UROS: A Trip Through Shadows
- July 13, 2021
- ESAT
Uros is a 2.5D metroidvania-style action platformer. Enter the nightmares, upgrade your skills, fight against creepy creatures and face the evil god of nightmares in your mission to restore stability to the dream world.
Reviews
- The game has a nice art style and good exploration mechanics, reminiscent of Hollow Knight.
- The movement and platforming feel great, providing a fun gameplay experience.
- It's a free game with potential, and some players appreciate the original approach to the story despite its flaws.
- The game is extremely buggy, with issues like crashes, unresponsive controls, and a malfunctioning map.
- Many mechanics feel clunky and unpolished, leading to frustrating gameplay experiences.
- There are significant similarities to Hollow Knight, leading some players to view it as a blatant clone rather than an original title.
- gameplay9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The gameplay has received mixed reviews, with players noting enjoyable mechanics and movement, but also significant bugs and glitches that hinder the experience. Many criticize the game for being a blatant copy of Hollow Knight, citing similarities in mechanics, enemy design, and overall structure, which detracts from its originality. While the art and world design are praised, the execution of gameplay elements and storytelling leaves much to be desired.
“Some bugs like the map not working in some areas, not being able to zoom in or out properly, and the game randomly crashing. Nevertheless, the mechanics and movement feel really good, and the world looks cool along with the art.”
“I like the game's mechanics; they feel engaging and enjoyable despite some bugs.”
“The gameplay is easy and accessible, making it a good entry point for new players.”
“I spend 20+ minutes on the first part due to the jump mechanics; it's just a random chance to reach a higher level platform by sheer luck on precise timing (the one where you get the heal spell, which by the way is glitched out as the 'press up' doesn't disappear).”
“You didn't even try to hide the fact that this is a blatant Hollow Knight copy; practically everything is just a resprite of the original game (the map, the fighting/movement mechanics, lifeblood, masks, soul, etc.).”
“This game is a blatant rip-off of Hollow Knight in so many aspects: how the sword functions, the unlockable abilities, most of the enemies, the HUD layout, and the core mechanics.”
- story7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
The story has been criticized for its lack of originality, with many reviewers noting that it feels like a rehash of better-executed narratives. While some appreciate the unique approach taken, others feel it suffers from predictable elements and insufficient depth, suggesting that a more engaging storytelling method, such as player-driven exploration, could enhance the experience. Overall, the game is seen as heavily influenced by other titles, particularly in its setting and character design.
“If you're going to emulate HK gameplay, you might as well do the same with the way they tell the story. Having the player piece it together by talking to NPCs and reading tablets adds mystery and makes it more engaging.”
“The story is a very original approach, but there are too many similarities to make this game feel truly unique.”
“The story feels like something I've seen before, but done better.”
“The setting and story could use some expansion and plot twists.”
“In my personal opinion, I don't like the story or the art.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability has been widely criticized, with users reporting numerous bugs that render it unplayable at certain points. While some players appreciate the mechanics, the overall experience is marred by persistent glitches, including camera issues.
“Extremely buggy, promising but abandoned Metroid, literally unplayable from a certain point onward.”
“I like the game's mechanics, but it's too buggy.”
“It's kind of buggy, but I like it.”
- graphics3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics of the game are generally praised for their nice art style and good visuals, contributing to an enjoyable exploration experience. However, some users noted that while the graphics are appealing, the combat system and certain controls need improvement to enhance overall gameplay.
“Overall nice art style, good exploration, and the movement is excellent.”
“Fast, not very heavy, with nice graphics.”
“Good visuals and a nice concept, with great metroidvania vibes.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express frustration with the emotional aspect of the game, feeling lost and bored due to a lack of clear guidance and progression. This leads to moments of impulsive actions, such as jumping into a spiked lake, which can result in game crashes, further diminishing their emotional engagement.
- music1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The music in the game is generally considered acceptable, though it may not stand out as particularly memorable or impactful.
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players appreciate the inclusion of extra characters, which enhances the game's replayability by offering new experiences and strategies with each playthrough. This feature encourages exploration and experimentation, keeping the gameplay fresh and engaging.
“The inclusion of extra characters adds a whole new layer of replayability to the game.”
“With multiple characters to choose from, each playthrough feels fresh and exciting.”
“The variety of characters encourages players to explore different strategies and experiences.”
“The game lacks extra characters, which really diminishes its replayability.”
“Once you finish the main story, there's little incentive to replay the game.”
“The absence of varied endings makes replaying the game feel pointless.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be tedious and boring, as enemies lack challenge and the ability to heal infinitely diminishes the sense of risk and engagement.
“Boredom: enemies are more tedious than challenging, and as far as I can tell, you can heal infinitely.”
“The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
“Leveling up requires an excessive amount of time, turning what could be an enjoyable experience into a chore.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users report that the game suffers from stuttering issues, indicating a need for better optimization to ensure smoother performance.
“The game suffers from significant stuttering issues that disrupt the overall experience.”
“There are frequent stutters during gameplay, making it hard to enjoy the action.”
“The optimization is lacking, leading to frustrating stuttering that affects performance.”