Trials of the Thief-Taker
- August 9, 2017
- Choice of Games
In London, 1729, before they had police, they had you: thief-takers, hunting criminals for cash! Fire a flintlock and sip gin in the age of powdered wigs. Will you grow rich catching smugglers and highwaymen, show mercy, or become a crime boss yourself?
Reviews
- The game features a unique setting and well-researched historical context that enhances the atmosphere.
- There is significant replay value due to different character builds and choices impacting the story.
- The writing is well done, with engaging dialogue and a variety of playstyles available.
- The plot is short, disjointed, and the ending feels rushed and abrupt.
- Many characters lack depth, making it difficult to form connections with them.
- Romance options are limited and not well-developed, leaving players wanting more.
- story8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The story is set in a cool environment with some interesting scenarios, but it suffers from a lack of depth and coherence, resulting in a disjointed plot and two-dimensional characters. While some players found enjoyment in the narrative, many criticized it for being bland and unfocused, leading to an overall recommendation against the game. The demo effectively represents the game's quality, suggesting that those who liked it might consider purchasing it to support the developer.
“Cool setting, neat story, some interesting characters!”
“There are not a lot of variant plot options, but the way that the scenarios respond to your stats and choices is extremely well thought out.”
“I actually really enjoyed this story.”
“However, the characters seem pretty two-dimensional, and the plot is short and very disjointed and needs some smoothing over.”
“The plot was bland and felt disjointed.”
“There isn't much to say about it: there is no coherent story, there are no interesting characters, and there are very few situations when you really have to consider every option.”
- replayability4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
Players find the game highly replayable due to its engaging setting, diverse NPCs, and the ability to explore multiple moral paths, which significantly alters character arcs. The variety of choices available enhances the overall experience, encouraging multiple playthroughs.
“The setting is juicy, the NPCs are great (if a bit exaggerated), and there is lots of replay value.”
“The replayability value is pretty high, too, as different choices end up producing a meaningfully different character arc for your thief-taker.”
“It does have some decent replay value though.”
“I also like the fact that you can play both sides of the law and even end up somewhere in the middle; it really made the game feel more open and adds replayability value.”
- atmosphere1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game's atmosphere is enhanced by well-crafted writing, with engaging character dialogue and rich historical narration that effectively immerse players in the setting.
“The writing is well done, and everything from character dialogue to bits of history in the narration helps bring the setting and atmosphere of the game to life.”
“The game's atmosphere is incredibly immersive, making you feel like you're truly part of the world.”
“Every sound and visual detail contributes to a hauntingly beautiful atmosphere that stays with you long after playing.”