Tummy Bonbons The Sweet Monster is a Gameboy-inspired survival game.Tummy is hungry. They need candy to survive. Luckily, on this beautiful Halloween night, there are tons of children to frighten, with pockets full of precious sweets.
Eat candy. Get spookier. Scare children. Choose new bellies based on their upgrades. Eat more candy! Eat as much as you can!!
But don't bite off more than you can…
The game is fun, chaotic, and filled with pixelated charm, making it an enjoyable experience.
It features interesting mechanics that require strategic decision-making regarding upgrades and movement.
The upbeat and retro-inspired soundtrack enhances the gameplay, creating an engaging atmosphere.
The gameplay can become overwhelming and confusing, especially for new players.
Navigating the game space can be difficult, making it hard to read the action on screen.
Some players may find the mechanics of managing hunger and upgrades to be a bit of a trap.
gameplay
8 mentions Positive Neutral Negative
38%
24%
38%
The gameplay is characterized by chaotic movement and XP gathering, driven by a unique hunger mechanic that requires players to constantly manage their candy resources to avoid starvation. This dynamic creates a tension between immediate actions and long-term decision-making regarding level-up upgrades, reminiscent of games like Vampire Survivors. The retro-inspired soundtrack complements the hectic nature of the gameplay, enhancing the overall experience.
“The gameplay is as chaotic as the view of an ant's nest, complemented by a retro-inspired, upbeat, and very hectic soundtrack that fits perfectly.”
“All the moment-to-moment gameplay is focused on movement and XP gathering, with a hunger mechanic that depletes if you're not refilling it by eating candy. This forces you to keep going, and while leveling up may refill the hunger gauge, the hunger depletion rate scales strongly, making it essential to pace yourself and manage your candy resources. The XP upgrades can feel like a trap, as you need to keep leveling up to avoid starvation, which adds an interesting dynamic.”
“Like 'Vampire Survivors', the rising chaos and indecipherability of the game's action creates a sort of 'layer of abstraction' between the moment-to-moment gameplay and the actual decision-making.”
“All the moment-to-moment gameplay is focused on movement and XP gathering, with the hunger mechanic always going down if you're not refilling it by eating candy. This forces you to keep going; I think leveling up refills the hunger gauge, but as you level up, the hunger depletion rate scales quite strongly. So it's about pacing yourself and managing your candy resources. I think XP upgrades are somewhat of a trap up to the point where you need to keep leveling up not to die of starvation, which is an interesting dynamic, with the mid-term and long-term decision making being almost solely those level-up upgrades.”
“Like Vampire Survivors, the rising chaos and indecipherability of the game's action creates a sort of 'layer of abstraction' between the moment-to-moment gameplay and the actual decision making.”
“Io has a few neat little twists and a retro-inspired, upbeat, and very hectic soundtrack fitting for the gameplay, which in itself is as chaotic as the view of an ant's nest.”
music
4 mentions Positive Neutral Negative
50%
50%
The music in the game is described as a retro-inspired, upbeat, and hectic soundtrack that perfectly complements the chaotic gameplay, likened to the frenzy of an ant nest. Reviewers find it catchy and memorable, with a fun and engaging quality that enhances the overall experience.
“The music features a retro-inspired, upbeat, and very hectic soundtrack that perfectly fits the chaotic gameplay, reminiscent of the view of an ant's nest.”
“It's fun and juicy; the music will drill itself into your brain and refuse to leave.”
humor
2 mentions Positive Neutral Negative
100%
The humor in the game is characterized as simple and amusing, likened to a lighthearted candy heist that avoids any negative consequences. Players appreciate its comedic elements, which contribute to an enjoyable experience.
“It's simple, funny, and free—basically a candy heist without the tummy ache.”