- April 5, 2021
- Iron Tower Studio
- 19h median play time
Colony Ship: A Post-Earth Role Playing Game
Platforms
About
In "Colony Ship: A Post-Earth Role Playing Game" , players experience life aboard a generations-old spaceship traveling through the cosmos. Inspired by Heinlein's "Orphans of the Sky," this party-based RPG focuses on exploration, combat, and survival as players uncover the ship's mysteries and confront its harsh realities, all while bound by a long-standing mission. The game offers a vast, isometric world to explore with an emphasis on character development and strategic combat.
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- Engaging story and world-building that immerses players in a dystopian setting aboard a generation ship.
- Challenging combat that requires strategic planning and character specialization, rewarding players for careful decision-making.
- Multiple ways to resolve quests, allowing for diverse playstyles and high replayability.
- Combat can feel unfair and punishing, often placing players in disadvantageous positions with little room for tactical maneuvering.
- Limited character customization options and shallow companion interactions, making it hard to form emotional connections with characters.
- The game lacks a proper map and can be confusing to navigate, with some quests being vague or poorly explained.
story
1,256 mentions Positive Neutral NegativeThe story of "Colony Ship" is widely praised for its depth, engaging narrative, and rich world-building, drawing players into a complex sci-fi setting aboard a generation ship. Reviewers highlight the game's intricate plot, which features multiple factions, moral dilemmas, and meaningful choices that impact the storyline, although some express disappointment with the linearity of certain quests and the lack of character development for companions. Overall, the game is recommended for those who appreciate story-driven RPGs, despite some criticisms regarding quest tracking and combat difficulty.
“The story is deep and full of meaningful choices.”
“The story is interesting, all of the side quests are meaningful, the only 'filler' the game has is the courthouse and even that is fun and doesn't overstay its welcome.”
“The story and characters are compelling and logical, and choices made actually matter.”
“The story had potential, but falls flat with the boring factions and missions.”
“The story is longer than Age of Decadence, but choice doesn't feel as meaningful and the interwovenness of the story is more lackluster this time around.”
“The game is dull, the quests are not innovative, the combat is poorly balanced, and playing as a speaker makes the game progression horrible.”