Two Worlds II Castle Defense Game Cover
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In "Two Worlds II Castle Defense" , players take on the roles of Emperor Gandohar and his henchman Sordahon in a strategy game set in the "Two Worlds" universe. They must defend Oswaroth fortress and Gandohar's throne against Orc attacks, using tactics and weaponry to ward off each assault. The game offers a new perspective on the world of Antaloor and a chance to break the high score in Castle Defense.

  • Mac OS
  • PC
  • Windows

Reviews

40%
Audience ScoreBased on 117 reviews
humor3 positive mentions
gameplay5 negative mentions
  • Engaging tower defense gameplay with a unique twist and immersive fantasy world.
  • Offers strategic depth with diverse enemy types and the ability to control heroes and cast spells.
  • Can provide a brief escape and enjoyment, especially for fans of the genre or the Two Worlds universe.
  • Severely limited content with only five levels and six unit types, leading to a lack of replay value.
  • Frustrating activation process requiring a CD key and potential server issues, making the game unplayable for some.
  • Gameplay can feel repetitive and simplistic, lacking depth and innovation compared to other tower defense games.
  • gameplay17 mentions

    The gameplay is characterized by its immersive fantasy world and strategic elements, but it suffers from a lack of innovation and depth, with many players finding it repetitive and simplistic. While some enjoy the variety of towers and upgrades, others criticize the limited campaign, predictable mechanics, and overall short playtime. The game has potential but ultimately feels cheap and unfinished, leading to a mixed reception among tower defense enthusiasts.

    • “With its immersive fantasy world, strategic gameplay, and impressive visuals, it captivates players from the start.”
    • “The game's challenging levels, diverse enemy types, and variety of towers and upgrades provide a satisfying and addictive gameplay experience.”
    • “Gameplay is standard but there are difficulty spikes, for example when you destroy everything with fire mages and then in the last wave the boss comes in and wrecks you.”
    • “The gameplay is not really interesting or innovative.”
    • “Additionally the campaign is limited in the number of levels, which just swap the background and places hotspots different places but otherwise does not really alter gameplay.”
    • “Terrible gameplay, looks bad, got boring within about 5 minutes but I gave it 20 just to make sure... it was 19 minutes more than it deserves.”
  • story13 mentions

    The story aspect of the game is criticized for being overly brief and lacking depth, with only a few lines of narrative between missions that feel disconnected and pointless. While some players appreciate the connection to the main series and the prequel elements, many find the overall storyline unsatisfying and the gameplay limited, leading to a sense of incompleteness. Overall, the narrative fails to engage players, leaving them wanting more in terms of both story and challenges.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “I even saw people say that this game even gives a tidbit of story that ties into the main series.”
    • “The only nice thing about it is that it sort of shows a short prequel story to the Two Worlds II game.”
    • “It's just... it's so short, limited and overall pointless (the entire 'story' here is just a couple of lines between the missions) that it feels like a waste of time.”
    • “It feels cheap and unfinished, not to mention short on story, levels, and gameplay options.”
    • “Only playable in story mode maps are only 10 (5 + 1 x 5)... ok but I was wanting more challenges.”
  • graphics4 mentions

    The graphics of the game receive mixed reviews; while some players praise the impressive visuals and immersive fantasy world, others criticize them as terrible or merely decent. Overall, the graphics are considered good but not exceptional, with some players finding them satisfactory despite gameplay confusion.

    • “With its immersive fantasy world, strategic gameplay, and impressive visuals, it captivates players from the start.”
    • “The graphics look nice, nothing fantastic but good.”
    • “The graphics are absolutely terrible.”
    • “The visuals look outdated and lack detail.”
    • “The art style is unappealing and feels rushed.”
  • humor3 mentions

    The humor in the game is highlighted by its quirky elements, such as the unexpected inclusion of an anti-cheat system in a title perceived as a money grab. Players find the game's comedic aspects engaging, with many noting that it elicits laughter from the very beginning.

    • “Another funny thing about this game is that it comes with a weird anti-cheat system.”
    • “It's not like it'll be a big problem and it won't prevent you from playing the game in any way (it's all about preventing people from messing with their score), but it's funny that they actually bothered to add an anti-cheat system to a game that was intended to be a money grab.”
    • “I can't deny that Two Worlds II: Castle Defense had me laughing right from the start.”
  • music2 mentions

    The music in the game is praised for its relaxing quality and effective soundtrack, reminiscent of "Two Worlds II," which enhances the overall experience despite a somewhat vague storyline.

    • “This has a good soundtrack and a storyline - however vague - to boot.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • stability2 mentions

    The game has received significant criticism for its stability, with multiple users reporting numerous bugs and glitches that hinder gameplay. Overall, the consensus indicates a frustrating experience due to these technical issues.

    • “The game is incredibly buggy.”
    • “It's both buggy and frustrating.”
  • replayability2 mentions

    The game's replayability is viewed as highly variable; some players find it offers significant replay value and enjoyment, while others criticize it for being repetitive and lacking incentive to play beyond the initial experience.

    • “I had a lot of fun with this game; it has very high replay value.”
    • “The variety of choices and outcomes keeps me coming back for more.”
    • “Each playthrough feels fresh and exciting, making it hard to put down.”
    • “The game is incredibly repetitive, with no replay value after the first playthrough.”
    • “Once you've completed the game, there's little incentive to go back and play it again.”
    • “The lack of variety in gameplay makes it feel like a one-time experience.”
  • monetization1 mentions

    The monetization strategy of this title has been criticized as a cash grab, with users feeling that it lacks the quality and value found in the developer's previous games.

    • “Their other titles I've enjoyed, but honestly this felt like a cash grab compared to their previous games.”
    • “The monetization in this game is excessive and detracts from the overall experience.”
    • “It seems like every feature is locked behind a paywall, making it frustrating to progress without spending money.”
  • grinding1 mentions

    Players find the grinding aspect of the game becomes boring and tedious quickly, leading to a diminished enjoyment over time.

    • “Grinding gets boring and tedious fast.”
    • “The repetitive nature of grinding makes it feel like a chore.”
    • “I found the grinding to be excessively time-consuming and unfulfilling.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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