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About Underquest

Underquest is a single player tactical role playing game with a fantasy theme. It was developed by Otherside Bay Studio and was released on April 23, 2025. It received overwhelmingly positive reviews from players.

Cute fantasy roguelite with backpack mechanics. Combine items to create powerful skills and use them in fast-paced combat. Explore randomly generated dungeons in the Underkingdom and discover the secrets of its inhabitants!

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Looking for games like Underquest? Here are top tactical role playing recommendations with a fantasy focus, selected from player-similarity data — start with Dungeon Rushers, Rogue Wizards or Home Behind 2.

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Reviews

95%Audience ScoreBased on 21 reviews
gameplay4 positive mentions
replayability3 negative mentions

  • Innovative and engaging inventory management and spell-combining puzzle mechanics that keep gameplay interesting.
  • Cute chibi art style with pleasant animations and a peppy soundtrack that complements the fast-paced combat.
  • Roguelite elements with upgrades and randomly generated dungeons provide some replayability and strategic depth.
  • Short overall length with low replay value; game is completed in a few hours and lacks long-term content.
  • Storytelling is confusing and minimal, with a bare-bones game world and limited character interaction.
  • Some UI and inventory management issues, such as accidental use of spells on gear and lack of a spellbook to track combinations.
  • story

    18 mentions Positive Neutral Negative
    17% positive mentions, 66% neutral mentions, 17% negative mentions

    The story is generally perceived as unengaging and poorly told, often confusing players with its delivery and lacking meaningful impact from dialogue choices. While the game features a linear, short narrative with some character interactions and perks, many find the world repetitive and the story too brief to fully enjoy. Overall, the story serves more as a backdrop for gameplay rather than a compelling, standalone element.

    • “Each character you meet has a story to tell and grants perks to permanently improve your character.”
    • “I went back and did all the content in the first dungeon (three dungeons total), so I am still working my way through the story campaign at a slower pace and doing all the side content.”
    • “Real-time dungeon crawler with a story and cute graphics.”
    • “The story is told in a confusing way that I found hard to follow.”
    • “I found the world to be repetitive and uninteresting while the story is told rather poorly through some sort of memory meant to imitate a conversation between characters.”
    • “There are dialogue choices, but it doesn't seem to impact the story.”
  • gameplay

    13 mentions Positive Neutral Negative
    31% positive mentions, 46% neutral mentions, 23% negative mentions

    The gameplay centers around a clever and engaging spell-combining puzzle mechanic combined with roguelite elements, offering a satisfying and addictive experience despite its simplicity. While the core mechanics are enjoyable and well-executed, the gameplay feels somewhat limited in depth and longevity, relying heavily on inventory puzzle-solving with occasional quick-reaction challenges. Overall, it provides a fun and fresh concept that can keep players interested through to the end.

    • “A clever spell-combining puzzle mechanic that's just engaging enough to carry you to the finish line.”
    • “Gameplay loop consists of picking a dungeon route, going through the dungeon while solving your inventory puzzle to cast spells, all while gaining powerful passive effects and gear in order to survive the harder fights and boss(es) at the end.”
    • “At the most fundamental, the mechanic consists of matching elemental sigils to create effects. This mechanic is expanded slightly as you progress allowing a 2nd tier of upgrades to be done and combining sigils with gear.”
    • “But despite all of this, the inventory management spell mechanics were just barely enough to keep me interested to completion.”
    • “As a player, you’ll spend the majority of the time playing the combine puzzle mechanic, but there are cases where you must quickly react to spells on screen, like clicking a flag before its activities to stop a spell, or interrupting projectiles as they fly to you.”
    • “There’s a roguelite mechanic that the player pretty much must utilize to get to the harder runs to make them much more powerful.”
  • graphics

    4 mentions Positive Neutral Negative
    75% positive mentions, 0% neutral mentions, 25% negative mentions

    The graphics feature a cute and charming art style that complements the upbeat soundtrack, creating an inviting atmosphere. While not technically advanced, the visuals effectively mask the game's challenging real-time dungeon crawling experience.

    • “The cute artstyle combined with the peppy soundtrack hides the incredible challenge this game offers.”
    • “Real-time dungeon crawler with a story and cute graphics.”
    • “Graphics are cute.”
  • replayability

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game is criticized for its low replay value, being extremely short and lacking content that encourages multiple playthroughs, resulting in limited long-term engagement.

    • “Extremely short and lacks replayability.”
    • “I can’t recommend it in its current state, especially if you're looking for a game with long-term value or replayability.”
    • “Low replay value.”
  • music

    2 mentions Positive Neutral Negative
    100% positive mentions, -50% neutral mentions, 50% negative mentions

    The music features a limited selection of catchy, upbeat tracks reminiscent of The Nightmare Before Christmas, which complements the game's charming art style and contrasts its intense difficulty.

    • “The cute artstyle combined with the peppy soundtrack hides the incredible challenge this game offers.”
    • “There are only a few songs, and the notes I kept hearing remind me of Nightmare Before Christmas.”
    • “There are only a few songs and the notes I kept hearing remind me of Nightmare Before Christmas.”
  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users generally report that the game does not require grinding to achieve progress or unlock achievements.

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Frequently Asked Questions

Underquest is a tactical role playing game with fantasy theme. Common tags for Underquest include indie, roguelite, isometric, inventory management, dungeon crawler and others.

Underquest is available on PC and Windows.

Underquest was released on April 23, 2025.

Underquest was developed by Otherside Bay Studio.

Underquest has received overwhelmingly positive reviews from players. Most players liked Underquest for its gameplay but disliked it for its story.

Underquest is a single player game.

Similar games include Dungeon Rushers, Rogue Wizards, Home Behind 2, Paper Animal Adventure, Moonlighter and others.