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Valkie 64 Game Cover

About

In "Valkyrie 64," players enter a fast-paced, futuristic world as a skilled pilot, battling enemies in thrilling aerial combat missions. Featuring immersive storytelling, upgradable ships, and a variety of game modes, including single-player and multiplayer options, this game delivers an intense, action-packed experience. With stunning visuals and diverse environments, players are engaged in a rich, sci-fi journey while honing their skills and striving for victory.

Valkie 64 screenshot
Valkie 64 screenshot
Valkie 64 screenshot
Valkie 64 screenshot
Valkie 64 screenshot
Valkie 64 screenshot
Valkie 64 screenshot

71%
Audience ScoreBased on 100 reviews
story8 positive mentions
grinding7 negative mentions

  • Charming low-poly graphics that successfully evoke nostalgia for N64-era games.
  • Engaging exploration and combat mechanics, with a focus on mastering enemy patterns and combos.
  • Fun and simple gameplay that offers a cozy experience reminiscent of classic adventure titles.
  • Combat can feel clunky and inconsistent, with issues related to hitboxes and enemy AI.
  • Lack of depth in puzzles and enemy variety, leading to repetitive gameplay.
  • The story and character interactions are minimal, making it feel shallow compared to its inspirations.
  • story
    45 mentions Positive Neutral Negative

    The story in the game is generally perceived as thin and uninspired, with many players noting a lack of depth in both the narrative and character interactions. While the quests are straightforward and often consist of simple fetch tasks, some players appreciate the basic world setup and the charm of exploring different zones. Overall, the storytelling feels minimal and leaves players wanting more substance to enhance their experience.

    • “The story is cool: simple but effective.”
    • “The world, though small and bound together with a very shallow story, is compelling for what it is.”
    • “While simple, the story and world setup are enjoyable, and meeting the variety of NPCs around each zone's towns adds a nice flavor to your adventure.”
    • “There wasn't really a whole lot of storytelling here; I just went through each world, did one or two side quests, headed straight for the dungeon, and moved onto the next one.”
    • “The story is very to the point; bad guys are doing bad things, go stop them and fight monsters along the way.”
    • “There is practically no story to speak of.”
  • graphics
    41 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their charming low-poly aesthetic, successfully capturing the nostalgic feel of Nintendo 64 titles like "Ocarina of Time" and "Majora's Mask." While the visuals are considered a strong selling point, some reviewers note that the overall graphical fidelity could benefit from more options and polish, with a few describing them as bland or lacking depth. Despite these criticisms, the art style remains a highlight, evoking a sense of nostalgia and charm that resonates with fans of retro gaming.

    • “It has charming 3D low-poly graphics, one of the selling points of the game.”
    • “The graphics are not only faithful to the quality of the N64, they are faithful to the distinctive art style of Ocarina of Time and Majora's Mask.”
    • “Absolutely nails the N64 art style but with nicer lighting, making for an enjoyable and nostalgic look.”
    • “The visuals are bland even for the era it's trying to replicate, the music sounds worse than free, the story is as thin as the paper it was written on, the dungeons range from boring to that god awful desert dungeon, and the combat is repetitive trash relying on a parry option with a window as large as the amount of backtracking the game expects of you for side quests.”
    • “Absolutely no graphical options, you're stuck with the emulator look.”
    • “However, I found the graphical settings too limiting, with only being able to toggle from full screen to 1080p windowed and a vsync option that seemed to work when manually reset.”
  • gameplay
    33 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players noting its clunky mechanics and lack of polish reminiscent of older titles, particularly the Zelda series. While some appreciate the nostalgic visuals and engaging exploration, others criticize the combat system for being simplistic and repetitive, leading to a generally bland experience. Overall, the game shows potential for improvement, especially with updates that may address some of the core gameplay issues.

    • “The gameplay is quite unique and feels almost like a sort of hybrid between Zelda and some collectathon platformers.”
    • “It’s a Zelda: Ocarina of Time-like game with multiple vast worlds, simple but engaging gameplay, and a nice soundtrack.”
    • “Loved the visual style and gameplay; it really felt authentic, reminding me of many old N64 and PS1 games (especially some Zeldas).”
    • “I want to love this game so much, but it plays like a 1995 tech demo for the N64, back when developers were still figuring out 3D gameplay.”
    • “The game's mechanics feel incredibly clunky and unpolished.”
    • “Ultimately, the combat and how that works mechanically are its most significant drawbacks, exemplified by its boss fights that devolve into hit-and-run tactics.”
  • music
    28 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating its fitting and immersive qualities, while others find it bland or sleep-inducing. Many note that the soundtrack enhances the atmosphere, although there are criticisms regarding its repetitiveness and the use of stock music. Overall, while the music contributes positively to the experience for some, it fails to impress others, leading to a divided opinion on its quality.

    • “Very nice and fitting music.”
    • “The music and low poly design are super relaxing.”
    • “The music, and really the entire soundtrack, is quite excellent; boasting few individually outstanding tracks for each large segment of the game.”
    • “I would turn the music off as the music is extremely sleep inducing.”
    • “On the topic of ambiance, the music is absolutely terrible.”
    • “The music sadly is one area that does not live up to the passion put into the visuals.”
  • grinding
    7 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and time-consuming, as much of the gameplay involves repetitive combat encounters and slow currency accumulation. While some purchases are optional, the lack of significant rewards and fast travel options exacerbates the grind, making the experience feel like a slog rather than an engaging challenge. Overall, the grinding detracts from the enjoyment of the game, turning what could be fun quests into a chore.

    • “So while my initial hour of playtime was fun, the experience became more tedious as it dragged on.”
    • “And with so much of the game consisting of fighting numerous enemies in the open fields or the required combat encounters in the dungeons, the game becomes a tedious slog.”
    • “Saphil (the in-game currency) drops in small increments, and with some purchases requiring multiple hundreds of saphil and no (as far as I found) ways of finding saphil in more significant amounts or as rewards, grinding for cash in a game like this is drab.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is generally praised for its immersive environments, unique dungeon designs, and effective use of music and visuals, creating a captivating experience. However, some players feel that the overall engagement is diminished due to a lack of variety in gameplay, leading to moments where the atmosphere feels underutilized.

    • “I really like the dungeons with their unique gimmicks, layouts, and atmosphere.”
    • “Game has nice atmosphere.”
    • “Locations feel exactly the right size, with atmospheric fog and walls of tiled trees just beyond the horizon.”
    • “However, it's missing a certain atmosphere.”
    • “The game feels lifeless and lacks any immersive ambiance.”
    • “Despite the visuals, the atmosphere fails to engage or draw you in.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is inconsistent, with most areas running smoothly, but the final boss arena suffers from significant performance issues, dropping to around 15 fps. This lack of optimization detracts from the overall experience, making it difficult to recommend despite the game's otherwise solid mechanics and design.

    • “Throwback games straddle the line between being faithful homages to games of previous generations while injecting modern design, like mechanics and better performance compared to those older platforms.”
    • “If the combat was cleaned up and the last boss area optimized, it'd be an easy recommend for a fiver, but not at the moment.”
    • “In the four hours I played, I did make it to the game's final boss, but I ended up giving up at this point as not only is the boss difficult to understand how to dodge damage from, but the arena is very poorly optimized. Although the rest of the game ran perfectly, this area ran at around 15 fps on average.”
    • “If the combat was cleaned up and the last boss area optimized, it'd be an easy recommendation for a fiver, but not at the moment.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by its heartfelt tribute to classic Nintendo titles, despite some gameplay shortcomings. Reviewers appreciate the nostalgic connection it fosters, even if it lacks groundbreaking innovations.

    • “While Valkie 64 is not nearly as flawlessly executed as the series it draws its inspiration from and doesn’t add anything particularly groundbreaking, it’s still a heartfelt and almost bug-free indie tribute to the earlier entries in Nintendo’s long-running series.”
  • character development
    1 mentions Positive Neutral Negative

    The game lacks significant character development and deep lore, leaving players wanting more in terms of narrative depth and character arcs.

    • “If you are looking for an epic tale filled to the brim with deep lore and character development, you're not going to find it here.”
    • “The characters feel one-dimensional and lack any real growth throughout the game.”
    • “There is little to no backstory provided for the characters, making it hard to connect with them.”
  • replayability
    1 mentions Positive Neutral Negative

    Players generally find the replayability of the game to be high, citing diverse content and multiple pathways that encourage exploration and experimentation. The variety of choices and outcomes enhances the overall experience, making players eager to revisit the game.

    • “The game offers a wealth of content and replay value, making each playthrough feel fresh and exciting.”
    • “With multiple endings and diverse character choices, the replayability factor is off the charts!”
    • “Every time I play, I discover new strategies and secrets, which keeps me coming back for more.”
    • “The game lacks meaningful choices, making replaying it feel like a chore rather than an adventure.”
    • “Once you've completed the main storyline, there's little incentive to dive back in; the side quests are repetitive and uninspired.”
    • “Despite the initial excitement, the limited variety in gameplay mechanics leads to a quick decline in replay value.”

Buy Valkie 64

20h Median play time
20h Average play time
20-20h Spent by most gamers
*Based on 1 analyzed playthroughs

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