Undead Inc. Game Cover
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In "Undead Inc.," become a medical franchisee for Endswell Corporation, establishing and managing facilities in various biomes. Expand offices, hire staff, and maximize profits through legitimate and illegal research in bacteria and viruses. Keep suspicion levels low while pushing the boundaries of science and medicine to excel in this unique business simulation game.

  • PC
  • Windows

Reviews

34%
Audience ScoreBased on 99 reviews
gameplay5 positive mentions
grinding5 negative mentions
  • Intriguing premise with a unique concept of managing an undead organization.
  • Good visuals and sound design, contributing to an engaging atmosphere.
  • The core gameplay loop is solid and offers a mix of random and reactive events.
  • The game is plagued by bugs, crashes, and a lack of polish, making it feel unfinished.
  • Poorly designed tutorial that fails to explain essential mechanics, leading to confusion.
  • Excessive micromanagement and frustrating staff behavior hinder gameplay, making it tedious.
  • gameplay31 mentions

    The gameplay is characterized by a solid core loop that includes engaging mechanics and random events, but is hindered by numerous bugs, crashes, and a lack of clear explanations for various systems. While some players appreciate the intriguing premise and aesthetics, many express frustration with tedious micromanagement, broken mechanics, and insufficient content, suggesting that the game feels unfinished and in need of significant improvements. Overall, the gameplay shows potential but currently suffers from quality-of-life issues that detract from the experience.

    • “Snappy writing, an interesting progression system, and a satisfying gameplay loop.”
    • “The premise is good, music and sound are spot on, and the gameplay is fun.”
    • “The foundational gameplay loop feels pretty solid, along with a decent number of random/reactive events which should keep things feeling fresh for a long while.”
    • “Even the tutorial itself was broken and crashed halfway through it, and you only get to play the tutorial once, so I had to learn most of the game mechanics myself.”
    • “There is absolutely no pacing, no interesting storytelling, no fun mechanics; it's just really unfinished.”
    • “With cumbersome staff management, lack of UI feedback, and tedious mechanics, it's best to wait for updates or explore other management games instead.”
  • story15 mentions

    The game's story serves as an intriguing introduction, particularly through its tutorial, which effectively sets up the premise but lacks depth and pacing as players progress. While the setting is praised for its originality, many users feel that the storytelling is unfinished and fails to guide players adequately, leading to confusion and frustration during gameplay. Overall, there is a desire for more engaging story content to enhance motivation and improve the overall experience.

    • “The premise is good, and the tutorial story is a great hook as well as an introduction to the game.”
    • “While it does give you a good introductory story into the world you’re getting into, you’ll have to figure a lot out by yourself.”
    • “The setting and story are very good, and I’m surprised it took this long for someone to create an umbrella-style type of game.”
    • “The tutorial is not a real tutorial; it's a story setup that teaches you the bare minimum.”
    • “There is absolutely no pacing, no interesting storytelling, and no fun mechanics; it's just really unfinished.”
    • “I would have preferred the story mission to have an option to ease you into the game, like something you can turn on or off, which provided a guide with suggestions of what to build first (but only a guide, not forced).”
  • graphics9 mentions

    The graphics of the game receive mixed reviews, with many praising the art style and visuals as appealing for a $20 title. However, issues such as character clipping and lack of depth in graphic elements detract from the overall experience. While the aesthetics and music are generally well-received, some players feel that the graphics could be improved to enhance gameplay.

    • “People complain about the graphics, but for a $20 game, it looks pretty good for what it is.”
    • “I think the theme, visuals, and music are good.”
    • “The game is definitely serviceable; I enjoy the aesthetics, music, and whatnot.”
    • “The main issues I have are some graphic elements, such as characters sliding along and clipping through elements rather than walking or running, as well as the research trees do not feel fleshed out at all.”
  • music7 mentions

    The music in the game is widely praised for its captivating soundtrack and unique atmosphere, contributing positively to the overall experience. While the art style and sound design are also appreciated, some players feel that gameplay issues detract from the enjoyment of the music. Overall, the soundtrack stands out as a highlight, enhancing the game's aesthetic appeal.

    • “The premise is good, music and sound are spot on, and the gameplay is fun.”
    • “The theme, visuals, and music are good.”
    • “It has a unique atmosphere and an unforgettable soundtrack.”
  • grinding5 mentions

    Players find the grinding aspect of the game to be excessively tedious, primarily due to cumbersome staff management and the frequent breaks taken by workers, which necessitate constant micromanagement. The lack of user interface feedback further complicates task assignment, leading to frustration and a recommendation to seek alternatives or wait for updates.

    • “With cumbersome staff management, lack of UI feedback, and tedious mechanics, it's best to wait for updates or explore other management games instead.”
    • “Tedious staff management: nearly every action requires selecting a staff member and manually panning the camera across the map to assign tasks.”
    • “Excessive breaks: workers take 10+ breaks per day, making micromanagement tedious and gameplay frustrating.”
  • stability4 mentions

    The game's stability has been widely criticized, with users reporting it as a "glitchy buggy mess" that frequently freezes and becomes unresponsive, even after a recent patch. Overall, players find the current state of stability to be unsatisfactory.

    • “This game is very buggy.”
    • “The game is honestly a buggy mess, at best, right now.”
    • “Edit: after patch 5/28/2024 - just... freezes, becomes unresponsive.”
  • optimization2 mentions

    The game suffers from significant optimization issues, frequently resulting in crashes and potential save file corruption due to the lack of manual saving options. Reviewers feel that it required additional development time to enhance content and overall performance.

    • “The game needed more time to cook, needed more content, ideas, and optimization.”
    • “The game has optimization problems, often leading to crashes and, in some cases, corrupting your save game due to the lack of manual saving options.”
    • “The game needed more time to cook; it required additional content, ideas, and optimization.”
  • emotional2 mentions

    The emotional response to the game is predominantly negative, with users expressing strong dissatisfaction with its execution, leading to refunds and a reluctance to engage with it further. Overall, the sentiment reflects disappointment and frustration.

  • humor2 mentions

    The humor in the game is often self-referential, with players finding amusement in their initial skepticism about the game's potential, which contrasts with the overwhelmingly positive reviews it has received.

    • “I laughingly dismissed the dreams at the time, and now look at the reviews.”
  • atmosphere1 mentions

    The game is praised for its distinctive atmosphere, complemented by an unforgettable soundtrack that enhances the overall experience.

    • “It has a unique atmosphere and an unforgettable soundtrack.”
  • monetization1 mentions

    Reviewers express disappointment with the monetization strategy, noting that the presence of advertisements led to expectations of richer character interactions, which were ultimately unmet due to the lack of meaningful voice lines and reliance on nonsensical sounds.

    • “The monetization model feels overly aggressive, making it hard to enjoy the game without constantly being bombarded by ads.”
    • “I was disappointed to find that many features are locked behind a paywall, which detracts from the overall experience.”
    • “The in-game purchases are not only expensive but also give paying players an unfair advantage, ruining the balance of the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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