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Revenge of the Titans

A more hectic take on the Tower Defence genre, Revenge of the Titans offers a retro styled experience with a highly strategic twist. Addictive gameplay and a cool visual style are not enough to completely mask the game's eclectic balancing and repetitive sprites
Revenge of the Titans Game Cover
80%Game Brain Score
graphics, gameplay
grinding, stability
81% User Score Based on 877 reviews
Critic Score 78%Based on 2 reviews

Platforms

LinuxPCPlaystation 5Mac OSPlaystation 4WindowsPlayStation
Revenge of the Titans Game Cover

About

Revenge of the Titans is a single player real-time strategy game with a science fiction theme. It was developed by Puppygames and was released on March 16, 2011. It received mostly positive reviews from critics and positive reviews from players.

"Revenge of the Titans" is a real-time strategy and tower defense game where you must defend Earth's bases from relentless Titan attacks across the solar system. Assemble defensive positions with turrets, droids, barricades, and mines, while managing funds by mining nearby resources. The game features a 50-level campaign, endless and survival modes, and numerous buildings and technologies to research.

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81%
Audience ScoreBased on 877 reviews
graphics81 positive mentions
grinding10 negative mentions

  • Unique blend of tower defense and RTS mechanics, allowing for creative strategies.
  • Challenging gameplay with a steep difficulty curve that keeps players engaged.
  • Charming retro graphics and a fun soundtrack that enhance the overall experience.
  • Difficulty rubber-banding punishes players for doing well, making later levels frustrating.
  • Lack of clear information on enemy types and upgrades can lead to poor strategic choices.
  • No minimap or zoom-out feature makes it hard to manage the battlefield effectively.
  • graphics
    167 mentions Positive Neutral Negative

    The graphics of the game are characterized by a unique retro aesthetic that blends pixel art with modern design elements, appealing to fans of the genre. While many players appreciate the charming and colorful visuals, some find them confusing during intense gameplay due to similarities among enemy designs and a lack of clarity in certain elements. Overall, the art style is often praised for its creativity and fitting ambiance, though opinions vary on its execution and clarity.

    • “The art style is very unique and works well for the game; I would recommend it.”
    • “The visuals are amazing, like all Puppygames titles.”
    • “Great tower defense game with fun, bright graphics.”
    • “The biggest killer here is the really ugly 'retro' graphics which were used as a substitute for modern PC graphics.”
    • “It's unclear whether this was due to a lack of talent or a lack of budget from the developer, but the result is the same: awful, ugly visuals that don't faithfully reproduce the PCs we had decades ago; they just look bad.”
    • “Terrible graphics and annoying flashing screens make this game unbearable to play.”
  • gameplay
    133 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with some players praising its strategic depth and challenging mechanics, particularly in the tower defense genre, while others criticize it for being tedious, repetitive, and poorly explained. The art style and presentation are often highlighted as strong points, but many users find the gameplay experience marred by frustrating mechanics and a lack of clarity in the game's systems. Overall, while some enjoy the unique twists on traditional tower defense gameplay, others feel it falls short of expectations due to its execution.

    • “But the gameplay loop, the second-to-second thinking on your feet to predict what the titans are thinking—this game has a heart and soul to it that makes it not for everyone, but definitely worth your time.”
    • “The gameplay is tower defense but the enemies don’t follow a predetermined path but will wander.”
    • “I never would have thought tower defense and arcade-style gameplay could blend together so well, but Revenge of the Titans really pulled it off—there's a cool balance between meticulously planned defenses and frantically slapping down towers in a desperate bid for time, all tied up with a slick retro style.”
    • “Tedious, repetitive, bad gameplay choices... I didn't enjoy it.”
    • “The gameplay isn't fun at all, and the progression and level system is terrible.”
    • “Very pretty, with a variety of enemies and an interesting and large research tree, but ultimately ruined due to poor balance and bad gameplay decisions by the developers.”
  • story
    101 mentions Positive Neutral Negative

    The game's story is simple and comedic, revolving around defending against alien waves, but lacks depth and substance, often feeling secondary to gameplay mechanics. Players appreciate the humorous dialogue and unique graphic style, yet many find the narrative insufficient to elevate the overall experience, with gameplay overshadowing the story. The progression system, where finances and tech carry over between missions, adds complexity but can lead to frustrating difficulty spikes, making the story feel more like a backdrop to the challenging tower defense mechanics.

    • “The story, though simple, is told in a comedic way that makes it entertaining.”
    • “Its tropish and cute style is amusing and the story progression introduces new and varied monsters almost every level.”
    • “This is a helluva fun tower defense game, I like the storyline and endless war modes, the technology 'tree' is a great addition that gives you the sensation that you're winning the game your way (and offers replayability).”
    • “The story doesn't have any substance but is mildly entertaining.”
    • “But yet again there is no real story other than the world is under attack and you are chosen to lead the defense force.”
    • “The story is somewhat simple.”
  • music
    74 mentions Positive Neutral Negative

    The music in this tower defense game is widely praised for its engaging and diverse soundtrack, featuring a mix of chiptune renditions of classical pieces and original electronic compositions that enhance the overall atmosphere. Many players find the soundtrack to be a standout element, describing it as catchy, polished, and even addictive, contributing significantly to the game's charm and enjoyment. While some reviews mention occasional irritation with certain audio effects, the general consensus is that the music elevates the gaming experience, making it a memorable aspect of the title.

    • “The soundtrack is also great, a chiptune rendition of Holst’s famous planet suite, and the sound design in general is top notch.”
    • “Great presentation, gameplay and a rocking soundtrack.”
    • “Irritating music and audio effects.”
    • “The art style and music in this game is very cartoony and looks very well done.”
    • “It's phenomenally good, and should be a lesson to people on how to chiptune, how to re-interpret famous classical music, and how to choose music for your soundtrack.”
  • humor
    29 mentions Positive Neutral Negative

    The humor in the game is widely praised, with players appreciating its quirky dialogue, funny cutscenes, and lighthearted tone that adds charm to the gameplay. Many reviews highlight the clever and subtle humor, often comparing it to classic arcade games, while also noting that the comedic elements enhance the overall experience despite some gameplay shortcomings. Overall, the game successfully combines humor with engaging visuals and a unique style, making it a delightful addition to the tower defense genre.

    • “So literally the best strategy in the game involves not building static defenses, and that's just hilarious in a game that's in the tower defense genre supposedly.”
    • “The game oozes style and has a good sprinkling of humor; however, the core gameplay falls short.”
    • “The humor and inside jokes are quite funny, and the pixel graphics are just classic.”
  • replayability
    21 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag; while some players appreciate the endless mode, tech tree, and varied strategies that enhance replay value, others find the linear campaign and lack of optional goals limit it significantly. Many enjoy the challenge and the opportunity to improve their performance, but some express that the campaign's conclusion and certain gameplay elements may deter them from replaying. Ultimately, fans of challenging tower defense games are likely to find substantial replayability, while casual players may not feel the same.

    • “Offers a tech tree which adds replayability and random levels.”
    • “I found that this actually created replayability, as I went back to try and conduct a better campaign.”
    • “The gameplay, while simple, is amazingly difficult at times which lends it replayability.”
    • “Just finished the game, that ending though, it was fitting for the type of game and role you play in it, but it was immensely underwhelming for what this game puts you through. I don't know how to feel about it, to be honest. 10/10 would never try again; the campaign has almost no replay value, endless mode is pretty cool though!”
    • “Losing upgrades when returning to older maps, and a linear campaign with few optional goals limits replayability a lot though.”
    • “I can guarantee, fans of 'smb' (aka masochists) would love this game simply for the replayability and difficulty curve, and I think that's the major issue.”
  • grinding
    11 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and repetitive, often leading to frustration rather than enjoyment. Many reviews highlight that the gameplay lacks sufficient engagement to justify the constant grinding required for progression, making it feel like a chore rather than a rewarding experience. Overall, while some players appreciate the challenge, the consensus leans towards grinding being a significant drawback.

    • “You'll need a second life for grinding.”
    • “Tedious, repetitive, bad gameplay choices... I didn't enjoy it.”
    • “I found this game very boring and tedious.”
    • “The game starts pretty good but it becomes more and more tedious and annoying as the game progresses.”
  • atmosphere
    7 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its charming and tense qualities, enhanced by a captivating soundtrack and unique art style. While the graphics can be beautiful, they are often overshadowed by a darker ambiance that contributes to the overall experience. Players appreciate the game's freeform nature and customization options, which further enrich the atmospheric gameplay.

    • “From the music, the atmosphere, the style; this is a glorious title.”
    • “This is a charming, atmospheric, tense and stressful tower defense/RTS hybrid with a lot of customization and arcade-like campaigns.”
    • “It's a lot more freeform than most TD games and the art style, atmosphere, and soundtrack add a lot to the full package.”
    • “The graphics, at times, can be beautiful, but are often hindered by the game's dark atmosphere.”
    • “It's a lot more freeform than most tower defense games, and the art style, atmosphere, and soundtrack add a lot to the full package.”
  • stability
    3 mentions Positive Neutral Negative

    The game has been reported to have stability issues, including camera shakes and glitches that can disrupt gameplay. Users have noted that it feels buggy, which may detract from the overall experience.

    • “Camera shakes, glitches, and other visual effects sometimes create chaos on screen, and I turned it off quite quickly.”
    • “This game is a little buggy.”
    • “During play, it also actively engages you with player-controlled turrets, and it regularly drops some boosters like bombs, freezes, and more, or even money to pick up by point and clicking on the battlefield.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization system encourages players to create a flawless run, which many find tedious, especially given the lack of engaging gameplay to support repeated attempts. Additionally, the dynamic difficulty adjustment based on performance allows players to revisit earlier levels for better scores, but this may not enhance the overall experience.

    • “Suppose that you've advanced to (for example) level 6 of the campaign, and you're not happy with your performance, so you decide to go back and replay level 3 to accumulate more points there.”
    • “The game adjusts the difficulty of each mission based on your performance so far.”
    • “Suppose that you've advanced to level 6 of the campaign, and you're not happy with your performance, so you decide to go back and replay level 3 to accumulate more points there.”
  • emotional
    1 mentions Positive Neutral Negative

    Players find the emotional aspect of the game to be a mix of humor and nostalgia, evoking laughter while also triggering feelings of sadness, particularly when recalling the stakes of classic games like Missile Command. The balance of joy and frustration enhances the overall emotional experience, making losses feel poignant rather than merely challenging.

    • “It will make you laugh, and if you remember games like Missile Command, it can make you want to cry when you lose a city because you were too slow and not because the game is too hard. Ahh, the joy!”
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10h Median play time
12h Average play time
8-29h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Revenge of the Titans is a real-time strategy game with science fiction theme.

Revenge of the Titans is available on PC, PlayStation 5, Mac OS, PlayStation 4 and others.

On average players spend around 12 hours playing Revenge of the Titans.

Revenge of the Titans was released on March 16, 2011.

Revenge of the Titans was developed by Puppygames.

Revenge of the Titans has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its graphics but disliked it for its grinding.

Revenge of the Titans is a single player game.

Similar games include Defense Grid: The Awakening, Super Sanctum TD, Infested Planet, Ancient Planet, Defender's Quest: Valley of the Forgotten and others.