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The Legend of Heroes: Trails from Zero

The best version of the best game in the Trails series.
90%Game Brain Score
story, music
grinding, replayability
98% User Score Based on 1,916 reviews
Critic Score 84%Based on 34 reviews

Platforms

Nintendo SwitchPCPlaystation 5Windows Mixed RealityPlaystation 4Steam DeckWindowsPlayStation

About

"The Legend of Heroes: Trails from Zero" is a single-player adventure game with an ingenious story. As part of the Special Support Section of the Crossbell Police Department, follow Lloyd Bannings and his teammates as they handle odd jobs and fight to make their city a better place. Despite being mocked by the media and looked down on by the rest of the CPD, they come face-to-face with the city's challenges and deep-seated conflicts. Experience Crossbell in this exciting chapter from the renowned The Legend of Heroes series.

The Legend of Heroes: Trails from Zero screenshot
The Legend of Heroes: Trails from Zero screenshot
The Legend of Heroes: Trails from Zero screenshot
The Legend of Heroes: Trails from Zero screenshot
The Legend of Heroes: Trails from Zero screenshot
The Legend of Heroes: Trails from Zero screenshot
The Legend of Heroes: Trails from Zero screenshot
The Legend of Heroes: Trails from Zero screenshot
The Legend of Heroes: Trails from Zero screenshot
The Legend of Heroes: Trails from Zero screenshot
The Legend of Heroes: Trails from Zero screenshot
+14
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98%
Audience ScoreBased on 1,916 reviews
story366 positive mentions
grinding31 negative mentions

  • The game features a compelling story with deep character development and world-building, making it a standout entry in the Trails series.
  • The combat system has been improved with new mechanics, such as Team Rush attacks and a more strategic approach to battles, enhancing the overall gameplay experience.
  • The port is well-executed with quality-of-life improvements, including high-speed mode, customizable controls, and better graphics, making it a great way to experience the game.
  • The pacing can be slow at times, especially in the early chapters, which may deter some players from fully engaging with the story.
  • There are numerous missable content and side quests that can be frustrating to track without a guide, potentially leading to a less satisfying completion experience.
  • The lack of an English voice acting option may disappoint some players, as the game is only available in Japanese audio.
  • story
    1,119 mentions Positive Neutral Negative

    The story of *Trails from Zero* is widely praised for its engaging narrative and character development, continuing the intricate plot established in the previous *Trails in the Sky* trilogy while introducing new characters and settings in the Crossbell region. Reviewers note that while the pacing can be slow initially, the depth of storytelling and the intertwining of character arcs create a rewarding experience, especially for those familiar with the series. Many recommend playing the earlier games first to fully appreciate the emotional weight and context of the story, as it builds on established lore and character relationships.

    • “Another great entry in the series, playing it just after completing the previous arc was a great experience, new characters, new settings and an improved combat system; it is a Falcom game so you know what to expect from the amazing music and engrossing story.”
    • “What makes Trails from Zero engaging is that it continues the plot from the first three games but also is a masterful blend of new intricate narrative threads and emotionally driven character arcs for the new characters.”
    • “The brilliant story of Trails from Zero is focused on the state of Crossbell, and honing in on a smaller cast of characters, Falcom delivers a fantastic and engrossing adventure to uncover the mysteries and secretive scandals of this nation.”
    • “Unless you spoke to all NPCs between each story progress, there is no legitimate way to activate all these support requests apart from using a guide.”
    • “I am sure there is a game in here somewhere, but all I see is an unedited George R.R. Martin novel and it is his worst work where he wrote about having to go find someone's keys; yes, this is a real quest that takes a lot of time and dialogue to finish.”
    • “The story starts really slow, getting to know the SSS as they delve into Crossbell, its politics, and daily life.”
  • music
    284 mentions Positive Neutral Negative

    The music in "Trails from Zero" is widely praised for its exceptional quality, with many reviewers highlighting the soundtrack as a standout feature that enhances the game's emotional and narrative depth. While some tracks are considered less memorable compared to previous entries, the overall composition, including battle themes and character motifs, is described as phenomenal and a significant draw for players. The Falcom Sound Team jdk continues to impress, delivering a mix of iconic tracks that resonate well with the game's themes and settings.

    • “Falcom sound team jdk always makes soundtracks that elevate the games above and beyond.”
    • “The music really fit the tone of the world and narrative nicely and made the game much more memorable.”
    • “The soundtrack is as big a draw to the game for me as the story.”
    • “A negative might be that in Azure at least a lot of songs are from the previous games, which makes the Azure soundtrack fairly small, but the songs they do have are some of the best, especially the boss themes.”
    • “Music 6/10 - didn't strike any interest while playing like the FC and SC did.”
    • “My problem with this game is that the music chosen for the majority of 'monster' boss battles was very underwhelming and not befitting as a 'boss battle theme,' which this franchise is normally famous for.”
  • gameplay
    282 mentions Positive Neutral Negative

    The gameplay in "Trails from Zero" retains the classic turn-based mechanics familiar to fans of the series, with notable improvements in quality of life features such as high-speed modes and streamlined combat options. While the core gameplay loop remains similar to its predecessor, it introduces new elements like team rush attacks and enhanced character interactions, making it feel fresh despite some criticisms of minor regressions in mechanics. Overall, players appreciate the engaging combat, character development, and immersive world, though some find the quest navigation and certain gameplay elements could benefit from clearer guidance.

    • “From the beginning to the end, I was hooked on the characters, the gameplay, the story, everything.”
    • “The gameplay is pretty similar to Trails in the Sky, but it has some much-needed additions and improvements that make the gameplay a whole lot more fun.”
    • “I really enjoyed the changes made to the gameplay and I find the SSS to be absolutely endearing.”
    • “I get that the devs did not want to put a big exclamation mark on quest-givers' heads as it would mess up the aesthetic, but in my opinion, I should not have to use a guide to find quests; there should be proper in-game mechanics to direct you to quest-givers.”
    • “There are plenty of timed objectives, and the game does not give clear notification of many of these mechanics.”
    • “This gameplay loop will eventually burn out the player because most of the non-mandatory requests are fetch quests that aren’t memorable and monster exterminations with minimal challenge.”
  • graphics
    115 mentions Positive Neutral Negative

    The graphics of the game are generally viewed as charming yet dated, reflecting its origins as a PSP title, with many reviewers noting improvements in the PC port that enhance clarity and detail. While some players appreciate the nostalgic art style and cute sprite animations, others find the visuals lack modern sophistication, leading to mixed feelings about their overall appeal. Despite these criticisms, the game's aesthetic is often described as immersive and fitting for its narrative, with significant graphical upgrades noted from previous entries in the series.

    • “The graphics upgrade for the PC port is awesome, with support for ultra-wide screen resolutions and lots of quality-of-life upgrades like turbo mode and FPS options.”
    • “Even though the game is old, the graphics and the aesthetics of the game are charming and beautiful.”
    • “The graphics are very elegantly proportioned, with cute little sprites, just the right amount of details, clarity, and thoughtfulness.”
    • “I just don't understand the appeal at all; boring story, boring characters, mediocre combat, RPG Maker-esque graphics. I'm sure there is something that I am missing, but I give up.”
    • “Graphics are pretty much the same as the Sky series, so it can feel pretty dated.”
    • “I’ve played a lot of JRPGs, but this is definitely the worst in the way it presents its story and characters. That's not only a side-effect of the pseudo-retro graphics style, but a complete lack of show-don't-tell, which makes this impossible to play for anybody who is an adult, even when you turbo mode and skip half of it.”
  • emotional
    56 mentions Positive Neutral Negative

    The emotional depth of "Trails from Zero" is highly praised, with many reviewers emphasizing the importance of experiencing the preceding "Trails in the Sky" trilogy to fully appreciate the character arcs and narrative resolutions. Players report feeling deeply connected to the characters, with several moments described as tear-jerking and profoundly impactful, particularly in relation to key plot points and character relationships. The game's soundtrack also enhances the emotional experience, contributing to the overall nostalgic and heartfelt atmosphere.

    • “The soundtrack for both games is amazing, featuring great battle themes, groovy or calming area themes, as well as emotional songs that truly enhance the experience.”
    • “Ending scene of [spoiler]renne hugging estelle[/spoiler] made me shed a tear; it was such a powerful moment that encapsulated the emotional depth of the story.”
    • “Not only that, but this game also wraps up one of the most emotionally significant storylines of the Trails in the Sky games, which just makes Zero even better if you have that full context.”
    • “I just don't understand the appeal at all; boring story, boring characters, mediocre combat, RPG Maker-esque graphics. I'm sure there is something that I am missing, but I give up.”
  • grinding
    35 mentions Positive Neutral Negative

    Players find the grinding aspect of "Trails from Zero" to be a mixed experience; while some appreciate the improved combat system and the option to speed up battles with a turbo mode, others feel that certain side quests and item collections can be tedious and require extensive backtracking. Overall, the balance of grinding is seen as manageable, with many encounters serving the plot rather than feeling like unnecessary filler, though some players still find the need for guides to avoid missing content.

    • “There's no grinding; there's really not much dungeon crawling. Almost all the combat (except for random wilderness mobs) serves the plot.”
    • “Part of the reason I never invested in the side-quests of FC/SC was because there was this nagging feeling that you were always on the road, and that made caring about the individual branches difficult at best and tedious at worst.”
    • “Moreover, the collection and completion part can be tedious unless you keep track.”
    • “Unfortunately, there were many items/side-quests that were tediously hidden in such a way that it is near impossible to get them all on a first playthrough without the use of an online guide, as some of them required you to 'backtrack' in the middle of a main mission, while others expected you to go talk to a certain individual (sometimes in far away places) who have no relation whatsoever to the current main mission to get those items/side-quests, and therefore it is very easy to permanently miss them if you don't get them in the small window of opportunity given for each of them.”
  • character development
    30 mentions Positive Neutral Negative

    Character development in the game is praised for its organic and gradual approach, allowing players to form deep connections with the main cast, particularly through their interactions and backstories. While some characters, like Lloyd, are highlighted as lovable and undergo significant growth, others, such as Ellie, received mixed reviews regarding their design and engagement. Overall, the game is noted for its tight-knit cast, which enhances the depth of character exploration and contributes to a compelling narrative experience.

    • “Top tier story, top tier character development, engaging magic and combat system.”
    • “Lloyd is basically a very lovable shonen protagonist who undergoes great character development over the course of the game.”
    • “As opposed to other 'trails' games, this chapter in the series has a small cast - this allows for more in-depth character development and pushes for a tight-knit group.”
    • “I find Lloyd and Ellie character design to be 'not cooked properly'; I couldn't give a damn about them and their backstory at all throughout the game.”
    • “If you intend to play Sen no Kiseki, definitely play Sora no Kiseki 1-3 first, play this game then and wait for Ao no Kiseki, then start with Sen no Kiseki - you'd miss out on too much backstory (and character development) otherwise.”
    • “This series is known for immense world building and an intense focus on character development - Zero's adventure primarily takes place in a small state called Crossbell, and by the end of the game, you will feel as if the writers would be disappointed if you didn't express some sort of faux-patriotism for their imaginary underdog nation.”
  • optimization
    28 mentions Positive Neutral Negative

    The game is highly praised for its optimization, particularly in its PC port, which outperforms previous versions and runs smoothly on a variety of setups, including the Steam Deck. Players appreciate the extensive options available to customize performance, the addition of voiced dialogue, and quality-of-life improvements that enhance gameplay. Overall, the optimization efforts have resulted in a visually appealing and efficient experience, with no significant performance dips reported.

    • “Gameplay has been improved with voiced dialogue cutscenes that make up a good majority of the game, even faster turbo settings (up to 6x on the field), many modern day settings for a PC port, and as usual, great performance for the Steam Deck out of the box.”
    • “This game is very well optimized with a lot of options to fit any preference.”
    • “Fantastic optimization work!”
    • “Furthermore, NIS has done a great job of porting this game to PC, and this version's performance is much better than that of the Cloud Leopard's version.”
    • “When it comes to performance, this game is pretty easy to run on a wide array of PC setups.”
    • “Main events are now fully voiced, there is now mouse support, a message log, more polished anime graphics & UI, optimizations, quality of life improvements such as the ability to skip the battle scenes & a high-speed mode, and more.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is highlighted by the character Randy, who is described as funny and likable, contributing to numerous amusing moments throughout the story. Players appreciate the clever dialogue and comedic situations, such as the humorous reactions to key phrases and the absurdity of certain scenarios, which enhance the overall experience without being essential to the plot.

    • “Every time they said 'barrier' and/or 'zero' I had a funny grin on my face.”
    • “It's not necessary to talk to them to follow the story, but it's always rewarding, whether for items, foreshadowing, funny moments, or extra character beats for the main cast.”
    • “It's pretty funny to see a whole city gone 'acab' lol...”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere in "Zero" is highly praised for its unique noir and modern setting, particularly in the Crossbell state, which is considered the best location in the series. Players appreciate the memorable NPCs and the abundance of secrets that encourage exploration, enhancing the overall immersive experience.

    • “Crossbell state is what I personally consider the best location of the series by a mile, its unique noir and modern atmosphere, with extremely memorable NPCs and packed with secrets to discover. Zero is a game that will reward you for going out of your way to explore its world on almost every occasion, whether it be a chest, a quest, a book, or even pieces of lore and worldbuilding.”
    • “It's just terrific and does so much to set the atmosphere.”
  • stability
    2 mentions Positive Neutral Negative

    The game demonstrates strong stability, particularly on the Steam Deck, where users report smooth performance. Overall, it appears to run reliably across platforms.

    • “Runs great on the Steam Deck too, if you're into that sort of thing.”
  • replayability
    2 mentions Positive Neutral Negative

    The smaller playable cast enhances storytelling depth but may limit replayability for players seeking varied gameplay and narrative experiences.

    • “The smaller playable cast allows for deeper storytelling, but it may limit replayability if gameplay and narrative differences are your main motivators.”
    • “The playable cast is quite a bit smaller, which on the one hand leads to more potential for deeper storytelling, but on the other, potentially limits the replayability if gameplay or narrative differences are your main motivator.”
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95h Median play time
80h Average play time
72-102h Spent by most gamers
*Based on 12 analyzed playthroughs
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