- March 16, 2018
- BearFighterDev
- 5h median play time
Tunnels of Despair
Platforms
About
"Tunnels of Despair" is a first-person shooter game that takes place in a post-apocalyptic world overrun by mutated creatures. Players must navigate through a series of procedurally generated tunnels, battling enemies and collecting resources to survive. With permadeath and a focus on strategy, each playthrough is a challenging new experience.




- The game has a great atmosphere that effectively creates tension and a sense of dread.
- There are interesting puzzles and exploration elements that can engage players for several hours.
- Fans of survival horror may appreciate the unique setting and the challenge of navigating the zombie-infested metro.
- The game suffers from frustrating mechanics, including a random item spawn system and a punishing hunger meter that detracts from the experience.
- The combat system is poorly designed, with limited health resources and ineffective weapons, making encounters with enemies feel unfair.
- The save system is restrictive, forcing players to restart from the beginning upon death, which can lead to significant frustration.
atmosphere
12 mentions Positive Neutral NegativeThe game's atmosphere is generally praised for its dark and ominous qualities, effectively creating a sense of creepiness and apprehension. However, some players feel that the large, dark map and item-gathering mechanics can detract from the immersive experience, making it feel more like a chore than an engaging atmosphere. Overall, it is recognized as a strong atmospheric indie horror game, with potential for improvement.
“Initially the atmosphere of this game was good - dark, creepy with the feeling of apprehension.”
“The atmosphere perfectly reflects dreams of digging Moscow subway.”
“Very nice atmospheric indie horror game.”
“The map is large (and dark) enough that gathering items and returning to the proper spot to use them (while avoiding the aforementioned monsters) becomes a time-consuming chore, effectively negating any atmosphere that existed.”