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Trine 4: The Nightmare Prince

Trine 4 is a love letter to fans, providing a fully-realized puzzle game rife with experimentation, quality-of-life features, and utterly breathtaking visuals, all but guaranteeing a bright and beautiful future for the franchise.
86%Game Brain Score
graphics, story
stability, grinding
93% User Score Based on 6,870 reviews
Critic Score 79%Based on 44 reviews

Platforms

NSNintendo SwitchPCPCP4Playstation 4P5Playstation 5SDSteam DeckWinWindowsXOXbox OneXSXXbox Series X|SCloCloudNGNNVIDIA GeForce NOWPlaPlayStationTabTabletXboxXbox

About

In Trine 4: The Nightmare Prince, players guide three heroes in a 2.5D puzzle platformer, solving physics-based challenges and battling enemies. The game follows the story of Prince Selius, whose nightmares are causing chaos in the world. Players must rescue the prince and restore peace by navigating lush environments, using the characters' unique abilities to progress through the game's 20+ levels.

Trine 4: The Nightmare Prince screenshot
Trine 4: The Nightmare Prince screenshot
Trine 4: The Nightmare Prince screenshot
Trine 4: The Nightmare Prince screenshot
Trine 4: The Nightmare Prince screenshot
Trine 4: The Nightmare Prince screenshot
Trine 4: The Nightmare Prince screenshot
Trine 4: The Nightmare Prince screenshot
Trine 4: The Nightmare Prince screenshot
Trine 4: The Nightmare Prince screenshot
Trine 4: The Nightmare Prince screenshot
+6

93%
Audience ScoreBased on 6,914 reviews
graphics986 positive mentions
stability67 negative mentions

  • graphics
    1,377 mentions Positive Neutral Negative

    The graphics in "Trine 4: The Nightmare Prince" have received widespread acclaim for their stunning fairy tale aesthetic, vibrant colors, and intricate details that enhance the overall gameplay experience. Many reviewers highlight the game's beautiful hand-drawn art style and improved visuals compared to previous entries in the series, making it a visual treat for players. Overall, the graphics are considered one of the standout features of the game, contributing significantly to its charm and appeal.

    • “The fairy tale aesthetic is visually stunning, the puzzles are fun and it's a great time with friends.”
    • “The graphics are absolutely gorgeous.”
    • “The game's art style is simply breathtaking, with lush, vibrant landscapes and intricate character designs that draw you into its fairy tale world.”
    • “Game is full of bugs, crashes, and graphics glitches.”
    • “Hideous visual design - apart from the non-trine aesthetic (all knobs for saturation cranked up to 5000000%).”
    • “It also uses a ridiculous amount of GPU processing for the low level of graphics being displayed.”
  • story
    1,296 mentions Positive Neutral Negative

    The story of "Trine 4: The Nightmare Prince" is generally described as charming yet simplistic, serving primarily as a backdrop for the gameplay rather than a focal point. Players appreciate the whimsical fairy-tale elements and character interactions, but many note that the narrative lacks depth and can feel generic or predictable. While some find the story engaging and fitting for the game's light-hearted tone, others criticize it for being underwhelming and disconnected from previous installments, particularly after the cliffhanger of "Trine 3." Overall, the game is praised for its beautiful visuals and enjoyable puzzles, with the story being a secondary aspect that enhances the experience rather than defines it.

    • “Amazing, lovely continuation of the story and lovely sidescrolling cinematic gameplay like Trine 1 and 2.”
    • “The trio embarks on a quest to locate Prince Selius, whose nightmares are manifesting in the waking world, threatening to engulf it in darkness.”
    • “✨ ✔️Overall, Trine 4 delivers a delightful blend of engaging storytelling, challenging puzzles, and captivating visuals, making it a worthy addition to the series and a treat for fans of puzzle-platformer games.”
    • “However, the story feels like it's just there to bind the levels together, the combat feels like it interrupts a level's flow and in online play, players need to set their skills again in every session, which is annoying.”
    • “The story is a bit generic and combat could be spiced up a bit more.”
    • “The story goes nowhere and the big bad is an effeminate prince who you mindlessly chase after for the whole game.”
  • gameplay
    1,228 mentions Positive Neutral Negative

    The gameplay in "Trine 4: The Nightmare Prince" is a return to the beloved 2.5D style of its predecessors, featuring engaging puzzles and character mechanics that encourage creative problem-solving. While the game introduces new mechanics and maintains a charming aesthetic, some players feel that the combat is simplistic and the overall challenge may be less than previous entries, leading to a mix of enjoyment and occasional repetitiveness. Overall, it offers a fun and visually stunning experience, particularly in cooperative play, making it a solid addition to the series.

    • “Trine 4 stands out as an excellent follow-up; its narrative is compelling, and the gameplay is highly enjoyable.”
    • “The gameplay in 'Trine 4' is a perfect blend of platforming and puzzle-solving.”
    • “With its beautifully crafted levels, intuitive gameplay, and cooperative multiplayer, it's a joy to play alone or with friends.”
    • “The gameplay itself was yet again plain, nothing new (it even had some downgrades from the first two games like Amadeus can move his stuff in only four points and his ability to make different sized objects or that Zoya can grapple only to fixed points).”
    • “The slow movement of the characters, high damage and movement speed of enemies, too many layers of platforms that get in the way more than they create interesting fights, and the overall dump of unexplained mechanics and indicators quickly turn every fight into a mire of confusion and frustration.”
    • “The mechanics felt as a step back towards Trine 1 instead of 2 by bringing back many collectibles as well as how the general strategy is constructed, which is a minor pity since I do miss how overpowered low gravity zone was in Trine 2.”
  • music
    733 mentions Positive Neutral Negative

    The music in Trine 4 has received widespread acclaim for its enchanting and atmospheric qualities, with many reviewers praising it as one of the best soundtracks in the series. While some noted that the music could benefit from more variation, the overall sentiment is that it beautifully complements the game's stunning visuals and immersive gameplay, creating a relaxing and magical experience. Ari Pulkkinen's compositions continue to resonate with players, making the soundtrack a highlight of the game.

    • “The environments have never looked so beautiful, and the soundtrack is a pleasure to listen to as always.”
    • “The evocative fairy tale atmosphere returns, with better graphics, a super soundtrack and enjoyable puzzles to solve.”
    • “The music, as always, is awesome, and makes the beautiful design even more enjoyable.”
    • “The music could have more variation.”
    • “- tedious, generic music that plays all the time in the background.”
    • “I won't talk about music in the game because it just exists.”
  • humor
    142 mentions Positive Neutral Negative

    The humor in "Trine 4" is widely praised for its whimsical charm and clever writing, often leading to hilarious moments, especially in co-op play. Players enjoy the goofy character interactions and the comedic challenges that arise from the game's physics-based puzzles, creating a fun and chaotic experience. While some critiques mention a lack of character depth, the overall consensus is that the game successfully blends humor with engaging gameplay, making it a delightful choice for friends looking to share laughs.

    • “The game is not difficult, but when you and your friends are trying your own solutions at the same time, it becomes challenging in a funny way.”
    • “It was especially fun in co-op, with 2 or more people causing utter chaos for each other as we try to work together, often leading to accidentally knocking each other into pits, launching each other away with physics, and other hilarious nonsense.”
    • “Trine 4: where every puzzle is an elaborate prank, and I’m laughing all the way to the finish.”
  • atmosphere
    132 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its enchanting fairy-tale quality, enhanced by stunning graphics, detailed world design, and a captivating soundtrack. Players appreciate the immersive environments and the nostalgic charm that evokes previous entries in the series, making exploration a delightful experience. Overall, the combination of beautiful visuals, atmospheric music, and engaging puzzles creates a magical and relaxing ambiance that resonates with fans.

    • “The attention to detail in the world design, character animations, and lighting effects enhances the magical atmosphere of the game.”
    • “Combined with the atmospheric soundtrack, it creates an immersive and enchanting atmosphere that is a joy to explore.”
    • “The levels are designed with such creativity and talent that my friends and I often had to stop just to 'take in' the hauntingly beautiful atmosphere of the different checkpoints throughout the game.”
    • “Gotta tell I miss so much the atmosphere Trine 1 had, like medieval and more adult but beautiful and fable.”
    • “The atmosphere recreated through music and visuals is as good as the previous games, but there is a serious lack of new ideas and variety in the overall gameplay.”
    • “Audiovisual quality varies heavily and reaches the atmosphere of Trine 1 or 2 in my opinion only in the night levels.”
  • stability
    77 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many players reporting significant bugs, crashes, and graphical glitches, particularly in multiplayer mode. While some users noted that the game runs smoothly on certain platforms and experienced only minor issues, others found the co-op experience plagued by frequent disconnects and progress loss. Overall, while there are enjoyable aspects, the stability issues detract from the overall experience for many players.

    • “The game runs great out of the box on Linux.”
    • “There are pretty much no glitches or significant bugs, though controls may be a bit of a challenge initially if you are new to the series.”
    • “Very clean experience - runs great on my machine.”
    • “Game is full of bugs, crashes, and graphics glitches.”
    • “The co-op mode is extremely buggy, with frequent disconnects and crashes.”
    • “Game constantly lags, drops players, drops progress, shows glitches (double ropes, etc).”
  • grinding
    48 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and repetitive, particularly due to the extended duration of similar puzzles and combat encounters. Many reviews suggest that the game feels stretched out, with a significant amount of time spent on grinding rather than engaging gameplay, leading to a lack of challenge and enjoyment. Overall, the grinding detracts from the experience, making it best approached in shorter sessions rather than in one prolonged playthrough.

    • “You'll need a second life for grinding.”
    • “And the bosses aren't tedious sponges like what is trendy nowadays.”
    • “It combines all these together into a lovely mixture of puzzles of all kinds, which are fun to solve but not tedious or too difficult.”
    • “The game feels stretched out; around 10 hours of similar puzzles start to get tedious towards the end.”
    • “It's very grindy and I think it clashes with the spirit of the game, which is mostly puzzle solving rather than long fights that rely on reflexes.”
    • “And the checkpoints were always before the combat, so if you died shortly after, you had to redo the boring, tedious fights.”
  • character development
    42 mentions Positive Neutral Negative

    Character development in the game has received mixed reviews, with some praising the significant growth of characters like Selius and Zoya, who evolve beyond their initial roles, while others feel that the overall plot lacks depth and meaningful progression. The introduction of skill upgrades adds a layer of fun, but some players argue that the linear nature of these upgrades undermines true character development. Overall, while the character design is widely appreciated, the narrative and character arcs do not consistently meet the expectations set by previous installments in the series.

    • “I love it because it's the first Trine to have a clear story with real character development.”
    • “Characters - 10/10 crazy character development, we finally see Selius brave enough to stand for himself, and Zoya finally becomes less of a thief and more of someone who loves nature and animals.”
    • “Character development is also done very well, with upgrades to each of the three characters, making the game more fun as you progress further through it.”
    • “Unfortunately, you won't find much character development throughout the lackluster plot aside from some whimsical banter and run-of-the-mill humor.”
    • “It feels as if the devs are arguing among themselves whether they should add more plot and character development to the game, instead of just focusing on improving the mechanics.”
    • “In addition, the linear progression of skill trees feigns the belief of character development as skills are ever so conveniently gained to solve a particular puzzle at a particular point in the level.”
  • emotional
    40 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by its wholesome and heartwarming experience, often evoking feelings of creativity and satisfaction from solving puzzles. Players appreciate the touching story and the game's ability to provide a calming escape, though some express frustration with certain gameplay elements. Overall, it is recommended for those seeking a light-hearted, enjoyable experience that can be shared with friends or partners.

    • “I cried playing this.”
    • “The visuals and the music just create a really heartwarming experience, perfect to wind down with after a stressful day.”
    • “All while telling a unique and touching story.”
  • replayability
    35 mentions Positive Neutral Negative

    Replayability in the game varies significantly among players, with some noting that the ability to tackle puzzles in multiple ways and differences between co-op and solo play enhance replay value. However, others criticize certain titles for being too short or lacking challenging difficulty levels, which diminishes their replayability. Overall, while some players find enough content and variety to warrant multiple playthroughs, others feel that certain games offer limited replay opportunities.

    • “Puzzles could be tackled in multiple different ways, which made the game replayable.”
    • “Even after completing this game, the replay value is definitely there.”
    • “I haven't played this game solo yet, but I heard some of the puzzles are also different in singleplayer compared to co-op, so there is replayability in this sense.”
    • “The only real downside of Trine 4, to me, is that it has far less replay value than Nine Parchments.”
    • “It's too short and has no replayability.”
    • “This game just looks like the first two but has zero replayability and almost all puzzles can be solved only in one way.”
  • optimization
    26 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players experiencing performance issues such as stuttering and high temperatures on modern hardware. While the graphics are praised for their beauty without a significant performance cost, the game appears to be less optimized for multiplayer experiences and older PCs. Overall, players note that despite some technical problems, the game remains enjoyable, though it may not run smoothly on all systems.

    • “The graphics in this game are very beautiful, a work of art without the high performance cost.”
    • “Well-optimized game without any crashes.”
    • “The Trine games were by far the most optimized games for 3D gaming while still being great games in their own right.”
    • “I don't know if I'm having a streak of bad luck or it's becoming common for PC games launched from 2015 until now to be increasingly poorly optimized and full of technical problems.”
    • “80-90°C on a new RTX card seems a bit hot when the average heavy load I've experienced is 70-76°C, with games like this normally running at 60°C or lower. I'm not sure why this runs so hot; maybe it's an optimization issue. Just thought it was worth mentioning if you play on something with less cooling power.”
    • “In addition, it's not optimized for older PCs, like mine.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization model of the game is praised for its absence of microtransactions, allowing players to purchase the game outright and enjoy it without ongoing financial demands. Reviewers appreciate this straightforward approach, highlighting it as a refreshing change in the gaming landscape.

    • “First of all, this game in 2019 has zero microtransactions. It's nice just to be able to buy a game and play it without the game trying to beg for more money from the player, which is how a game should be.”

Buy Trine 4: The Nightmare Prince

12h Median play time
17h Average play time
9-20h Spent by most gamers
*Based on 42 analyzed playthroughs

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