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Unforgiving Trials: The Darkest Crusade

Unforgiving Trials: The Darkest Crusade Game Cover
57%Game Brain Score
story, gameplay
music, grinding
57% User Score Based on 201 reviews

Platforms

PCWindows
Unforgiving Trials: The Darkest Crusade Game Cover

About

Unforgiving Trials: The Darkest Crusade is a single player role playing game. It was developed by Amaterasu Software and was released on June 14, 2016. It received neutral reviews from players.

Unforgiving Trials: The Darkest Crusade is a challenging action RPG with roguelike elements. Fight your way through hordes of enemies in a dark fantasy world, with ever-changing levels and permadeath. Upgrade your skills and gear to survive the trials, and uncover the mysteries of the crusade.

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57%
Audience ScoreBased on 201 reviews
story12 positive mentions
music3 negative mentions

  • The game offers a challenging and strategic gameplay experience, rewarding players for careful planning and experimentation with party compositions.
  • Character development is diverse, with a wide selection of classes that each have unique abilities, allowing for varied playstyles.
  • The sense of accomplishment after overcoming difficult encounters is exhilarating, appealing to players who enjoy high difficulty and tactical RPGs.
  • The pacing is slow and can feel tedious, with clunky navigation and repetitive battle sequences that detract from the overall experience.
  • The game lacks depth in storytelling and world-building, leaving players with minimal emotional investment in the characters or plot.
  • Many mechanics are poorly explained, leading to frustration as players struggle to understand elemental damage and resource management.
  • story
    42 mentions Positive Neutral Negative

    The game's story is largely criticized for being sparse and generic, primarily conveyed through brief text segments and limited NPC interactions, which fail to engage players. While some appreciate the plot twist at the end and the presence of side quest narratives, many find the overall narrative uninteresting and lacking depth, making it feel more like a series of repetitive battles than a compelling RPG experience. Overall, players seeking rich storytelling and immersive narratives may find this game lacking.

    • “Unforgiving trials: The Darkest Crusade is a testament to the power of immersive storytelling and demanding gameplay.”
    • “The story is fairly simple: you recruit your fighters in an inn and march across the world to rid the land of corruption and evil.”
    • “It features a nice set of dialogue, a good combat system, and also a great storyline.”
    • “Narrative storytelling is sparse, delivered mostly through brief text segments or straightforward NPC interactions.”
    • “The plot itself comes across as very generic, as if this could be any action sequence in any RPG from the last 20 years.”
    • “There’s probably a story at the end of it somewhere, but no one will make it with the repetitive battles, boring gameplay and a story which doesn’t grab you.”
  • gameplay
    21 mentions Positive Neutral Negative

    The gameplay is rooted in classic JRPG dungeon crawling, featuring menu-driven exploration and turn-based battles that emphasize timing and resource management. While it offers a challenging experience for those seeking a mechanically focused RPG, many players find the progression slow and the gameplay repetitive, leading to frustration rather than engagement. Overall, the game is seen as a mixed bag, with solid mechanics overshadowed by grind-heavy gameplay and a lack of compelling narrative.

    • “The gameplay foundation is modeled after classic JRPG dungeon crawlers, blending menu-driven exploration with turn-based battles that hinge on timing, resource management, and party composition.”
    • “But those who enter the journey looking for a hard-edged, punishing, mechanics-focused throwback—an RPG that demands perseverance and rewards tenacity—may discover a modest but earnest challenge worth taking on.”
    • “Turn-based JRPG with different classes for different play styles, which is always nice to have, especially for tactical gameplay.”
    • “The agonizingly slow nature of progression is especially a problem considering its difficulty and archaic mechanics.”
    • “I get the concept, but the mechanics are clunky and the grind is real.”
    • “There’s probably a story at the end of it somewhere, but no one will make it with the repetitive battles, boring gameplay and a story which doesn’t grab you.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics of the game are a mixed bag, with some players appreciating the atmospheric visuals and art style, while others criticize the simplicity and repetitiveness of the environments, likening them to default RPG Maker assets. Additionally, there are reports of graphical bugs and inconsistencies, particularly with character designs and battle visuals, which detract from the overall experience. Overall, while the graphics can create an immersive atmosphere, they may not meet the expectations of all players.

    • “From the moment you step into the game, the atmospheric graphics and haunting soundtrack immerse you in a world filled with shadows and secrets.”
    • “I did enjoy the art style.”
    • “Very nice game... but there are a lot of fights.. you can't even chill for a sec because someone will kill you... but graphics are very nice, I like that.. it really worths.”
    • “The simplicity of the visuals, however, can contribute to a sense of repetitiveness, especially when traversing similar-looking forests, caves, and ruined corridors across extended play sessions.”
    • “The graphics, character designs, and formatting of dialogues all looked too familiar.”
    • “In terms of graphics, it looks like a simple RPG Maker job, and that’s fine if you want to make a game in that, but when going into battle, the monsters fought will look entirely different from the rest of the game, as if they’ve been ripped out of a nicer-looking game and plonked into this.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is praised for its atmospheric quality and ability to enhance immersion, creating a haunting backdrop that complements the visuals. However, players have reported frustrating issues with the music intermittently muting during gameplay, which detracts from the overall experience despite the soundtrack's suitability for the RPG theme.

    • “From the moment you step into the game, the atmospheric graphics and haunting soundtrack immerse you in a world filled with shadows and secrets.”
    • “The in-game music was nice.”
    • “While playing, the music will decide it wants to mute itself and the game will go completely dead silent, and then you’ll hear attack sound effects for five minutes straight before the music remembers that it’s not playing and decides to kick in again.”
    • “It really dulled the experience because the music isn’t bad, and sort of fits the RPG theme, but the game does not play well in silence.”
    • “This also includes the atmospheric music and audio in battle.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect frustrating, as they face challenging boss battles without the option to level up through grinding, making it difficult to progress. The necessity to repeatedly engage in tough battles before retrying bosses adds to the overall dissatisfaction, with many feeling that farming for resources is not worthwhile.

    • “The boss battles were the only place I would ever die, but you have to battle the three grindy battles before trying again.”
    • “The first battles were already extremely hard, and there is no option for grinding to level up.”
    • “Not worth farming.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is highlighted by the comedic interactions between characters like the dog and chicken, as well as a funny final boss, contributing to an overall enjoyable experience. However, technical errors detracted from the enjoyment for some players, leading to mixed feelings about the game's comedic elements.

    • “Also, the dog and chicken are hilarious.”
    • “The game has a sense of humor that makes you question the best of game scripts.”
    • “Overall, it's a nice experience that can be played through in one day, has trading cards, and features a funny last boss.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is a mixed experience; while some players appreciate the immersive graphics and haunting soundtrack that create a world rich in shadows and secrets, others find the tile-based layouts and simplistic character sprites detract from the overall ambiance, making environments feel more functional than atmospheric.

    • “From the moment you step into the game, the atmospheric graphics and haunting soundtrack immerse you in a world filled with shadows and secrets.”
    • “This also includes the atmospheric music and audio in battle.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is mixed; while the trials in "The Darkest Crusade" showcase exceptional growth, the party members are criticized for their mediocre designs and lack of narrative impact, leading to a sense of familiarity in graphics and dialogue formatting.

    • “The character development in Unforgiving Trials: The Darkest Crusade is exceptional.”
    • “The different party members have a variety of play styles, but have mediocre character designs and don’t seem to have any effect on the narrative.”
    • “The graphics, character designs, and formatting of dialogues all looked too familiar.”
  • replayability
    3 mentions Positive Neutral Negative

    Users highlight the game's "infinitely replayable" nature, indicating that it offers a compelling experience that encourages multiple playthroughs. This suggests a strong variety in gameplay elements or outcomes that keep players engaged over time.

    • “Infinitely replayable.”
    • “The game offers countless ways to experience the story, making each playthrough feel fresh.”
    • “With multiple endings and diverse character choices, I find myself coming back for more.”
    • “The game lacks meaningful choices, making replaying it feel pointless.”
    • “Once you've completed the main story, there's little incentive to go back and play again.”
    • “The limited variety in gameplay mechanics means that replaying the game feels more like a chore than an enjoyable experience.”
  • emotional
    2 mentions Positive Neutral Negative

    Players often find that the emotional stakes of the game rely heavily on their personal interpretation, leading to profound moments of connection, such as tears during pivotal realizations.

    • “Tears welled up in his eyes when he realized what exactly was at stake.”
    • “This leaves the emotional stakes largely in the player’s imagination.”
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1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Unforgiving Trials: The Darkest Crusade is a role playing game.

Unforgiving Trials: The Darkest Crusade is available on PC and Windows.

On average players spend around 1 hours playing Unforgiving Trials: The Darkest Crusade.

Unforgiving Trials: The Darkest Crusade was released on June 14, 2016.

Unforgiving Trials: The Darkest Crusade was developed by Amaterasu Software.

Unforgiving Trials: The Darkest Crusade has received neutral reviews from players. Most players liked this game for its story but disliked it for its music.

Unforgiving Trials: The Darkest Crusade is a single player game.

Similar games include Vampire's Fall: Origins, Labyronia RPG, The Bard's Tale IV, Dead Age, Millennium: A New Hope and others.