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Dive into an archaeological adventure in "Unknown Pharaoh" as you explore an ancient Egyptian pyramid, decipher hieroglyphs, and avoid traps and creatures. The game uses arm swing locomotion and includes both trackpad and swing options, taking around 50-60 minutes to complete. Players can provide feedback or ideas to the developer, 4 Fun Studio, through email.

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Unknown Pharaoh screenshot
Unknown Pharaoh screenshot
Unknown Pharaoh screenshot
Unknown Pharaoh screenshot
Unknown Pharaoh screenshot
Unknown Pharaoh screenshot
Unknown Pharaoh screenshot

80%
Audience ScoreBased on 50 reviews
graphics6 positive mentions
gameplay3 negative mentions

  • Great atmosphere and creepy elements that enhance the exploration experience.
  • Easy and fun puzzles, making it accessible for casual players.
  • Good value for the price, especially for fans of tomb raiding and adventure games.
  • Locomotion system can cause motion sickness and is awkward to use, with no teleport option available.
  • Repetitive gameplay with simple AI and puzzles that lack challenge.
  • Technical issues such as clipping bugs and audio problems detract from the overall experience.
  • graphics
    16 mentions Positive Neutral Negative

    The graphics in the game are generally described as decent but not outstanding, with some players noting a good ambiance and enjoyable dark corridors. However, there are criticisms regarding immersion-breaking elements and a lack of visual impact, leading to a consensus that while the graphics are satisfactory, they do not elevate the overall experience significantly.

    • “The graphics are surprisingly good, and I like the ambiance.”
    • “I still recommend this game because of its graphics and the scares I believe it can give me and my visitors.”
    • “The graphics look okay, but it had some 'MonsterMaze VR' tags throughout the game, which was a bit immersion-breaking.”
    • “Graphics aren't the best you will experience, but since it's...”
    • “I enjoyed navigating the dark corridors, although some may think it's too dark and takes away from the visuals.”
  • atmosphere
    12 mentions Positive Neutral Negative

    The game's atmosphere is consistently described as creepy and immersive, effectively creating a scary environment that enhances the overall experience. Players feel as though they are on an adventurous journey through a pyramid, complete with jump scares that cater to fans of horror. Overall, the atmosphere is a standout feature, contributing significantly to the game's appeal.

    • “Very atmospheric, and creepy as hell.”
    • “Otherwise the game is appealing as you do feel like you are taking an adventure in a pyramid and it does offer a creepy atmosphere and a few jump scares for those who are looking for this type of experience.”
    • “All through the game, it's a really scary atmosphere.”
    • “Otherwise, the game is appealing as you do feel like you are taking an adventure in a pyramid, and it does offer a creepy atmosphere and a few jump scares for those who are looking for this type of experience.”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay of "Unknown Pharaoh" is centered around exploring an ancient pyramid as an archaeologist, focusing on solving mini puzzles and avoiding traps. However, the arm-swinging movement mechanic has been criticized for being awkward and detracting from immersion, leading to frustration with navigation controls in the VR experience.

    • “Unknown Pharaoh is a casual adventure game that takes place in an ancient pyramid, which you explore as an archaeologist, with the gameplay focused on solving mini puzzles and avoiding traps that await as you progress through the game.”
    • “As of the date of my gameplay video, I felt that the movement mechanic of arm swinging was a major flaw of the game, as it was awkward to use and made me feel less immersed in the game as a result of constant time wasted trying to navigate the controls, which I feel are central to a player's experience in a VR game.”
    • “As of the date of my gameplay video, I felt that the movement mechanic of arm swinging was a major flaw of the game, as it was awkward to use and made me feel less immersed in the game as a result of constant time wasted trying to navigate the controls, which I feel are central to a player's experience in a VR game.”
    • “As of the date of my gameplay video, I felt that the movement mechanic of arm swinging was a major flaw of the game, as it was awkward to use and made me feel less immersed in the game as a result of constant time wasted trying to navigate the controls, which I feel are central to a player's experience in a VR game.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while some puzzles are enjoyable, others, particularly the slab placing ones, can feel overly simplistic and potentially tedious if repeated excessively.

  • emotional
    2 mentions Positive Neutral Negative

    Players have expressed that the awkward arm-swinging movement mechanic detracts from their emotional immersion in the game, leading to frustration and a diminished overall experience. The difficulty in navigating controls is seen as a significant flaw that impacts the emotional engagement with the game.

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