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Trials of Guinevere

Trials of Guinevere Game Cover
66%Game Brain Score
story, music
gameplay, grinding
88% User Score Based on 26 reviews

Platforms

PCWindows
Trials of Guinevere Game Cover

About

In "Trials of Guinevere," players enter a mystical world, where they must restore balance and save the kingdom of Camelot. As Guinevere, players will explore, battle enemies, and solve puzzles across various landscapes, from haunted forests to enchanted castles. The game combines action-adventure with role-playing elements in a richly detailed, immersive environment.

Trials of Guinevere screenshot
Trials of Guinevere screenshot
Trials of Guinevere screenshot
Trials of Guinevere screenshot
Trials of Guinevere screenshot
Trials of Guinevere screenshot
Trials of Guinevere screenshot
Trials of Guinevere screenshot
Trials of Guinevere screenshot
Trials of Guinevere screenshot

88%
Audience ScoreBased on 26 reviews
story19 positive mentions
character development2 negative mentions

  • The game features a rich and engaging story with well-developed characters and a detailed world, making it immersive and enjoyable.
  • Combat is strategic and rewarding, with no random encounters, allowing players to focus on tactics rather than grinding.
  • The visuals and music are well-crafted, enhancing the overall atmosphere and experience of the game.
  • The game is very text-heavy, which may deter players who prefer more action-oriented gameplay.
  • There are significant balance issues, particularly in the early stages, where players may struggle due to a lack of character growth and unclear objectives.
  • Some players found the pacing slow, especially at the beginning, which could lead to frustration before the story picks up.
  • story
    66 mentions Positive Neutral Negative

    The story of "Trials of Guinevere" is a compelling blend of familiar fantasy tropes and innovative narrative elements, featuring a well-paced plot divided into three acts that explore character development and diverse perspectives. While some players found the initial setup cliché and the dialogue occasionally redundant, many praised the engaging characters, emotional depth, and the immersive storytelling that keeps players invested throughout. The game emphasizes a linear narrative without side quests, allowing for a focused experience that enhances the urgency and mystery of the plot.

    • “Although the beginning of the story may appear cliché - light and darkness, a warlord, some heroes and crystals - it doesn't take long for you to notice that Trials of Guinevere often defies stereotypes and manages to tell an engaging story.”
    • “I definitely recommend this game to anyone who wants to be enthralled and immersed in an amazing story with characters that I was honestly surprisingly invested in, a highly strategic combat system, solid graphics, great soundtrack, and overall a presentation that fully engaged me the whole way through.”
    • “The plot keeps you guessing and in a gaming world where developers are hell-bent on babying you through everything, it’s refreshing to discover things on your own in this game as the story is intended.”
    • “Often it wasn't clear how to progress the story, and I seemed to be stuck in an area.”
    • “Some of the dialogue can be a bit redundant sometimes, and for those eager to move the story along, it can feel a bit daunting at times.”
    • “I understand it is a visual novel, but perhaps making more of the dialogue essential to the story or making recurring sub-stories would make the task of interacting with everything not feel so detracting from the urge to see what happens next in the main plot.”
  • music
    13 mentions Positive Neutral Negative

    The music in the game is widely praised for being fitting and enhancing the overall experience, with a heroic and epic quality that complements the story and settings. While some players feel that the combat music could be more dynamic, the soundtrack is generally considered a strong point, with several standout tracks that resonate well with the gameplay. Overall, the music contributes significantly to the game's immersive atmosphere, even if some players find themselves focused more on combat than the audio.

    • “The experience is topped off with a selection of pleasing and very fitting music.”
    • “The music is heroic and epic most of the time and fits each scene and location nicely.”
    • “The music is incredible and I eagerly await the OST release.”
    • “Combat music could be a bit more wild in my opinion, but that's just me.”
    • “Music was well chosen, but most of the time I was too busy thinking about the next fight to pay a lot of attention to it.”
    • “My overall score assumes that story and combat are weighed much more heavily than art and music.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay features a thoughtfully designed battle system and RPG mechanics that are forgiving, with no random encounters or grinding, and full healing after battles. Players appreciate the innovative mechanics and custom assets, though the game does not guide players extensively, it provides ample support through saving options and informative prompts. Overall, the gameplay is distinct from traditional RPGs, encouraging players to gradually increase difficulty as they become more familiar with the mechanics.

    • “The battle system and the RPG mechanics are carefully chosen and rather forgiving: there are no random encounters and no grinding, the party is healed fully after each battle, and spells are learned at certain points in the game, but can be combined in interesting ways.”
    • “Despite the engine, Trials of Guinevere uses tons of custom assets and utilizes very clever battle system mechanics.”
    • “Though the game itself does not lead you by the hand, it has a very generous amount of mechanic support, offering places to save to avoid doing things over, informing you about the mechanics of the game, or allowing explanations on things in case you are not sure.”
    • “The mechanics of this game are very different from traditional RPGs.”
    • “Since the game mechanics are quite radical, you might want to start with easy or normal and only advance to hard difficulty after you understand the game better.”
    • “Though the game itself does not lead you by the hand, it has a very generous amount of mechanic support, offering places to save to avoid doing things over, informing you about the mechanics, or allowing explanations on things in case you are not sure.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their solid quality and aesthetic appeal, featuring beautiful maps and effective graphical effects reminiscent of classic 2D JRPGs like Final Fantasy VI and Chrono Trigger. While some describe the visuals as simple and standard for the genre, the overall presentation, including the artwork and sound, contributes to an engaging and immersive experience.

    • “I definitely recommend this game to anyone who wants to be enthralled and immersed in an amazing story with characters that I was honestly surprisingly invested in, a highly strategic combat system, solid graphics, great soundtrack, and overall a presentation that fully engaged me the whole way through.”
    • “The graphics and sounds are very good, the story is excellent, and there’s plenty of interaction with the characters of Guinevere.”
    • “The graphics and the maps are beautiful!”
    • “The visuals are fairly simple and standard to the 2D JRPG genre.”
    • “Artwork seems to be a mixture here.”
    • “In the style of Final Fantasy VI or Chrono Trigger with SNES-like graphics.”
  • grinding
    6 mentions Positive Neutral Negative

    The game effectively eliminates grinding by removing random encounters and traditional leveling mechanics, resulting in a more streamlined and engaging experience. Players appreciate the forgiving battle system, which fully heals the party after each fight and allows for strategic spell combinations without the need for repetitive battles or grinding for resources. Overall, the absence of grinding contributes to a more focused and enjoyable gameplay experience.

    • “The battle system and the RPG mechanics are carefully chosen and rather forgiving: there are no random encounters and no grinding, the party is healed fully after each battle and spells are learned at certain points in the game, but can be combined in interesting ways.”
    • “The game removes some of the standard tropes of JRPGs: there's no traditional leveling up and no random encounters, and hence also no grinding.”
    • “There are no random encounters, no monster respawn, no grinding, no random equipment drops, no random stats increases, etc. Except choices, everything else in this game is deterministic.”
    • “You can't buy your way out by grinding for money or overpower enemies by gaining levels.”
    • “Unlike many RPGs, fighting doesn't become tedious.”
    • “There aren't innumerable battles or any grinding.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its beautiful maps and intricate details that effectively capture a magical essence. Reviewers commend the developers for their skillful execution in bringing the environment to life, creating a signature style that enhances the overall experience without being overwhelming.

    • “Maps are beautiful, and there are many little details and effects floating around, capturing the magical atmosphere very nicely.”
    • “The developers did a great job of bringing the atmosphere to life.”
    • “The atmosphere is perfectly executed.”
    • “The environments evoke atmosphere, but the underlying style of the game is a signature, not something overpowering.”
    • “The game lacks a cohesive atmosphere, making it feel disjointed and uninspired.”
    • “While there are moments of potential, the overall atmosphere feels flat and fails to immerse the player.”
  • emotional
    3 mentions Positive Neutral Negative

    Players find the game emotionally engaging, highlighting its ability to evoke heartbreak and challenge perceptions through mature themes and complex character relationships. The narrative, particularly the trial of King Arthur's wife, offers a deeper exploration of emotional conflict and reasoning, setting it apart from typical gaming experiences.

    • “Played on story mode and really enjoyed the game, despite its heartbreaking moments.”
    • “The first time I played the game, I was expecting something edgy and emotionally challenging, like the trial of King Arthur's wife, who wasn't really faithful to him because of her indiscretion with Sir Lancelot.”
    • “There are some classic anime tropes, but the game is not what it seems. The opinions and choices it provides are incredibly mature and, going against the norm for a Steam game, educational towards emotional conflict and reasoning.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is praised for its well-established concept and the ample opportunities provided within the game to build depth, resulting in a satisfying and complete narrative experience for the characters.

    • “The concept of character development, given the windows of opportunity to build it in the game, is very well established and feels complete enough to give the characters a decent length in story.”
    • “Character development is handled very well.”

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