- July 2, 2017
- Rasul Mono
UltraGoodness
Platforms
About
"UltraGoodness" is a dynamic action game where players help the League of Goodness fight against dark forces that have turned creatures into monsters. The game features fast-paced combat, encouraging players to leave oceans of blood and mountains of corpses in their wake. Players can contribute to the game's development by sharing ideas for new worlds, characters, enemies, and companions in the game's discussion.









- UltraGoodness offers a fun and chaotic experience with fast-paced action and colorful pixel art.
- The game provides a unique and humorous premise, allowing players to engage in over-the-top brutality against various enemies.
- Many players found the game surprisingly addictive and enjoyable, especially given its low price point.
- The gameplay can feel repetitive and unbalanced, leading to a lack of long-term engagement.
- The story is shallow and lacks depth, making the overall experience feel less rewarding.
- Technical issues, such as poor camera control and difficulty distinguishing between projectiles, detract from the gameplay experience.
- gameplay11 mentions Positive Neutral Negative
The gameplay is generally criticized for being unbalanced and repetitive, leading to a lack of depth and engagement over time. While some players find enjoyment in the mechanics and visuals, many agree that the experience becomes monotonous quickly, with suggestions for improvements like a dodge mechanic to enhance playability. Overall, the gameplay is seen as mediocre, with good ideas hindered by poor execution.
“I have only played around an hour's worth of gameplay, but to be honest, I think I could have played a lot more because of the amount of fun I was having.”
“I like it; the gameplay is fun, though slightly repetitive, but the game runs smoothly and looks great. I'm looking forward to new content.”
“Story aside, the gameplay has good ideas and bad execution.”
“This game is incredibly short, the gameplay gets repetitive quickly, and the music is barely worth mentioning to the point where I preferred playing the game with it turned off.”
“Now talking about bad execution, the gameplay itself is pretty bad.”
“Gameplay is as repetitive as it gets; if you want to enjoy this game, you can only play 15 minutes every month; otherwise, you would rather see the paint dry.”