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Toziuha Night: Order of the Alchemists

Toziuha Night: Order of the Alchemists Game Cover
82%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:grinding, stability
82% User Score Based on 83 reviews

Platforms

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Toziuha Night: Order of the Alchemists Game Cover

About Toziuha Night: Order of the Alchemists

Toziuha Night: Order of the Alchemists is a single player role playing game with fantasy, anime, medieval, historical and others themes. It was developed by Danny Garay and was released on October 7, 2024. It received positive reviews from players.

Toziuha: [toh-see-OO-ah] (The meaning of this word is...) Toziuha Night is a 2D side-scrolling action platformer with features of a metroidvania RPG. Travel through different non-linear maps set in a dark fantasy world; such as a gloomy forest, demon-infested dungeons, a ruined village and more. EARLY ACCESS (the game is not completed yet!) more info here Play as Xandria, a beautiful a…

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Games Like Toziuha Night: Order of the Alchemists

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Reviews

82%Audience ScoreBased on 83 reviews
story8 positive mentions
grinding14 negative mentions

  • Strong homage to classic Castlevania and Igavania games, especially Order of Ecclesia and Symphony of the Night, with a rich, dark fantasy atmosphere and aesthetic.
  • Well-crafted boss fights and enemy variety that provide satisfying challenge and adrenaline-inducing encounters, appealing to fans of difficult Metroidvanias.
  • Smooth and deliberate combat mechanics with an innovative elemental whip and alchemy system; music and art quality are praised for enhancing immersion.
  • Extensive and often confusing backtracking with poor player guidance and map navigation; lack of quest log or clear direction leads to frequent player frustration and reliance on external guides.
  • Steep and uneven difficulty curve, including enemy tankiness, punishing status effects, and some unfair mechanics like unavoidable hits and control quirks, which can lead to grind-heavy progression and frequent deaths.
  • Game usability issues such as clunky crafting menus, limited inventory management, inconsistent graphical styles, occasional bugs/crashes, and problematic platforming controls (especially wall jumps and grapple hook).
  • story

    24 mentions Positive Neutral Negative
    33% positive mentions, 54% neutral mentions, 13% negative mentions

    The story is well-crafted and deeper than typical metroidvania titles, featuring a solid plot centered around alchemy and a protagonist with a compelling emotional journey. While the narrative effectively captures a Castlevania-like vibe and offers rich worldbuilding, certain segments and quest designs can feel frustrating or blunt. Overall, players appreciate the engaging storyline, though some aspects like lack of a quest log and forced gameplay parts impact the experience.

    • “The story is deeper than your average igavania, and the story and world both play around with alchemy, to the extent that one puzzle requires you to know what the atomic number of different elements is.”
    • “Toziuha Night: Order of the Alchemists is a sequel to the first game Toziuha Night: Dracula's Revenge where the story revolves around Xandria, an iron alchemist who sets out on a massive and emotional journey full of hurdles to seek revenge for her nana!”
    • “The story's hero is Xandria, a member of the ancient alchemical order who is assigned to a village that appears to have been invaded by demonic forces.”
    • “After much difficulty, I finally defeated him, only to find him endlessly self-immolating—no storyline, no proper death animation.”
    • “The ugly: there is a part in this that requires you to play a certain instrument guitar hero/rock band style to progress in the story (seriously fudge that part)!”
    • “[*]The forced story segment where the main character loses their weapon and must sneak past enemies is miserable.”
  • gameplay

    23 mentions Positive Neutral Negative
    43% positive mentions, 44% neutral mentions, 13% negative mentions

    The gameplay is praised for its smooth controls, rewarding exploration, and strong core mechanics reminiscent of classic Castlevania titles, with diverse enemies and abilities adding depth. However, some mechanics like the wall jump and certain controls feel stiff or poorly designed, and level design can be rough or lacking in innovation. Overall, it offers solid, engaging gameplay with room for mechanical refinement.

    • “Extremely well made game, solid story and character writing for a metroidvania, very rewarding map to explore, great difficulty and enemy variety. Gameplay itself and its physics are very smooth to control.”
    • “Strong moment-to-moment gameplay and core controls, with a collection of well-considered ability systems.”
    • “The gameplay responds well, the graphics are really nice overall and there's already plenty of content for you to look for here.”
    • “In other words, these are "reasonable enemies," but their mechanics are incredibly "unreasonable."”
    • “The wall jump is easily the worst designed mechanic.”
    • “The wall slide / climb mechanic is also a bit wonky.”
  • grinding

    14 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding is a necessary but somewhat tedious part of the game, especially early on when enemies are tough and progression can stall without investing significant time leveling up and farming currency or materials. While not excessive by genre standards, the grind for equipment, crafting, and unlocking fast travel can feel repetitive and slows pacing, with some challenging segments demanding substantial grinding. Players who enjoy difficult, exploration-heavy, and grind-involved gameplay will appreciate it, but those averse to repetitive farming or high difficulty may find it off-putting.

    • “Early on, I was directed to a train area where my attacks barely hurt the enemies, only to be sent to a desert where my weapon was so weak I could not damage an enemy guarding a critical progression item, making progression impossible without dedicating half an hour to grinding out a ton of money to buy the best items in the shop.”
    • “Enemies didn't have a gimmick or equipment drop, so farming felt a little boring just getting the same materials over and over again.”
    • “It's pretty rough in the beginning past the prologue; you are very weak and will need to spend time grinding to avoid getting one shot, although this may have been improved in a recent patch.”
  • music

    13 mentions Positive Neutral Negative
    62% positive mentions, 30% neutral mentions, 8% negative mentions

    The music is widely praised for its quality, variety, and strong homage to the Castlevania DS era, offering eerie and energetic tracks that enhance the nostalgic atmosphere. The soundtrack is considered well-composed, fitting the game's genre and narrative, and adds a special touch to exploration. Overall, the music significantly contributes to the game's enjoyable and classic feel.

    • “As a side note, the soundtrack was a bop after bop, and the animation/art was glorious for the nostalgia of the Igavania era.”
    • “The soundtracks are pretty awesome and really well composed; the game offers many to listen to while running around the map, adding a special touch for those who played the Castlevania games.”
    • “The content is on point, the music is great and fits the narrative, with plenty of spells and items encouraging exploration like the GBA/DS era of Igavanias.”
  • graphics

    11 mentions Positive Neutral Negative
    55% positive mentions, 18% neutral mentions, 27% negative mentions

    The graphics evoke a nostalgic Castlevania and DS-era aesthetic with charming pixel art and varied environments, though some users find the mix of pixel and modern styles jarring and inconsistent. While many appreciate the gothic, anime-inspired artwork and appealing visuals, others feel the overall presentation can be unpolished or less polished compared to classic side-scrollers.

    • “Graphics look great and the game has a ton of charm with a traditional Castlevania aesthetic, for the most part.”
    • “Graphics and a lot of the gameplay is a love letter to the DS era Castlevania games (especially Order of Ecclesia).”
    • “The gameplay responds well, the graphics are really nice overall and there's already plenty of content for you to look for here.”
    • “My only real complaint is the graphical style mixing, as it's jarring and detracts from the vibe pretty heavily.”
    • “Hm, I don't want to sound unfair, maybe I played too many metroidvanias (and games in general, for that matter) - it has potential but feels unpolished; kind of hodgepodge bag of almost random elements. I don't really like pixel art being mixed up with 'smooth' and modern looking graphics.”
    • “All in all this is the worst side scroller metroidvania I've ever played in my life, bland lackluster graphics that even Castlevania on PlayStation 1 has better polish.”
  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game successfully creates a dark fantasy atmosphere through its mix of European towns, swamps, and cathedral-like architecture, delivering a visually striking and immersive experience. However, some players feel that the pacing can be frustrating, affecting overall enjoyment.

    • “The blend of European towns, swamps, and cathedral-like architecture nails the dark fantasy atmosphere.”
    • “It’s a beautiful, atmospheric game that forgets to respect the player’s time.”
  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's stability experienced some initial issues with glitches, but these have since been patched. Overall, the game runs smoothly now, allowing players to enjoy multiple playthroughs without stability concerns.

  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor aspect is lighthearted and playful, with users enjoying amusing references such as equipping swimsuit gear as a fun alternative to powerful caster items. This adds a charming and entertaining touch to the game experience.

  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a deeply emotional narrative centered on Xandria, an iron alchemist driven by a heartfelt quest for revenge on behalf of her grandmother. Players experience a compelling journey filled with significant challenges that evoke strong emotional engagement.

    • “Toziuha Night: Order of the Alchemists is a sequel to the first game Toziuha Night: Dracula's Revenge, where the story revolves around Xandria, an iron alchemist who sets out on a massive and emotional journey full of hurdles to seek revenge for her nana.”
  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's replayability is negatively impacted, as it conflicts with the core design and significantly diminishes the desire to play again.

    • “It doesn’t fit the game’s core design and single-handedly ruins replay value.”
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Play Times

7h Median play time
7h Average play time
7-7h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Toziuha Night: Order of the Alchemists is a role playing game with fantasy, anime, medieval, historical and others themes. Common tags for Toziuha Night: Order of the Alchemists include gothic, indie, trading, exploration, pixel graphics and others.

Toziuha Night: Order of the Alchemists is available on PC, Mac OS, Phone, Steam Deck and others.

On average players spend around 7 hours playing Toziuha Night: Order of the Alchemists.

Toziuha Night: Order of the Alchemists was released on October 7, 2024.

Toziuha Night: Order of the Alchemists was developed by Danny Garay.

Toziuha Night: Order of the Alchemists has received positive reviews from players. Most players liked Toziuha Night: Order of the Alchemists for its story but disliked it for its grinding.

Toziuha Night: Order of the Alchemists is a single player game.

Similar games include Toziuha Night: Dracula's Revenge, Dragon Marked For Death, Chasm, The Devil Within: Satgat, Heretical and others.