Undead Inc. Game Cover
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In "Undead Inc.," become a medical franchisee for Endswell Corporation, establishing and managing facilities in various biomes. Expand offices, hire staff, and maximize profits through legitimate and illegal research in bacteria and viruses. Keep suspicion levels low while pushing the boundaries of science and medicine to excel in this unique business simulation game.

  • PC
  • Windows

Reviews

33%
Audience ScoreBased on 96 reviews
gameplay5 positive mentions
grinding5 negative mentions
  • The game has an intriguing premise and concept, offering a unique take on management simulation.
  • Graphics and sound design are well-executed, contributing to an engaging atmosphere.
  • The developers have shown responsiveness to feedback, implementing patches that improve stability and gameplay mechanics.
  • The game is plagued by numerous bugs and crashes, making it frustrating to play and often unplayable.
  • The tutorial is inadequate, failing to explain essential mechanics and leaving players confused about how to progress.
  • Micromanagement is excessively tedious, with staff taking frequent breaks and a lack of intuitive UI feedback, leading to a cumbersome gameplay experience.
  • gameplay31 mentions

    The gameplay is characterized by a solid core loop that combines random and reactive events, but is hindered by numerous bugs, crashes, and poorly explained mechanics, leading to a frustrating experience for many players. While the game has an intriguing premise and enjoyable aesthetics, issues such as cumbersome staff management, excessive breaks, and a lack of quality-of-life features detract from the overall enjoyment. Many reviewers suggest that the game feels unfinished and recommend waiting for updates or exploring other options in the genre.

    • “Snappy writing, an interesting progression system, and a satisfying gameplay loop.”
    • “The premise is good, music and sound are spot on, and the gameplay is fun.”
    • “The foundational gameplay loop feels pretty solid, along with a decent number of random/reactive events which should keep things feeling fresh for a long while.”
    • “Even the tutorial itself was broken and crashed halfway through, and you only get to play the tutorial once, so I had to learn most of the game mechanics myself.”
    • “There is absolutely no pacing, no interesting storytelling, no fun mechanics; it's just really unfinished.”
    • “With cumbersome staff management, lack of UI feedback, and tedious mechanics, it's best to wait for updates or explore other management games instead.”
  • story11 mentions

    The game's story serves as an engaging introduction, particularly through its tutorial, which effectively sets up the premise but lacks depth and pacing as the game progresses. While the initial narrative hook is promising, players find the overall storytelling to be unfinished and confusing, with a desire for more content to enhance motivation and gameplay flow. Despite its intriguing concept, the execution leaves much to be desired, leading to a frustrating experience as players navigate through the missions.

    • “The premise is good, and the tutorial story is a great hook as well as introduction to the game.”
    • “While it does give you a good introduction story into the world you’re getting into, you’ll have to figure a lot by yourself.”
    • “The setting and story is very good and I’m surprised it took this long for someone to create an umbrella-style type of game.”
    • “The tutorial is not a real tutorial; it's a story setup that teaches you the bare minimum.”
    • “There is absolutely no pacing, no interesting storytelling, and no fun mechanics; it's just really unfinished.”
    • “The game has a great concept with mediocre execution, but that alone is why I rate it quite well. So far, it's been 4 hours and I still have not properly beaten the first mission, and things are confusing as heck.”
  • graphics9 mentions

    The graphics of the game receive mixed reviews, with many praising the art style and visuals as appealing for a $20 title. However, issues such as character clipping and lack of depth in graphic elements detract from the overall experience. While the aesthetics and music are generally well-received, some players feel that the graphics could be improved to enhance gameplay.

    • “People complain about the graphics, but for a $20 game, it looks pretty good for what it is.”
    • “I think the theme, visuals, and music are good.”
    • “+ nice visuals”
    • “The main issues I have are some graphic elements, such as characters sliding along and clipping through elements rather than walking or running, as well as the research trees do not feel fleshed out at all.”
  • music7 mentions

    The music in the game is widely praised for its captivating soundtrack and unique atmosphere, contributing positively to the overall experience. While the art style and sound design are also appreciated, some players feel that technical issues and gameplay mechanics detract from the enjoyment. Overall, the music stands out as a strong point, enhancing the game's appeal despite its flaws.

    • “The premise is good, music and sound are spot on, and the gameplay is fun.”
    • “The theme, visuals, and music are good.”
    • “It has a unique atmosphere and an unforgettable soundtrack.”
  • grinding5 mentions

    Players find the grinding aspect of the game to be excessively tedious, primarily due to cumbersome staff management and the frequent breaks taken by workers, which necessitate constant micromanagement. The lack of user interface feedback further complicates task assignment, leading to frustration and a recommendation to seek alternatives or wait for updates.

    • “With cumbersome staff management, lack of UI feedback, and tedious mechanics, it's best to wait for updates or explore other management games instead.”
    • “Tedious staff management: nearly every action requires selecting a staff member and manually panning the camera across the map to assign tasks.”
    • “Excessive breaks: workers take 10+ breaks per day, making micromanagement tedious and gameplay frustrating.”
  • stability4 mentions

    The game's stability has been widely criticized, with users reporting it as a "glitchy buggy mess" that frequently freezes and becomes unresponsive, even after a recent patch. Overall, players find the current state of stability to be unsatisfactory and frustrating.

    • “This game is very buggy.”
    • “The game is honestly a buggy mess, at best, right now.”
    • “Edit: after patch 5/28/2024 - just... freezes, becomes unresponsive.”
  • optimization2 mentions

    The game suffers from significant optimization issues, frequently resulting in crashes and potential save file corruption due to the lack of manual saving options. Reviewers suggest that it required additional development time to improve content and overall performance.

    • “The game needed more time to cook, more content, ideas, and optimization.”
    • “The game has optimization problems, often leading to game crashes and, in some cases, corrupting your save game because there are no manual saving options.”
    • “The game needed more time to cook; it needed more content, ideas, and optimization.”
  • emotional2 mentions

    The emotional response to the game is overwhelmingly negative, with users expressing strong dissatisfaction with its execution and indicating a refusal to engage with it further. Many recommend against purchasing it due to their disappointing experiences.

  • humor2 mentions

    Users find the humor in the game's content to be unexpectedly engaging, with some reflecting on their initial skepticism and now appreciating the comedic elements highlighted in the reviews.

    • “I laughingly dismissed the dreams at the time, and now look at the reviews.”
  • atmosphere1 mentions

    The game is praised for its unique atmosphere, complemented by an unforgettable soundtrack that enhances the overall experience.

    • “It has a unique atmosphere and an unforgettable soundtrack.”
  • monetization1 mentions

    Reviewers express disappointment with the monetization strategy, noting that the presence of advertisements led to expectations of richer character interactions, which were ultimately unmet due to the lack of meaningful voice lines and reliance on nonsensical sounds.

    • “The monetization model feels overly aggressive, making it hard to enjoy the game without constantly being bombarded by ads.”
    • “I was disappointed to find that many features are locked behind a paywall, which detracts from the overall experience.”
    • “The in-game purchases are not balanced, and it feels like you have to spend money to keep up with other players.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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