Blaster Shooter GunGuy!
- August 10, 2015
- Adam DeLease
"Blaster Shooter GunGuy!" is a first-person shooter game where players take on the role of a Gun Guy, battling waves of enemies in action-packed levels. With a variety of weapons to collect and use, players must strategize and think quickly to survive. The game features both single-player and local co-op modes, allowing for a fun and engaging experience.
Reviews
- The game offers a variety of levels and characters, providing a decent amount of content for its price.
- Some players find the game entertaining and challenging, reminiscent of classic platformers like Mega Man.
- The dash mechanic and character abilities add a layer of strategy to gameplay, making it rewarding for those who master it.
- The controls are awkward and non-intuitive, making gameplay frustrating and difficult to enjoy.
- The graphics and sound design are considered poor, lacking polish and creativity.
- Many players feel the game lacks a proper tutorial and backstory, leading to confusion and a lack of engagement.
- music16 mentions
- 19 % positive mentions
- 63 % neutral mentions
- 19 % negative mentions
The music in the game has been widely criticized for being repetitive and reminiscent of overused stock loops, often described as lacking originality and depth. Many players noted that the sound effects are weak, with some even finding the absence of music in certain areas to be a relief. Overall, the soundtrack fails to enhance the gaming experience, contributing to a sense of monotony.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“The music!!”
“Edit: recently, with the rebalance of level 1-4, I was able to make it to the first boss, which uses the exact same music the regular stages for that zone had.”
“The music and sound effects are generally pretty weak.”
“The graphics are flat, the music is just one very short loop throughout the whole world, and the bosses are kinda lame.”
“The music sounds like overused stock loops from 2006 (seriously!?!?), and the graphics look like they were made in 5 minutes, meaning they also look stock.”
- gameplay10 mentions
- 20 % positive mentions
- 50 % neutral mentions
- 30 % negative mentions
Gameplay is generally solid with challenging levels and a fun dash mechanic that allows for mid-air dashing. However, some hidden gems can make the experience tedious, and issues with the sprint mechanic and controller compatibility detract from the overall enjoyment. Players have found workarounds to improve control, but these technical difficulties highlight some shortcomings in the game's design.
“Cool dash mechanic; there is a dash button and you can dash in mid-air as many times as you like.”
“I tried to bind the keys using the game's feature, but it doesn't detect my gamepad's analog sticks (may cater to Xbox controllers). So I used the simple and small program joy2key to bind my keys to my controller manually. This improved my gameplay experience twofold, making it feel like I was actually in full control of my character.”
“Levels were difficult but doable; however, some of the gems, such as in level 1, are so well hidden that it makes gameplay a bore.”
“The sprint mechanic is just broken.”
“The gameplay is solid, but everything else kinda falls flat.”
- graphics8 mentions
- 0 % positive mentions
- 63 % neutral mentions
- 38 % negative mentions
The graphics have been widely criticized for their poor quality, often described as "old school" but ultimately deemed tasteless and flat. Reviewers noted that the visuals appear hastily created, resembling stock assets rather than original designs, which detracts from the overall experience.
“You can call that 'old school graphics', but I think it's just tasteless.”
“The graphics are flat, the music is just one very short loop throughout the whole world, and the bosses are kinda lame.”
“The music sounds like overused stock loops from 2006, and the graphics look like they were made in 5 minutes, meaning they also look stock.”
- story6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game's story lacks a backstory and fails to provide adequate context or character development, leaving players feeling disconnected. The overarching moral emphasizes perseverance in the face of adversity, but the absence of a tutorial or introductory mission hinders the player's understanding of the gameplay mechanics. Overall, the narrative feels underdeveloped and could benefit from more depth and guidance.
“First things first, there's no backstory.”
“Okay, I get it -- it's 'platformer hell', but can you at least spend one mission to teach me the basics?”
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game appears to be polarizing, with some players finding it amusing while others do not resonate with it at all. This divergence suggests that the comedic elements may appeal to a specific audience rather than a broad spectrum of players.