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Trails in the Sky 1st Chapter

Trails in the Sky 1st Chapter is a great remake, but it's truly elevated by almost perfectly channeling the original's charm.
Trails in the Sky 1st Chapter Game Cover
93%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:grinding, monetization
96% User Score Based on 2,312 reviews
Critic Score 89%Based on 8 reviews

Platforms

Nintendo SwitchPCPlaystation 5Steam DeckWindowsPlayStationNintendo Switch 2
Trails in the Sky 1st Chapter Game Cover

About

Trails in the Sky 1st Chapter is a single player tactical role playing game with romance and anime themes. It was developed by Nihon Falcom and was released on September 19, 2025. It received positive reviews from critics and overwhelmingly positive reviews from players.

Flip through the pages of the iconic Trails series to where it all began with Trails in the Sky 1st Chapter! This stunning remake reimagines the beloved classic with new breathtaking visuals, refined gameplay, and the first unforgettable adventure across Liberl Kingdom. Join Estelle Bright and her adoptive brother, Joshua, as they embark on their journey as junior bracers, determined to climb the…

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96%Audience ScoreBased on 2,312 reviews
story373 positive mentions
grinding47 negative mentions

  • Faithful and lovingly crafted remake with modernized combat and improved graphics that preserve the original's charm and story.
  • Deep worldbuilding and engaging, well-written characters that create an immersive and lively game world.
  • Combat system combining real-time and turn-based modes offers strategic depth and smooth gameplay, praised for being fun and satisfying.
  • The story pacing is slow, especially in early chapters, which may feel tedious or uneventful to some players.
  • Some party members rotate in and out, restricting player choice and party setup, which can frustrate players.
  • Cliffhanger ending leaves the narrative unresolved, requiring players to continue to the sequel to get story closure.
  • story

    1,149 mentions Positive Neutral Negative

    The story of Trails in the Sky: First Chapter is a slow-burning, character-driven JRPG narrative focusing on the coming-of-age journey of protagonists Estelle and Joshua as junior bracers. It excels in world-building, rich lore, and emotional payoff, though the pacing starts off very gradual and some side quests feel like filler. The game ends on a significant cliffhanger that sets up future entries, making it especially rewarding for players who enjoy immersive storytelling and are willing to invest time in its detailed, interconnected narrative.

    • “If you enjoy story-driven RPGs, meaningful NPCs, and a slow-burn plot that pays off (and makes you want the next chapter immediately), this is a must-play.”
    • “The story masterfully balances lighthearted adventure with escalating tension, building to emotional highs that had me tearing up by the finale.”
    • “The story is exceptionally well-written – it takes its time to build up, but rewards you with incredible depth and a world that feels truly alive and carefully crafted.”
    • “The story is written for 5 year olds.”
    • “I have come to the point where I am no longer even listening to the story over how juvenile it is, and just mostly skipping everything and reading the 'notes' section instead.”
    • “The story suffers from slow pacing, and every character feels like a cliché.”
  • gameplay

    412 mentions Positive Neutral Negative

    The gameplay of this remake brilliantly modernizes the original turn-based JRPG combat by seamlessly blending real-time action with tactical, grid-based battles, offering both depth and accessibility. It incorporates quality of life improvements, intuitive mechanics, and strategic elements like positioning, buffs, and combos, making it engaging and satisfying without overwhelming players. While some find the pacing slow and the later gameplay a bit repetitive, the overall combat system is widely praised as the best in the series, balancing nostalgia with fresh, dynamic gameplay that appeals to both newcomers and veterans.

    • “The aforementioned modernization to the gameplay works well, blending real-time action with optional, more tactical turn-based combat that speeds up the game.”
    • “Gameplay was really smooth with seamless transitions between action and turn based combat with a variety of QoL settings to make the experience exactly as easy/hard as you wish.”
    • “The new gameplay that blends free-flow action with turn-based combat is the best in the series and I hope they continue with this system for future titles.”
    • “Overall 7/10 it's a good game worth playing, but the gameplay does get a little boring after 50 hours.”
    • “Gameplay 5/10: somewhat bearable but still ain't all that, very innovative with the switching to hack n slash and turn based but it was boring asf later on.”
    • “The story was great, combat was engaging; my only complaint is that the second half of the game had so many unnecessary cut scenes and dialog that it felt like they were trying to just get the story out and sacrificed the gameplay itself; so much so that I had to skip most of it to finish the game and still remain somewhat engaged.”
  • music

    291 mentions Positive Neutral Negative

    The music in this game is widely praised for being exceptional, memorable, and faithfully capturing the spirit of the original soundtrack with modern arrangements. Players appreciate the option to switch between three distinct soundtrack versions—original, remastered, and arranged—catering to both nostalgic fans and newcomers. While some find certain tracks repetitive or less impactful than iconic JRPG scores, overall, the soundtrack stands out as a major highlight, complementing the game's atmosphere and elevating its emotional moments.

    • “The soundtrack is fantastic as well – from relaxing town themes to intense boss battles, the music really sticks with you.”
    • “The ability to toggle back to the original soundtrack is a brilliant touch that hits the nostalgia button perfectly, grounding the modern visuals in the classic atmosphere we love.”
    • “A notable mention is the feature to seamlessly switch between the new soundtrack that came with this remake, the arranged soundtrack from the evo version of the game, and the legendary original soundtrack.”
    • “It got boring repetitive and by chapter 3 it overstayed its welcome; I couldn't even bring myself to finish the game. Even the music is repetitive, like, what the hell man, but my biggest problem was how they locked all the cool costumes behind a paywall and in base game you get color swaps and garbage.”
    • “Hearing the same battle/world music for most of the game got a bit old by the end of it.”
    • “The only real complaint about the game is that I found the music to be disappointing. I don't think I could hum any of the music from memory, but perhaps I've been spoiled by the music in games such as Expedition 33 or Persona 3/4 and 5.”
  • graphics

    280 mentions Positive Neutral Negative

    The graphics of this remake are widely praised for their beautiful, vibrant, and polished anime-inspired art style that perfectly complements the game’s world and story. While not aiming for photorealism, the cel-shaded 3D models, smooth animations, and updated visuals bring the classic game to modern standards, enhancing immersion without sacrificing charm. Optimized for a range of hardware including the Steam Deck, the graphical upgrade is considered one of the best in the JRPG genre and a major highlight of the remake.

    • “The animation and graphical quality really catapult this entry into a league of its own among the other Trails games, and makes the perfect starting point for anyone wanting to get into the series.”
    • “The original game already had a very unique and relaxed vibe in its visuals and world, and they got them perfectly translated to 3D graphics that look absolutely stunning in this new game engine; Falcom really outdid themselves with the visuals on this one, including the animations and especially the 2D artwork and menus that are absolutely beautiful, colorful, and have a lot of QoL features.”
    • “1) Beautiful art-style and 3D character models: seriously, I cannot stress how gorgeous this game looks, from towns to 3D anime-looking character models and natural landscapes. It is just a joy to stroll through all these aspects, enjoying the always great town/road soundtracks while taking in all the visually pleasing aspects of this game, that not only surpass all previous Trails games, but in my opinion, it is the best graphics a JRPG could have in general (I would like all future JRPGs to look like this game, no kidding).”
    • “The designs in the game are fairly bland and generic JRPG eurofantasy; you aren't getting any really unique visuals in this game.”
    • “Inconsistent frame pacing, terrible for a game so small in graphics and file size.”
    • “Graphics are decent, but some ugly cube maps and noticeable disocclusion artifacts can feel a little jarring at times.”
  • emotional

    78 mentions Positive Neutral Negative

    The game delivers a deeply emotional experience through rich worldbuilding, heartfelt storytelling, and nuanced character development, especially the bond between Estelle and Joshua. Enhanced by excellent voice acting and a fitting soundtrack, key scenes evoke powerful feelings, culminating in a memorable, often tear-inducing ending that resonates strongly with both new and returning players. Overall, it masterfully balances lighthearted moments with profound emotional beats, making it a standout narrative in the JRPG genre.

    • “And the game only needed like 15 minutes with 2 cutscenes to absolutely destroy me emotionally and validate my absolute love-hate for this series.”
    • “The story masterfully balances lighthearted adventure with escalating tension, building to emotional highs that had me tearing up by the finale.”
    • “Not only the incredible world building, it is also a beautiful story with great characters that we as the player can grow together with them, and as the characters start to develop emotions through the adventure, the ending hits harder in a heartbreaking moment that made me tear up.”
  • optimization

    63 mentions Positive Neutral Negative

    The game is generally very well optimized, delivering smooth performance across platforms including PCs and handhelds like the Steam Deck, with stable frame rates and minimal bugs. A few users reported occasional frame drops or stuttering that required restarting or patches, but these issues are rare and do not significantly impact the overall experience. Performance settings are thoughtfully handled, allowing easy device switching and good scalability for lower-end hardware.

    • “The game was wonderfully optimized and ran pretty well without any troubleshooting or crashes.”
    • “The performance is excellent even on weaker handhelds than the Steam Deck and the devs thought of all the major player's controller mappings too.”
    • “Performance is perfect with stable frame rates and zero issues.”
    • “Performance issues also pop up occasionally, which can disrupt the experience.”
    • “There is some weird stuttering issue going on right now that I hope is patched soon.”
    • “Every once in a while, when booting up the game on Steam Deck, the performance (framerate) would take a nose dive for unknown reasons.”
  • grinding

    47 mentions Positive Neutral Negative

    Grinding in the game is generally well-balanced, with quality-of-life features like 2x and 4x speed settings and the option to switch between real-time and turn-based combat, making farming less tedious and more enjoyable. While some sections require grinding for materials or XP, it is rarely mandatory, allowing players to focus on story progression with manageable effort. However, certain early-game challenges and lengthy combat animations can make grinding feel repetitive or slow for some players.

    • “While it's better than that game in both aspects (in no short part due to the orbment system being a lot more akin to the sky trilogy than daybreak), it's still incredibly monotonous as an action RPG, and the turn-based aspect has been made unnecessarily tedious by making most enemies HP sponges, even in lower difficulties.”
    • “This makes the beginning of the game particularly painful, as you have more limited resources to work around enemies blasting AOE attacks that nearly one-shot your party members (which is more often than not not a full party of 4), even with upgraded equipment and grinding as far as you can before the game reduces the EXP from enemies to paltry amounts.”
    • “These situations are mathematically unwinnable without grinding or perfect luck, and they happen within the first few hours.”
  • humor

    42 mentions Positive Neutral Negative

    The humor in the game is praised for its charming, natural character banter and witty dialogue, especially highlighting Olivier's comedic presence and Estelle's funny personality. While some miss the original's quirky localization and the absence of chest message jokes, overall the humor balances well with heartfelt moments, contributing to a lively and engaging party dynamic. Minor issues include occasional repetitiveness and translation choices, but the humor remains a strong, enjoyable aspect.

    • “The dialogue is charming, thoughtful, and often surprisingly funny.”
    • “Estelle and Joshua are just as lovable as ever, the world feels alive, and the writing still hits that perfect balance between heartfelt and hilarious.”
    • “The group dynamics are packed with humor and heart, and the banter between characters is always entertaining.”
  • character development

    33 mentions Positive Neutral Negative

    Character development in the game is well-crafted, natural, and deeply integrated with its strong world-building, offering a slow but rewarding narrative progression that emphasizes emotional growth and relationships, especially for protagonists Estelle and Joshua. While some may find the pace deliberate and slow, most praise the dynamic, expressive character designs and satisfying development over time, setting it apart from typical JRPGs. Overall, character growth is considered a major strength, enhancing immersion and storytelling depth.

    • “The journey and character development of our protagonists, Estelle and Joshua, feel very natural.”
    • “The original game was already a masterpiece with excellent writing, incredible character development, deep world building and a lot of emotion.”
    • “Unique magic and skill systems that give you flexibility and strategic character development planning while maintaining characters' uniqueness and personalities, something almost unseen in recent years.”
    • “Characters 0/10: zero character development, boring as hell.”
    • “That content could be cut in half or replaced with moments of character development.”
    • “As far as being connected with the character development….”
  • stability

    18 mentions Positive Neutral Negative

    The game is highly stable and well-optimized across various platforms, including non-gaming laptops, Steam Deck, and PC, with no significant crashes, freezes, or performance issues reported. Users consistently experienced smooth gameplay, stable framerates, and minimal bugs, making it a notable improvement over previous ports. Minor combat glitches and limited customization options were the few downsides mentioned.

    • “However, credit where it's due; this game on launch is bug free and suffers from no performance issues.”
    • “The game runs great, maintaining stable framerate, zero drops or frametime issues so far on my budget laptop.”
    • “I originally played it on PS5 but bought on Steam to see how it ran on Steam Deck and I must say it runs great.”
    • “Recently I tried to start the PC port of the first game, which was before I even knew about this remake, but that version runs terribly on modern systems, with freezes, crashes, and weird black screens with sound but no video.”
    • “Cons: some minor combat glitches.”
    • “The game was wonderfully optimized and ran pretty well without any troubleshooting and crashes.”
  • atmosphere

    18 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its warm, immersive, and cohesive world that blends charming story, music, and art style to create a memorable experience. The remake enhances the original's cozy and magical feel with polished graphics, dynamic camera work, and improved presentation while preserving the nostalgic elements that fans love. Overall, the atmosphere effectively supports world-building and character depth, making it a standout aspect of the game.

    • “Sound design fits the style, and the overall atmosphere is just incredibly warm and immersive — the kind of game you can play for hours and feel like you’re traveling through a real world.”
    • “The remake keeps the charming story and characters intact, but presents Liberl in a much more modern way, with smoother visuals, better UI, and a more dynamic camera that makes exploration feel fresh without losing the original’s cozy atmosphere.”
    • “The game presentation (graphics, 3D character models, voice-acting, atmospheric music) is the biggest highlight of this remake and is what I'm hoping will be preserved heading into "Trails in the Sky 2nd Chapter"!”
  • monetization

    3 mentions Positive Neutral Negative

    Users criticize the monetization for relying heavily on microtransactions with limited in-game purchase options, lack of visual updates for new weapons, and questionable strategies perceived as aggressive cash grabs. Poor localization and inadequate support further exacerbate these concerns.

    • “Only complaints are that I wish there were more outfits I could buy in-game rather than just microtransactions, and weapons don't change appearance when you buy new ones.”
    • “Poor localization choices, questionable monetization strategies, and lackluster support have left a stain on what could have been a near-perfect release.”
    • “Despite the obvious cash grab and a large one at that, this attacks our freedom of movement.”
  • replayability

    2 mentions Positive Neutral Negative

    The game lacks replayability due to repetitive character choices and fixed playstyles, limiting variety in subsequent playthroughs. However, it offers some replay value through its text history feature with replayable voice overs.

    • “Lack of replayability since you end up using the same characters in the same portions of the game, and every character is oriented to a certain playstyle.”
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28h Median play time
27h Average play time
10-40h Spent by most gamers
*Based on 10 analyzed playthroughs
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Frequently Asked Questions

Trails in the Sky 1st Chapter is a tactical role playing game with romance and anime themes.

Trails in the Sky 1st Chapter is available on Nintendo Switch, PC, PlayStation 5, Steam Deck and others.

On average players spend around 27 hours playing Trails in the Sky 1st Chapter.

Trails in the Sky 1st Chapter was released on September 19, 2025.

Trails in the Sky 1st Chapter was developed by Nihon Falcom.

Trails in the Sky 1st Chapter has received positive reviews from players and positive reviews from critics. Most players liked Trails in the Sky 1st Chapter for its story but disliked it for its grinding.

Trails in the Sky 1st Chapter is a single player game.

Similar games include The Legend of Heroes: Trails in the Sky, The Legend of Heroes: Trails in the Sky SC, The Legend of Heroes: Trails from Zero, The Legend of Heroes: Trails through Daybreak, The Legend of Heroes: Trails of Cold Steel and others.