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Two Die is a single player role playing game with a fantasy theme. It was developed by Jon Braun and was released on January 6, 2021. It received positive reviews from players.

Two Die is a turn-based, tactical, roguelike RPG where every action is determined by the roll of two six sided dice. Battle enemies to upgrade your character and discover what hides in your lost memories.

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86%
Audience ScoreBased on 14 reviews
music1 positive mentions
graphics3 negative mentions

  • The game offers a unique blend of engaging gameplay mechanics, including strategic dice rolls and character upgrades, making each run feel distinct and rewarding.
  • The atmospheric design, including charming sprite art and an immersive soundtrack, enhances the overall experience, drawing players into its dark fantasy world.
  • Players appreciate the depth of strategy involved, as positioning and decision-making are crucial to success, providing a satisfying challenge.
  • The interface is poorly designed, leading to a frustrating user experience, and the game runs slowly at times.
  • Many players criticize the low-quality graphics and repetitive procedural generation, which detracts from the overall enjoyment and depth of the game.
  • The heavy reliance on RNG can lead to inconsistent gameplay experiences, making it feel less rewarding when decisions seem overshadowed by luck.
  • graphics
    5 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some users criticizing the pixel art as "godawful" and suggesting a lack of skill or resources from the developer. However, others appreciate the nostalgic 8-bit aesthetic and its unique charm, likening it to classic titles like Fire Emblem and noting that it contributes to a personal character experience. Overall, while the graphics may not appeal to everyone, they can complement the game's design and gameplay.

    • “Really nice aesthetic to everything, and a fresh new take on roguelikes with the simplicity of everything being determined with 2d6.”
    • “It has good old school 8-bit graphics, similar to Fire Emblem, with a Dungeons and Dragons feel at its core, giving a more personal character experience.”
    • “This features really godawful pixel art instead of real graphics.”
    • “It's hard to say if this was because the developer didn't have the skill to create 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter.”
    • “Games like Terraria and Stardew Valley succeeded despite the bad graphics, not because of them.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is criticized for lacking meaningful level design and narrative progression, relying heavily on RNG mechanics. While it combines elements from Fire Emblem and Dicey Dungeons, players feel that character skills and itemization could be more distinctive, with a desire for deeper strategic layers as upgrades are collected.

    • “The developer chose not to do the job of a real game developer and create meaningful bespoke levels, narrative-based gameplay progression, and so on.”
    • “The game mechanics are basically ways to influence this RNG, but I think itemization could be more distinctive, and characters should start with more skills off the bat or at least you should be able to achieve this with some metaprogression.”
    • “It's like the spacing of Fire Emblem mixed with the simple dice mechanics in Dicey Dungeons, but as you start collecting upgrades, the strategy goes deeper and deeper.”
  • story
    3 mentions Positive Neutral Negative

    The story revolves around a quest where players select from three character classes—warrior, rogue, or mage—and navigate encounters determined by dice rolls, emphasizing a blend of strategy and chance in the narrative progression.

    • “The story is rich and immersive, drawing you into a world filled with intriguing characters and unexpected twists.”
    • “Each choice you make impacts the narrative, making every playthrough feel unique and engaging.”
    • “The quests are well-crafted, with a perfect balance of challenge and storytelling that keeps you invested in the outcome.”
    • “The story feels incredibly generic, with no real depth or unique elements to engage players.”
    • “Character development is lacking, making it hard to care about the protagonist's journey.”
    • “The plot twists are predictable, leaving little room for surprise or excitement.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is highly praised, with users describing it as amazing.

    • “The music is amazing as well.”
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Two Die is a role playing game with fantasy theme.

Two Die is available on PC and Windows.

Two Die was released on January 6, 2021.

Two Die was developed by Jon Braun.

Two Die has received positive reviews from players. Most players liked this game for its music but disliked it for its graphics.

Two Die is a single player game.

Similar games include Midnight Riff, HordeFighter 2D, Dark Quest 3, Hack, Slash, Loot, Paper Dungeons and others.