Unavailed Game Cover
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"Unavailed" is a game where you help Mia escape her NEET lifestyle and work towards a brighter future. Each day, choose activities with Hunger, Energy, and Time costs to boost Mia's Mood, Motivation, and Loneliness meters. Manage additional meters like Cleanliness, Room Cleanliness, and Overwhelmed to ensure Mia's success. Combat negative emotions represented by bubbles to complete activities and progress in the game.

Reviews

81%
Audience ScoreBased on 39 reviews
story5 positive mentions
grinding1 negative mentions
  • The game features beautiful pixel art and a relatable story that resonates with players who have experienced depression.
  • Mia's character development is well-written, making players feel invested in her journey towards self-improvement.
  • The game effectively portrays the struggles of mental health and the importance of small accomplishments in overcoming challenges.
  • The bubble mini-game is often seen as tedious and frustrating, detracting from the overall experience.
  • The save system can lead to players getting hard-stuck, requiring them to restart from earlier points if they make unintended choices.
  • Some players find the pacing slow, with long loading times between scenes and repetitive gameplay mechanics.
  • gameplay16 mentions

    Gameplay in this title is a mixed experience, combining idle clicker mechanics with resource and time management, which some players find awkward and not fully engaging. While the bubble-busting mini-game offers a fun diversion and the RPG elements help maintain interest, the overall mechanics can feel disjointed and may not justify the progression for all players. However, the developer's responsiveness to feedback and recent adjustments have improved the gameplay experience for many.

    • “As to the alternative mechanics, the bubble-busting game was much more fun and doable than I thought.”
    • “Gameplay more or less consists of choosing what to do during each day and keeping her needs met (and clicking bubbles, if you want to).”
    • “It is even more astonishing how well the mechanics dialogue with the central theme of the game (I especially love how different types of bubbles work as analogues to different kinds of worries).”
    • “The idea of mixing an idle clicker mechanic with resource and time management mechanics is an odd one -- and I am not sure it works very well.”
    • “Although, the mechanic of the game does put me off the majority of the time.”
    • “I just can't fully grasp my attention as the mechanic system doesn't fully justify the progression sometimes.”
  • story12 mentions

    The game's story is praised for its relatability and emotional depth, particularly in the character development of Mia as she navigates her struggles with anxiety and depression. Players appreciate the well-crafted world and setting, though some find the gameplay repetitive. Overall, the narrative is described as heartfelt and engaging, making it a recommended experience for those seeking a meaningful story.

    • “Such a good story and relatable!”
    • “Seeing her thoughts and actions slowly change as she begins to challenge those thoughts and herself has you rooting for her for the entire story.”
    • “I really like this game for its story of Mia and the amazing pixel artwork that showed many cute instances of Mia just shuffling around her room and other places while doing her thing.”
    • “I personally liked the setting and the world-building of this game, but I find it very repetitive as it shows you need to be attentive, as the meter and the emotions have to be up to par to continue towards the following day to progress the game and the story.”
    • “I'd 100% recommend this game to anyone who is looking for a quick story with a well-written main character, or anyone who wants an honest look at what life can be like for those trying to manage and overcome their anxiety and depression.”
    • “(Seriously though, a playtime of three to four hours feels just right with the way Mia's story is told. It's my wishful thinking hoping for more... maybe an epilogue chapter is in order?)”
  • graphics7 mentions

    The game's graphics are characterized by charming pixel art and a cute aesthetic that effectively conveys emotion and enhances the storytelling. While the visuals are praised for their quality and appeal, some reviewers note that the overall depth of the game is limited, focusing primarily on the protagonist's journey. Overall, the graphics are well-received, particularly by casual players and fans of beautiful pixel art.

    • “I must also compliment the game on its sprite artwork, which is very well done and evokes a lot of emotion.”
    • “I really like this game for its story of Mia and the amazing pixel artwork that showed many cute instances of Mia just shuffling around her room and other places while doing her thing.”
    • “I was drawn to the unique premise, and the beautiful pixel art style of this game - you play as Mia, starting at the lowest low of her life living inside her tiny apartment.”
  • music4 mentions

    The music in the game features a pleasant progression that complements the gameplay, though some find it repetitive and lacking excitement. While the ambient soundtrack is generally appreciated, opinions vary, with some describing it as boring. Overall, the music is considered a solid but not standout aspect of the game.

    • “The art, the music, and the writing are all phenomenal.”
    • “Nice ambient soundtrack.”
    • “The writing is okay a majority of the time, the music has slight progression to it as you progress through the game which is cute, and it's ultimately not that long and thus doesn't demand a lot from you.”
  • atmosphere2 mentions

    The atmosphere effectively captures the mood of the environment, with meaningful dialogue that resonates deeply with players, enhancing the overall emotional impact of the experience.

    • “It does an excellent job of capturing the mood and atmosphere of the surroundings.”
    • “The atmosphere and dialogue are so meaningful, and the message really resonates.”
    • “It does its job of capturing the mood and atmosphere of the surroundings.”
    • “The atmosphere and dialogue are so meaningful, and the message really hits home.”
  • emotional2 mentions

    Players find the emotional aspect of the game deeply impactful, particularly through the natural growth of the character Mia, which creates a motivational experience. The game is praised for its heartfelt journey and relatable challenges, making it enjoyable for a wide audience.

    • “Watching Mia grow over time in such a natural way makes this game an emotional and motivational experience.”
    • “This is now a wonderful game, with appropriate reflex challenges, and a personal, heartfelt journey that can be enjoyed by many.”
  • grinding1 mentions

    Players find the bubble minigame to be tedious and annoying, leading some to disable it partway through the game for a more enjoyable experience.

    • “The bubble minigame is annoying and tedious, so I disabled it about a third of the way into the game (which thankfully is an option).”
  • replayability1 mentions

    Players have noted significant improvements in replayability due to recent updates that have made mini-games more playable and manageable, reflecting the developers' responsiveness to user feedback. This enhancement has positively impacted the overall enjoyment and encourages players to revisit the game.

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