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Ultimate General: American Revolution Game Cover

About

"Ultimate General: American Revolution" is a real-time strategy game set in the colonial era of North America. Command armies and navies, construct military infrastructure, and lead regimental forces in battles with full tactical control. The presence of a General allows for manipulation of troops and ships, utilization of terrain and maneuvers, and detailed combat.

Ultimate General: American Revolution screenshot
Ultimate General: American Revolution screenshot
Ultimate General: American Revolution screenshot
Ultimate General: American Revolution screenshot
Ultimate General: American Revolution screenshot
Ultimate General: American Revolution screenshot
Ultimate General: American Revolution screenshot
Ultimate General: American Revolution screenshot
Ultimate General: American Revolution screenshot
Ultimate General: American Revolution screenshot

75%
Audience ScoreBased on 894 reviews
gameplay42 positive mentions
music6 negative mentions

  • The game offers a unique blend of real-time strategy and tactical battles, providing a fresh experience compared to previous titles in the series.
  • The campaign mechanics are engaging, allowing players to manage their economy, logistics, and military strategy in a dynamic environment.
  • The developers are responsive to community feedback and regularly update the game, showing commitment to improving the overall experience.
  • The game suffers from a lack of tutorials and guidance, making it difficult for new players to understand the mechanics and systems.
  • There are significant balancing issues, particularly with the British forces being overpowered and the AI's seemingly endless reinforcements.
  • The sound design and graphics need improvement, as many players find them lacking compared to previous titles in the series.
  • gameplay
    148 mentions Positive Neutral Negative

    The gameplay of the game is characterized by a mix of strong foundational mechanics and significant room for improvement, particularly in tutorials and user interface clarity. Players appreciate the depth of tactical battles and unique campaign mechanics, but many express frustration with clunky controls, poorly explained systems, and bugs that detract from the overall experience. While the game shows promise and has a dedicated community, it currently requires more polish and better instructional support to fully realize its potential.

    • “The gameplay is interesting here, combining politics, economy, and war; in simple terms, you will feel like a real confederate.”
    • “Great battle mechanics! I love being able to change each unit's equipment right before entering battles, allowing me to keep my best arms always in a fight.”
    • “The campaign-level mechanics are very unique and come together to create some very fun, memorable, and unique strategy moments.”
    • “However, the lack of a tutorial makes it difficult to get started, and the overall gameplay is less realistic compared to previous installments.”
    • “Instead it is a ball of frustration because of poorly implemented mechanics and incoherent design choices coupled with lack of balancing.”
    • “The controls are worse, the army management is worse, the visuals are far worse, the battles and general gameplay are worse.”
  • graphics
    56 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some praising the unique cartoon style while others criticize it for being low-resolution and below the standards of similar titles. While certain aspects, like tactical battles, are noted for their visual appeal, many players feel that the overall graphical quality is mediocre and lacks depth, leading to a perception of low quality. Improvements in detail, shading, and variety are suggested to enhance the visual experience further.

    • “Good game, beautiful graphics, some good game mechanics and some bad, still plenty of bugs at the moment.”
    • “Great graphics, especially the tactical battles.”
    • “The battles themselves are fun and very easy to understand, the visuals look great and troops respond well to the commands given without too much issue.”
    • “Completely underwhelming, absolute disappointment in my opinion. The graphics and overall ease of use of the UI, and the quality of said UI, are an entire lightyear behind Ultimate Admiral: Age of Sail.”
    • “The graphics look very cartoony and below the Total War series standards.”
    • “Biggest downfall is the graphics.”
  • music
    32 mentions Positive Neutral Negative

    The music in the game has received largely negative feedback, with many players finding it limited, repetitive, and not fitting the colonial theme. Critics have noted that the soundtrack lacks variety and quality, often describing it as placeholder or poorly executed, while some suggest incorporating more period-appropriate elements like fife and drum music. Overall, the sound design, including the music, is seen as a significant drawback of the game.

    • “I've heard complaints about the music, but so far it mostly fits the era as far as I can tell.”
    • “Please implement more unit commands; also, if you guys could add fife and drum music, that would be absolutely amazing.”
    • “So there are a lot of bad reviews for this game, and I do understand the issues they mention (the crashing on AMD GPU systems, sound being very placeholder, and music not 100%), but I personally believe this is the best addition to the series of games released by this studio.”
    • “The music is limited and quite repetitive.”
    • “Only thing I hate is the soundtrack, doesn't feel colonial.”
    • “Soundtrack is pretty poor, both in main menu and in-game.”
  • optimization
    26 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players experiencing significant lag and stuttering, particularly on the campaign map and during battles with numerous units. While some users report no issues and find performance satisfactory, others highlight that recent patches have worsened performance, making the game difficult to enjoy. Overall, optimization remains a critical area needing improvement for a smoother gameplay experience.

    • “Performance is good, controls are intuitive and the overall atmosphere is great.”
    • “Its a really fun game, but the battles need more optimizations because it lags when too many units are on the field.”
    • “Honestly, I was hesitant about buying this game after owning Ultimate Admiral for £50 and seeing how they abandoned it, but I am pleasantly surprised at how much I enjoy this game so far. My biggest problem is performance on the campaign map, particularly the British campaign. It really needs to be broken down into segments like the US campaign because trying to manage your towns and armies while fighting a war is hard enough without having to deal with massive lag and stuttering, especially in the map mode options. It's unplayable, but once that is fixed, it'll be one of my favorite strategy games. Until then, I would only recommend this game on sale; £42 is still too steep for what we get.”
    • “Additionally, the last few patches have caused performance to tank, and I'm getting frequent stuttering and lagging where I wasn't before in battles.”
    • “Very bad optimization.”
  • stability
    24 mentions Positive Neutral Negative

    The game is widely reported to be unstable and buggy, with issues such as units getting stuck, glitches during gameplay, and occasional freezes or crashes. However, some players have noted that despite these problems, they have not experienced crashes and still find the game enjoyable, especially considering its early access status. Overall, while stability is a significant concern, many players remain hopeful for improvements over time.

    • “I absolutely love Ultimate General... I want to support this series and the devs so much because I love everything about it, but this game is so unbelievably buggy, I can't even make it through my first battle.”
    • “The game glitches almost immediately and your units won't engage.”
    • “It's very limited and buggy, but it's still 15 bucks!”
  • grinding
    16 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious, with a focus on micromanagement of resources and building systems that feel unbalanced and frustrating. Many features are locked behind late-game progression, leading to a sense of futility and boredom, particularly in land and naval battles. Overall, the grinding mechanics detract significantly from the enjoyment of the game, making it hard to recommend at this stage.

    • “The core mechanics of this game are grindy and boring to me.”
    • “It's tedious with the constant micromanagement of resource screens, researching advancement techs, and constant shortages of everything.”
    • “So far this game is a tedious exercise in futility; the developers must have concluded that the colonists should not have revolted, and they're going to teach you that lesson.”
  • story
    14 mentions Positive Neutral Negative

    The story aspect of the game is perceived as lacking depth and engagement, with many missions feeling repetitive and disconnected from the overall narrative. Players express a desire for more rewarding and varied missions that contribute to a more immersive and satisfying storyline, suggesting that the game's ambitious scope could benefit from further development in this area. Overall, while there is potential for a more involved story, current gameplay may lead to boredom due to its limited quest variety.

    • “Leading to a more involved story.”
    • “Admittedly, this is the area I could most see being developed by the devs, as time goes on. Maybe the battles will be fun eventually, but as before, every battle was a story with an objective. Now it's just 'build an army, fight here, duke it out until one of your armies breaks.'”
    • “Maybe add some more rewarding missions than 'capture this town now,' ones that give you something direct and extensive to feel satisfying.”
    • “The missions now seem kind of disconnected from the game and feel random.”
    • “This game is big and ambitious, but after a while, it might get boring due to a lack of quests or more interactive things to do.”
    • “Admittedly, this is the area I could most see being developed by the devs. Previously, every battle had a story with an objective, but now it's just 'build an army, fight here, duke it out until one of your armies breaks.'”
  • replayability
    8 mentions Positive Neutral Negative

    The game offers significant replayability due to its expansive map and the gradual unveiling of new regions, alongside randomized events that enhance the experience. However, the linear nature of the campaign may limit replay value for some players, despite its substantial playtime of over 50 hours. Overall, while the core gameplay is engaging and fun, opinions on replayability vary based on the campaign structure.

    • “A fascinating game with loads of replay value and a gigantic map that unveils itself as time progresses and states and regions join the fight.”
    • “Ultimate General AR is another solid, fun, replayable, and slightly janky experience.”
    • “Price might seem a bit steep for early access, but the campaign in its current stage has easily 50+ hours and is already playable. There are no game-breaking bugs so far for me, and there is a lot of replayability due to the open world and randomized events.”
    • “The campaign is linear with very little replay value.”
    • “The campaign in its current stage has easily 50h+ and is already playable, but there is a lot of replayability to me, because of open world and randomized events.”
    • “The campaign is linear with very little replay value.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game is praised for its strong atmosphere, effectively immersing players with good performance and intuitive controls. While it offers a solid experience, some users feel that it doesn't quite reach the immersive heights of similar titles like "ug: Civil War."

    • “The game has a good atmosphere and does a decent job at immersing you.”
    • “Performance is good, controls are intuitive, and the overall atmosphere is great.”
    • “In comparison with UG: Civil War, playing that title gave me this great immersion and atmosphere.”
  • monetization
    2 mentions Positive Neutral Negative

    Reviews indicate uncertainty regarding the quality of the monetization strategy, with players questioning whether the team behind it is effective or not. The overall sentiment suggests dissatisfaction with the current state of monetization in the game.

  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is largely perceived as lacking, with players expressing frustration over poorly implemented mechanics such as tactical battles and resource management, which detract from the overall enjoyment. The complaints suggest that the game's attempts at humor fall flat due to these design flaws.

    • “But they seriously messed up; tactical battles are nearly non-existent, the nation building is annoying, and the resource mechanics are so dumb it's not funny.”

Buy Ultimate General: American Revolution

19h Median play time
36h Average play time
8-30h Spent by most gamers
*Based on 12 analyzed playthroughs

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