- March 13, 2020
- JaysGames
- 21h median play time
Trial of the Gods: Siralim CCG
Platforms
About
"Trial of the Gods: Siralim CCG" is a collectible card game where you gather creature cards with unique traits to battle against the gods. The game features over 100 cards, a full-length campaign, and post-game content with randomly generated battles. Inspired by Triple Triad and Tetra Master from Final Fantasy, matches are quick and addictive, making it a great choice for short gaming sessions. Travel through 15 realms, challenge gods, and build your ultimate deck.











- The game offers a unique and engaging twist on classic card games like Triple Triad, with a variety of mechanics that add depth and strategy.
- Matches are quick and easy to learn, making it accessible for both casual players and those looking for a deeper tactical experience.
- The developer is responsive to player feedback and has plans for future content, enhancing the game's replayability and overall value.
- The game suffers from a lack of polish, with repetitive music and basic sound design that detracts from the overall experience.
- There are significant balancing issues, particularly with the advantage given to the second player, which can lead to frustrating gameplay.
- The campaign can feel repetitive and lacks a strong progression system, making it difficult to stay engaged over time.
gameplay
23 mentions Positive Neutral NegativeThe gameplay of the game is a mixed bag; while it features a unique tile-flipping card combat system with layered mechanics that can appeal to fans of similar genres, many players find the core loop repetitive and lacking depth. The tutorial is praised for its clarity, making the game accessible, but some reviewers feel it doesn't offer enough complexity or variation to stand out in the card game genre. Overall, while the mechanics can be engaging, the gameplay may become monotonous over time, especially for those seeking a more robust experience.
“Longer form, this is a great tile-flipping card combat game with a somewhat richer and weirder set of mechanics.”
“I can definitely recommend this to anyone who enjoys the monster wrangling gameplay of Siralim's mainline games, or the card-battling joy of Triple Triad.”
“The mechanics are interesting and it requires a different type of strategic thinking than other card games I have played.”
“The whole gameplay is just a copy of a Final Fantasy mini-game; not sure it's worth being a standalone game. It could have been awesome as a mini-game inside the upcoming Siralim Ultimate.”
“I was very surprised when I found out that Thylacine decided to use a gameplay model for their card game that is known from Final Fantasy mini-games, and in my personal opinion, it neither fits in a 'real' game nor is it as good of a single-player concept as 'normal' card games or the premier concept: roguelike card games.”
“It isn't as deep as I expect from a card game; it isn't as complex as other games of the genre. Every card has only one small (non-unique) ability that triggers when played, and that's basically the whole diversity. There isn't, apart from sometimes occurring battle rules, any variation to the gameplay, and the heart and soul of the game, the battles, become boring and repetitive after some time.”