Track
- November 29, 2020
- Daniel Narvaez
ATTENTION: A gamepad is required to play this game! While not required, headphones are recommended for the best experience. Track is an experimental piece that aims to answer two questions: To what extent can a video game be enactively realistic? To what extent can it be a form of [fine art] realism? Enactive realism, in video games, is the extent to which the interaction with the game via user i…