- October 4, 2013
- Petit Depotto
- 12h median play time
Unholy Heights
Platforms
About
In Unholy Heights, manage a demon-inhabited apartment building and defend against human heroes in tactical battles. Balance tenant needs, building improvements, and combat strategy for success. This unique mix of simulation and strategy gameplay offers a lighthearted take on monster-filled management.










- Unique blend of tower defense and apartment management gameplay.
- Adorable art style and quirky humor that keeps players engaged.
- Fun and addictive, with a surprising amount of depth and replayability.
- Gameplay can become repetitive and grindy over time.
- Combat mechanics can feel frustrating due to lack of control over tenant actions.
- Some players may find the difficulty curve steep and challenging to manage.
gameplay
173 mentions Positive Neutral NegativeThe gameplay of "Unholy Heights" is a mixed bag, with many players finding it simplistic and repetitive, often leading to frustration during extended play. While the cute art style and unique mechanics, such as tenant management and tower defense elements, provide some charm and engagement, the overall experience can feel shallow and uninspired. Despite its casual nature, the game offers moments of satisfaction through its micromanagement and breeding systems, but many reviewers suggest it lacks depth and variety to maintain long-term interest.
“Each game mechanic you learn rewards you for applying it (e.g. positioning, breeding, forming families etc), and I found that somewhat satisfying.”
“The art is nice and cute, the music keeps you in the moment without being grating, and the gameplay loop is so satisfying it's hard to put the game down once you start.”
“The gameplay is incredibly easy to learn but difficult to master and it's very lighthearted while also being surprisingly deep.”
“The gameplay, however, is frustrating and most of the time is spent waiting for rent to come in or monsters to recover their HP before signing up for another quest.”
“The actual gameplay is painfully repetitive; the tower defense aspect of the game is very casual and one-dimensional, and the management aspect is extremely boring after you do it for a couple of hours.”
“Between the tedious gameplay, lack of control, and disdain for story, it just ends up being an unenjoyable game.”