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UNILOGUE Game Cover

About

Adventure with your unique friends and defeat powerful enemies! Unilogue is a new tower defense game with elements of a build-your-own roguelike. Form the best party you can think of and set out on a rugged adventure!

UNILOGUE screenshot
UNILOGUE screenshot
UNILOGUE screenshot
UNILOGUE screenshot
UNILOGUE screenshot
UNILOGUE screenshot
UNILOGUE screenshot
UNILOGUE screenshot

100%
Audience ScoreBased on 10 reviews
monetization3 positive mentions
replayability3 negative mentions

  • The game is truly free with no monetization, providing great value.
  • It offers a fun mix of tower defense and roguelike elements, keeping gameplay fresh.
  • The game is easy to pick up and play, with a good balance of challenge in normal and hard modes.
  • The game can become too easy once players understand the mechanics.
  • There is limited replayability, as the game can be completed in a few hours.
  • Some parts of the game are not well translated, which may hinder the experience for some players.
  • monetization
    1 mentions Positive Neutral Negative

    The game is praised for being truly free, with no monetization strategies implemented, allowing players to enjoy the experience without any financial barriers.

    • “This game is truly free to play, with no monetization tactics that pressure you to spend money.”
    • “I appreciate that there are no hidden costs; it's refreshing to see a game that respects players' wallets.”
    • “The absence of monetization makes the gameplay experience much more enjoyable and fair.”
  • story
    1 mentions Positive Neutral Negative

    The story is set in a distant country, suggesting an exploration of unique cultural or fantastical elements.

    • “This is a story of a faraway country.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers limited replayability, as players can complete it in just 2-3 hours, leading to a quick sense of resolution and little incentive to revisit.

    • “You'll quickly 'solve' the game in 2-3 hours, so there's not much replayability.”
    • “Once you've completed the game, there's little incentive to go back and play it again.”
    • “The lack of varied choices and outcomes makes replaying the game feel redundant.”

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