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True Fear: Forsaken Souls Part 3

True Fear: Forsaken Souls Part 3 Game Cover
92%Game Brain Score
story, graphics
stability, grinding
92% User Score Based on 226 reviews

Platforms

PCMac OSSteam DeckWindows
True Fear: Forsaken Souls Part 3 Game Cover

About

True Fear: Forsaken Souls Part 3 is a single player action game. It was developed by Goblinz Enterprises Ltd and was released on April 21, 2025. It received very positive reviews from players.

True Fear: Forsaken Souls Part 3 concludes the psychological horror trilogy, following Holly Stonehouse’s dark investigation into her family’s past. The game blends emotional storytelling with a tense atmosphere, blurring the lines between memory, trauma, and supernatural horror. Each discovery deepens the mystery, driving the story to its unsettling and revealing finale.

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92%
Audience ScoreBased on 226 reviews
story55 positive mentions
stability6 negative mentions

  • The game features beautiful graphics and engaging cutscenes that enhance the overall experience.
  • The puzzles are well-designed, offering a good mix of challenge and logic that keeps players engaged.
  • The storyline includes unexpected twists and turns, providing a satisfying conclusion to the trilogy.
  • The plot in the third installment feels rushed and disconnected from the previous games, leaving some story threads unresolved.
  • There are several bugs and translation issues that detract from the overall experience, including incorrect text and puzzle descriptions.
  • Some puzzles can be frustratingly difficult or unclear, leading to confusion and potential gameplay interruptions.
  • story
    227 mentions Positive Neutral Negative

    The story of the game series has received mixed reviews, with many players appreciating its depth, twists, and emotional resonance, particularly in the concluding installment. However, some critics feel that the third game suffers from a disjointed narrative that retcons previous plotlines, leading to confusion and disappointment. Overall, while the story is engaging and immersive for some, others find it lacking coherence and connection to the earlier games, resulting in a polarized reception.

    • “The psychological side of the story — exploring the human mind and trauma — hit surprisingly close to home.”
    • “A truly fascinating and beautiful story, full of mystery and dark secrets.”
    • “The storyline had so many plot twists that I never saw coming, and it all comes together in a way that I was not expecting.”
    • “The story moved in fits and starts, looping around itself, and at times I found myself reading the same line over and over again.”
    • “It felt like they looked at their first two games and decided they didn't want that buildup, so they just retconned the story without really giving much explanation on the stuff that previously happened.”
    • “The third part of the game is a complete disappointment: they recycled old music, old parts of the previous part 1 and 2, everything sounded like already seen and, what is the worst, since probably the person who wrote the plot isn't part of the team developer anymore, they changed the story from a paranormal one to a psychological horror story.”
  • graphics
    27 mentions Positive Neutral Negative

    The graphics of the game have received widespread praise for their atmospheric detail, beautiful visuals, and polished design, contributing significantly to the overall experience. While many players noted the stunning art style and smooth performance, some expressed disappointment over the lack of significant graphical improvements compared to previous installments. Overall, the visuals are considered a standout feature, enhancing the game's mood and engagement.

    • “The graphics fit the mood perfectly, and the whole game just feels polished.”
    • “The visuals and atmosphere that are built are impressive and beautiful.”
    • “Absolutely loved the design (so intricate and beautiful), graphics, music (amazing!) and puzzles (the domino one took me 2 hours to solve!).”
    • “No real graphical improvements compared to the first one, which is sad considering this was released in 2025.”
    • “The graphics are very much in the same style as the previous games and are of a quality appropriate to the hidden object/puzzle genre.”
    • “But it also removes most of the weaknesses of parts 1 and 2: unoptimized graphics and unnecessary (& unreliable) 'continuous play' achievements.”
  • music
    25 mentions Positive Neutral Negative

    The music in the game has received high praise for its atmospheric quality and ability to enhance the horror experience, with many users noting its chilling and immersive nature. However, some criticism arises from the recycling of tracks in the third installment, abrupt transitions between area soundtracks, and a desire for more original compositions. Overall, while the music contributes significantly to the game's ambiance, inconsistencies in execution have been noted.

    • “It was amazing, it gave chills and it was truly a paranormal horror story with amazing music.”
    • “The atmosphere, visuals, music, puzzles and overall vibe of this game and its predecessors is just fantastic.”
    • “Absolutely loved the design (so intricate and beautiful), graphics, music (amazing!) and puzzles (the domino one took me 2 hours to solve!).”
    • “The third part of the game is a complete disappointment: they recycled old music, old parts of the previous parts 1 and 2; everything sounded like it had already been seen. What is worse is that since the person who wrote the plot isn't part of the development team anymore, they changed the story from a paranormal one to a psychological horror story.”
    • “I do wish there was more original music like from the first game, but beggars can't be choosers, I guess.”
    • “The music was atmospheric, but it was really jarring because each area has its own soundtrack, and if you travel from one area to the next, the music cuts out abruptly.”
  • atmosphere
    24 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its impressive graphics, creepy storytelling, and immersive sound design, creating a captivating and eerie experience. While some players noted inconsistencies in music transitions and a decline in scariness in later installments, the overall ambiance, attention to detail, and engaging puzzles contribute to a memorable and atmospheric gameplay experience. Many reviewers highlight the game's ability to evoke fear and mystery, making it stand out in the genre.

    • “The story is creepy and keeps pulling you in, and the backgrounds and atmosphere are really well done.”
    • “The visuals and atmosphere that are built are impressive and beautiful.”
    • “Unfortunately, I was playing this game mainly because of its story and really creepy atmosphere, which all went down the hill in this 'grand' finale of the game.”
    • “Atmosphere left me wanting to be scared, to feel that eeriness, mysteriousness from the first game, or at least the second one.”
    • “A consistent dark and looming atmosphere really does make you empathize with the characters.”
  • gameplay
    22 mentions Positive Neutral Negative

    The gameplay in this installment has received mixed feedback, with some praising its engaging puzzles and customization options that enhance the experience, while others found it to be longer and less cohesive compared to previous entries. Many players enjoyed the challenge of the puzzles, although some felt they overshadowed the gameplay and storyline. Overall, the game offers a substantial amount of playtime and maintains a satisfying pace, despite occasional tedious moments and a lack of innovative mechanics.

    • “And again, an excellent game in what has turned out to be an outstanding series. I thoroughly enjoyed my time and especially the gameplay throughout.”
    • “The puzzles were cleverly crafted, offering a satisfying challenge, and the gameplay was engaging and immersive throughout.”
    • “I genuinely really enjoyed this installment; gameplay felt well-paced, and the story unfolded brilliantly, giving the player enough time to piece things together themselves.”
    • “Unfortunately, gameplay and art-wise, it's relatively tame when compared to parts 1 and 2.”
    • “This, on the other hand, struggled with maintaining a theme due to regular jumping between places and plot points, making things feel disjointed, and puzzles made no sense either thematically or mechanically whatsoever.”
    • “No big surprises in terms of gameplay mechanics.”
  • emotional
    8 mentions Positive Neutral Negative

    The game is praised for its unexpected emotional depth, effectively blending heartwarming moments with horror elements. Players express strong connections to the characters, particularly feeling pride and sorrow as they navigate their journeys, culminating in a poignant and impactful conclusion. The narrative's ability to evoke a range of emotions, from joy to heartbreak, enhances the overall experience, making it a memorable finale to the series.

    • “I was not expecting how heartwarming a point-and-click hidden object horror game with jump scares could handle these topics so well.”
    • “Reading about Holly's perspective on her future at the end made me feel so proud of her overcoming all the horrors in her journey and demonstrated how strongly built all the characters are.”
    • “I jumped, I laughed a little (though not often, these games are spooky!), and I cried a surprising amount.”
  • stability
    6 mentions Positive Neutral Negative

    Overall, the game's stability is a mixed bag; while some players report a smooth experience with no bugs, many others highlight significant issues, including glitches, typos, and a lack of polish. The consensus suggests that the game is quite buggy in several areas, leading to disappointment despite expectations for improvements in future updates.

    • “Lots of typos and grammatical issues, the main character mentioned several items and scenarios that had not yet been encountered, many buggy hot spots and puzzles, and a general lack of polish.”
    • “Instead, we find a buggy, weirdly shoved together story that is mildly disappointing after how long we've waited.”
    • “Number one, it’s quite buggy.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and sometimes illogical, with certain puzzles requiring trial and error that can detract from the overall experience. Despite these frustrations, many still express enjoyment of the gameplay, indicating a mixed reception to the grinding elements.

    • “The main character not wanting to touch broken glass without first finding an oven mitt, not being able to pull a knife out of a wall by themselves, or needing something very illogical to break a bottle, etc. There were just a lot of things that didn't make sense and were tedious.”
    • “Lastly, some puzzles weren't my favorite (this is a preference): trial and error/tedious puzzles aren't my favorite.”
    • “Gameplay at times could be tedious, but I enjoyed it every minute of it.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is subtle and often relies on clever wordplay, as evidenced by a player's amusing experience with a Russian translation that humorously misrepresents a puzzle objective.

  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization is generally stable, with no major performance issues; however, players have reported minor inconsistencies such as disordered journal entries, mismatched item descriptions, and instances of untranslated text in puzzles.

    • “Not in any serious game-breaking or performance way, but oftentimes journal entries would be out of order, item descriptions wouldn’t match up, and even one puzzle only had Russian text.”
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6h Median play time
8h Average play time
5-14h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

True Fear: Forsaken Souls Part 3 is a action game.

True Fear: Forsaken Souls Part 3 is available on PC, Mac OS, Steam Deck and Windows.

On average players spend around 8 hours playing True Fear: Forsaken Souls Part 3.

True Fear: Forsaken Souls Part 3 was released on April 21, 2025.

True Fear: Forsaken Souls Part 3 was developed by Goblinz Enterprises Ltd.

True Fear: Forsaken Souls Part 3 has received very positive reviews from players. Most players liked this game for its story but disliked it for its stability.

True Fear: Forsaken Souls Part 3 is a single player game.

Similar games include True Fear: Forsaken Souls Part 2, Enigmatis 2: The Mists of Ravenwood, True Fear: Forsaken Souls Part 1, The Room: Old Sins, The Room Two and others.