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Trials of Guinevere

Trials of Guinevere Game Cover
68%Game Brain Score
story, music
gameplay, grinding
89% User Score Based on 27 reviews

Platforms

PCWindows
Trials of Guinevere Game Cover

About

Trials of Guinevere is a single player tactical role playing game with fantasy and drama themes. It was developed by TD Games and was released on December 31, 2019. It received positive reviews from players.

Inspired by many classic fantasy RPGs of the past, Trials of Guinevere combines strategic, turn-based combat with the emotional, character-focused story of a visual novel. The heroes will grow and mature as the game progresses, and each will play an important role in its resolution. Trials of Guinevere explores many themes, such as the origins of personal strength, loyalty and betrayal, the meanin…

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89%
Audience ScoreBased on 27 reviews
story20 positive mentions

  • Deep, well-crafted worldbuilding and lore with a lot of detail and thought put into cultures, politics, and magic systems.
  • Engaging and mature story with memorable characters, multiple endings, and impactful choices affecting outcomes.
  • Strategic and satisfying turn-based combat without random encounters or grinding, requiring thoughtful tactics and skill use.
  • Heavy text and dialogue that can feel overwhelming or repetitive, making pacing feel slow or burdensome during reading-heavy sections.
  • Steep difficulty curve with some unbalanced combat moments and a strict design that doesn’t allow grinding or typical RPG leveling flexibility.
  • Occasional technical issues such as game crashes, unclear objectives, lack of minimap or walkthrough, and some unpolished or inconsistent character art.
  • story
    67 mentions Positive Neutral Negative

    The story of the game is highly praised for its engaging, well-paced narrative that unfolds across three interconnected acts and features memorable characters with distinct personalities and motivations. It blends a coming-of-age magical academy setting with epic fantasy elements, offering multiple endings and meaningful choices that impact character fates, encouraging replayability. While some find the extensive dialogue and lore overwhelming, many appreciate the story’s depth, plot twists, and the immersive, strategic experience it provides.

    • “The story is amazing, the plot twists are fun and unexpected, and the multiple endings make it worth playing again.”
    • “Although the beginning of the story may appear cliché—light and darkness, a warlord, some heroes, and crystals—it doesn't take long to notice that Trials of Guinevere often defies stereotypes and manages to tell an engaging story.”
    • “The game is mainly broken down into 3 acts, with the first act following events at the magic academy, the second one following one of the royal guardians, and the third one joining characters from both and leading to the main climax. The pacing of the story is done really well for the most part.”
    • “Often it wasn't clear how to progress the story and I seemed to be stuck in an area.”
    • “Although some plot points seem not very effective or useful if you started to get acquainted with some characters and telegraph right ahead how chapter III will eventually end.”
    • “Some of the dialogue can be a bit redundant sometimes though and for those eager to move the story along it can feel a bit daunting at times.”
  • music
    13 mentions Positive Neutral Negative

    The music in the game is widely praised for being fitting, heroic, and epic, enhancing the immersive experience and complementing the story and combat. While some players wish the combat tracks were more dynamic, the overall soundtrack is considered excellent and contributes significantly to the game's atmosphere.

    • “The experience is topped off with a selection of pleasing and very fitting music.”
    • “The music is heroic and epic most of the time and fits each scene and location nicely.”
    • “The music is incredible and I eagerly await the OST release.”
    • “Combat music could be a bit more wild in my opinion, but that's just me.”
    • “Music was well chosen, but most of the time I was too busy thinking about the next fight to pay much attention to it.”
    • “My overall score assumes that story and combat are weighed much more heavily than art and music.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay features a unique and carefully designed battle system that is forgiving and innovative, avoiding random encounters and grinding while offering strategic spell combinations. It provides generous support through save points and clear explanations, making it accessible despite its unconventional mechanics. Overall, the gameplay blends originality with player-friendly design, encouraging a thoughtful approach to difficulty.

    • “The battle system and the RPG mechanics are carefully chosen and forgiving: there are no random encounters or grinding, the party is fully healed after each battle, and spells are learned at certain points but can be combined in interesting ways.”
    • “Despite the engine, Trials of Guinevere uses many custom assets and utilizes very clever battle system mechanics.”
    • “Though the game does not lead you by the hand, it offers generous mechanic support, including save points to avoid repetition and clear explanations of game mechanics.”
    • “The mechanics of this game are very different from the traditional RPG.”
    • “Since the game mechanics of this game are quite radical, you might want to start with easy or normal and only advance to hard difficulty after you understand the game better.”
    • “Though the game itself does not lead you by the hand, it offers generous mechanic support, including save points to avoid repetition, explanations of game mechanics, and helpful information when unsure.”
  • graphics
    9 mentions Positive Neutral Negative

    The game features solid, visually appealing 2D graphics reminiscent of classic JRPGs like Final Fantasy VI and Chrono Trigger, with beautiful maps and effective graphical effects. While the visuals are relatively simple and standard for the genre, they contribute well to an immersive and engaging experience. Overall, the graphics are praised for complementing the game's presentation and storytelling.

    • “The graphics and the maps are beautiful!”
    • “There are a lot of graphical effects used and overall for good effect.”
    • “The graphics and sounds are very good, the story is excellent, and there’s plenty of interaction with the characters of Guinevere.”
    • “The visuals are fairly simple and standard to the 2D JRPG genre.”
    • “Artwork seems to be a mixture here.”
    • “In the style of Final Fantasy VI or Chrono Trigger with the SNES-like graphics.”
  • grinding
    6 mentions Positive Neutral Negative

    The game notably avoids traditional grinding by eliminating random encounters, monster respawns, and repetitive battles. Its battle system is designed to be engaging and forgiving, with full party healing after fights and predetermined spell progression. This approach removes typical RPG grinding mechanics, focusing instead on strategic choices and deterministic gameplay.

    • “There are no random encounters, no monster respawn, no grinding, no random equipment drops, no random stats increases, etc. Except choices, everything else in this game is deterministic.”
    • “The game removes some of the standard tropes of JRPGs: there's no traditional levelling up and no random encounters, and hence also no grinding.”
    • “The battle system and the RPG mechanics are also carefully chosen and rather forgiving: there are no random encounters and no grinding, the party is healed fully after each battle and spells are learned at certain points in the game, but can be combined in interesting ways.”
    • “You can't buy your way out by grinding money or overpower enemies by gaining levels.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its beautiful, detailed maps and subtle magical effects that bring the world to life. The environments effectively evoke a distinctive mood without overpowering the overall style, showcasing excellent design by the developers.

    • “Maps are beautiful and there are many little details and effects floating around, capturing the magical atmosphere very nicely.”
    • “The developers did a very good job bringing the atmosphere to life.”
    • “Atmosphere: perfectly executed.”
  • emotional
    3 mentions Positive Neutral Negative

    The game delivers a mature and emotionally challenging narrative that goes beyond typical tropes, offering thought-provoking choices and educational insights into emotional conflict and reasoning. Players appreciate its heartfelt story mode, despite some heartbreaking moments.

    • “Played on story mode and really enjoyed the game, despite its heartbreaking moments.”
    • “On my first playthrough, I expected something edgy and emotionally challenging, like the trial of King Arthur's wife, who was unfaithful due to her indiscretion with Sir Lancelot.”
    • “The game offers incredibly mature opinions and choices that are educational regarding emotional conflict and reasoning, going beyond typical expectations for a Steam game.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is well-established and thoughtfully integrated, providing characters with meaningful growth and a satisfying narrative depth. Reviews consistently praise the handling of character progression as strong and complete.

    • “The concept of character development, given the windows of opportunity to build it in game, is very well established and feels complete enough to give the characters a decent length in story.”
    • “Character development is handled very well.”
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Frequently Asked Questions

Trials of Guinevere is a tactical role playing game with fantasy and drama themes.

Trials of Guinevere is available on PC and Windows.

Trials of Guinevere was released on December 31, 2019.

Trials of Guinevere was developed by TD Games.

Trials of Guinevere has received positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Trials of Guinevere is a single player game.

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