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Trizon Game Cover

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Trizon is a single player strategy game. It was developed by Ling and was released on May 14, 2025. It received positive reviews from players.

Trizon is a rogue-like deckbuilding game. Players take on the role of an escapee relentlessly pushing forward to find a way out. The game combines auto-battler mechanics, where creatures attack on their own, with instant-effect spell cards. Battles are fast-paced and dynamic, set against a simple and restrained art style, making both in-battle and out-of-battle decisions equally significant and t…

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90%
Audience ScoreBased on 20 reviews
story3 negative mentions

  • The gameplay is highly addictive, allowing players to create unique and powerful card combinations through fusions.
  • The hand-drawn art style is charming and adds a personal touch to the game.
  • The game offers a unique mechanic of carrying over cards between runs, enhancing the roguelike experience.
  • The game suffers from a lack of sound and visual effects, making the gameplay feel less impactful.
  • The storyline is underdeveloped and feels rushed, lacking depth and engagement.
  • Some mechanics are poorly explained or unintuitive, leading to confusion during gameplay.
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay is characterized by its unique and addictive mechanics, particularly the card fusion system that allows players to create custom cards. However, some mechanics are poorly balanced or unintuitive, leading to occasional frustrations. Overall, while the gameplay offers a fun and engaging experience, it is marred by inconsistencies that can impact player enjoyment.

    • “A nice fast-paced anime-styled inscryption with a twist of fusing cards during gameplay.”
    • “Tl;dr a solid game, though it has its issues, that brings a unique mechanic of combining and making your own ultimate card.”
    • “Gameplay: the meat of the game, where you combine cards to combine effects/costs/stats is pretty fun.”
    • “Everything does what it says it does, although some mechanics are a bit unintuitive.”
    • “Gameplay: some mechanics are not well translated or just simply not working correctly, so it can screw you over sometimes.”
    • “Gameplay: some mechanics are not well translated or just simply not working correctly, so it can screw you over sometimes.”
  • story
    6 mentions Positive Neutral Negative

    The story is generally perceived as underdeveloped and rushed, with many players finding it difficult to follow and lacking depth. While some appreciate its unique elements, it often feels secondary to the gameplay, which is more engaging than the narrative itself. The repetitive soundtrack further detracts from the overall storytelling experience.

    • “The plot isn't as bare as I was expecting, and it puts me in mind of Chrono Ark—although it hasn't gotten anywhere near that dark yet.”
    • “Story is fine; gameplay is unique and challenging.”
    • “Edit: Cleared the story pretty quickly, and it feels both rushed and like pieces are missing.”
    • “The story is just a thing the game does while you're learning the rules of the card game.”
    • “The storyline is unfollowable.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is criticized for being limited to a single track, which detracts from the overall experience and contributes to a robotic feel. While the art is appreciated, the lack of variety in the soundtrack is seen as a significant presentation issue that undermines engagement with the story.

    • “I wasn't able to get interested in the story, and the fact that there's just one single song for the entire game doesn't help at all either.”
    • “The game has a pretty big presentation problem; there's only one song (that song you hear in the trailer? that's the only one), and while the art on the cards is pleasant to look at, the game feels a bit robotic.”
    • “I do appreciate the shoutouts to some of my favorite shows, that plus the art definitely shows the human touch to make up for where it's lacking with the music and writing.”
  • graphics
    3 mentions Positive Neutral Negative

    The game's graphics primarily feature charming card art, which appeals to players who appreciate cute designs. While the visuals lack flashy effects, they contribute to a calm atmosphere amidst the busy gameplay.

    • “The visuals create a chill, calm atmosphere, even with a busy board, thanks to the absence of flashy effects.”
    • “If you enjoy the cute card art, then you'll appreciate playing the game, as it's one of the standout features in terms of visuals.”
    • “The card arts are the highlight of the visuals, adding a unique charm to the overall experience.”
    • “Visuals: there's only one thing to note about the visuals, and it's the card art.”
    • “If you enjoy the cute cards, then you'll enjoy playing the game, because it's about the only thing the game has to offer in terms of visuals.”
    • “Visuals: there's no real flashy effects, so it creates a chill, calm atmosphere even though there's a pretty busy board going on.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a calm and chill vibe, enhanced by its understated visuals that avoid flashy effects, despite the presence of a busy game board.

    • “The visuals create a chill, calm atmosphere, even with the busy board.”
    • “The game's atmosphere is immersive, drawing you into its world with every detail.”
    • “The sound design complements the visuals perfectly, enhancing the overall ambiance.”
    • “The visuals lack any real flashy effects, resulting in a chill, calm atmosphere, even though the board can feel quite busy.”
    • “The overall atmosphere feels flat and uninspired, making it hard to get immersed in the game.”
    • “Despite the potential for excitement, the atmosphere is dull and fails to engage the player.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect tedious due to the necessity of inspecting cards to read their effects, which can slow down gameplay and detract from the overall experience.

    • “Most of the card effects require you to inspect the card to read them, so it gets a little tedious.”
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11h Median play time
11h Average play time
11-11h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Trizon is a strategy game.

Trizon is available on PC, Mac OS and Windows.

On average players spend around 11 hours playing Trizon.

Trizon was released on May 14, 2025.

Trizon was developed by Ling.

Trizon has received positive reviews from players. Most players disliked this game for its gameplay.

Trizon is a single player game.

Similar games include Loop Hero, Pyrene, StarVaders, Necroking, Cross Blitz and others.