core mechanics are elegantly designed.”
“Gameplay is pretty much like any other roguelike, but in this one you can find runes to add permanent customizable stat boosts.”
“The game doesn't explain its mechanics very well.”
“They've got the graphics and the basic mechanics, but there's no depth, no care, no love, no soul anywhere.”
“The game wasn't ever in early access, which I believe would have helped with a lot of the initial bugs and gameplay problems, but for whatever reason, the game was released as a finished product.”
- graphics5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The graphics are noted for their unique and engaging art style, particularly appealing to fans of pixel graphics. While some praise the overall visual quality, others feel that the graphics lack depth and emotional resonance. Overall, the visuals are considered better than those in similar titles like Pitfall.
“The art style is unique and engaging.”
“Great level graphics, especially if you love pixel graphics.”
“Good looking, if the art style is your preference.”
“They've got the graphics and the basic mechanics, but there's no depth, no care, no love, no soul anywhere.”
“Better graphics than Pitfall!”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is generally appreciated for its pleasantness, though some players find it repetitive. Overall, it complements the fun dynamics of the game, making it a worthwhile purchase for its low price.
“Quite a fun little game, good dynamics, nice music, perfect for the 0.99 quid I've spent on it.”
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game lacks a narrative and tutorial, leaving players without guidance or context, and it is unclear how to determine the costs of in-game currency.
“There is no story, no tutorial, and I didn't see any way to tell how many coins or runes cost.”
“The narrative is completely lacking, making it hard to stay engaged with the game.”
“I found the plot to be confusing and poorly developed, which detracted from the overall experience.”
- emotional1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players report a strong emotional impact, often feeling deeply moved by pivotal moments in the game, such as realizing the stakes involved, which can lead to tears and a profound connection to the narrative.
“Tears welled up in his eyes when he realized what exactly was at stake.”
“The story's depth made me reflect on my own life choices, leaving me emotionally shaken.”
“I felt a profound connection to the characters, as their struggles mirrored my own experiences.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users report occasional visual glitches when accessing the inventory, indicating some stability issues, but overall performance remains largely unaffected.
“There are some visual glitches that happen when you open your inventory.”
“The game crashes frequently, making it nearly unplayable at times.”
“I've experienced several instances of lag that disrupt the overall gameplay experience.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game is generally perceived as humorous, with players finding it entertaining and amusing.
“This game had me laughing out loud with its clever jokes and witty dialogue!”
“The humor is spot on, making even the most mundane tasks entertaining.”
“I love how the game incorporates humor into every aspect, from the characters to the storyline!”