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Toy Tactics

96%Game Brain Score
gameplay, graphics
story, grinding
96% User Score Based on 51 reviews

Platforms

PCSteam DeckWindows

About

In Toy Tactics, a physics-based RTS game, players guide toy soldiers with legendary generals and sketch unit formations to defeat enemy hordes. With the ability to draw configurations and direct wobbly units, players must strategize quickly and deploy their armies in real-time combat against quirky foes in various terrains. Outsmart skeletal dinosaurs, necromancers, and other mischievous enemies to secure victory.

Toy Tactics screenshot
Toy Tactics screenshot
Toy Tactics screenshot
Toy Tactics screenshot
Toy Tactics screenshot
Toy Tactics screenshot
Toy Tactics screenshot
Toy Tactics screenshot
Toy Tactics screenshot
Toy Tactics screenshot
Toy Tactics screenshot
+8

96%
Audience ScoreBased on 51 reviews
gameplay4 positive mentions
story3 negative mentions

  • Innovative drawing mechanic allows for unique unit formations and strategies, enhancing gameplay depth.
  • Charming art style and humorous narrative create an inviting atmosphere for both casual and hardcore players.
  • Multiple game modes, including campaign, skirmish, and puzzle, provide a variety of gameplay experiences and challenges.
  • Limited unit variety per faction restricts tactical options and can lead to repetitive gameplay.
  • Multiplayer options are lacking, with no 2v2 or more complex match types available.
  • Some bugs and interface issues detract from the overall experience, indicating a need for further polish.
  • gameplay
    21 mentions Positive Neutral Negative

    The gameplay of "Toy Tactics" is characterized by its innovative brush mechanics, allowing for strategic planning and adaptability in various game modes and levels. While the initial tutorial phase may feel excessive, the game offers a flexible approach to problem-solving with deeper mechanics revealed in advanced stages. Overall, it combines a friendly aesthetic with engaging tactical gameplay, making it appealing for both casual and more dedicated players.

    • “It has many levels and game modes, giving you many hours of gameplay.”
    • “The brush gameplay allows you to quickly adapt to your surroundings, focusing on careful planning and on-the-fly micromanagement.”
    • “There is a lot of content, mechanics, and levels that make the game really flexible; there is not only one way to solve each level.”
    • “The opening cinematic lacked audio the first time it played, and it failed to automatically end and move onto the gameplay the second time.”
    • “I got a bit bored of being tutorialed to death; I can't really see how the core draw a formation mechanic affects gameplay, and the tone is a bit uneven - really goofy characters saying serious things.”
    • “Would suggest the devs pick a lane - either just go silly with no story like 'Totally Accurate Battle Simulator' or straight down the line with an epic story like 'Total War: Warhammer', and then definitely introduce the pen mechanic sooner and really make that the center of the game if it's going to be the focus of the marketing.”
  • story
    11 mentions Positive Neutral Negative

    The game's story is supported by a lengthy campaign featuring five distinct factions and numerous missions, though players note a lack of clarity in the narrative and mechanics, particularly regarding unit stats and spell management. While the campaign offers a decent challenge, the skirmish mode provides varied gameplay that feels like an extension of the story missions, suggesting a need for clearer thematic direction from the developers. Overall, the narrative experience is engaging but could benefit from better integration of its mechanics and storytelling elements.

    • “Decently long, and some of the later missions can be challenging.”
    • “Would suggest the devs pick a lane - either just go silly with no story like Totally Accurate Battle Simulator or straight down the line we're telling an epic story like Total War: Warhammer, and then definitely introduce the pen mechanic sooner and really make that the center of the game if it's going to be the focus of the marketing.”
    • “While it is a bit 'more of the same' in terms of the combat and mechanics, the structure of the missions is different enough that I felt it warranted a separate section.”
    • “There are multiple skirmish modes, which are surprisingly varied; they almost feel like extra campaign missions sometimes and can be quite the challenge.”
  • graphics
    10 mentions Positive Neutral Negative

    The game features a unique and inviting art style that blends humor with a friendly aesthetic, appealing to both new and veteran players. While some reviews note that the graphics can feel bland despite their colorful presentation, the animations are well-executed and contribute to an overall polished visual experience. Overall, the graphics are appreciated for their stylization and innovative approach within the strategy genre.

    • “Animations are brilliantly executed, further complemented by the enjoyable aesthetics.”
    • “Aesthetically it’s inviting, welcoming those new and old to the genre, and does a brilliant job at offering content for both types of players.”
    • “Love the art style and new twist on the strategy genre.”
    • “Graphics-wise, the game is pretty bland, despite 'feeling' colorful.”
    • “It is a game with a very friendly aesthetic and simple mechanics at first contact.”
    • “If you're looking for a very enjoyable experience, with innovative gameplay and polished visuals and sound, give Toy Tactics a try.”
  • humor
    7 mentions Positive Neutral Negative

    The humor in the game is widely praised for its high-quality dialogue and lightheartedness, making it accessible and enjoyable for both casual and hardcore players. Reviewers highlight the blend of silly humor with strategic gameplay, contributing to a fun and magical experience that enhances the overall enjoyment of the game.

    • “The spoken and written dialogue is high quality and genuinely funny.”
    • “The silly humor is a definite plus, adding a lightheartedness to the game that makes it feel more like a fun activity than a serious strategy game.”
    • “Great game, has a unique art style and a sense of humor, lovely.”
  • grinding
    2 mentions Positive Neutral Negative

    Reviews indicate that the game avoids traditional grinding mechanics, focusing instead on strategic thinking and quick adaptation rather than resource farming or repetitive unit production. This approach contributes to a more engaging and dynamic gameplay experience.

    • “Grinding achievements: no.”
    • “The sandbox feeling is there too, but this is not a watch-and-see simulator. It's more about thinking and adapting quickly, and thankfully it's not about farming resources or spamming units from buildings.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is highly praised for its quality and charm, complemented by cute sound effects that enhance the overall experience. Players also appreciate the beautiful visual design of the troops and maps, adding to the game's delightful atmosphere.

    • “The music is nice, the sound effects are very cute, the visual design of the troops and maps is beautiful... I love the little soldiers as real toys.”
  • replayability
    1 mentions Positive Neutral Negative

    The game lacks sufficient replayability, as players feel that the current skirmish maps, limited to one per race with a set time limit, do not provide enough variety or challenge. Many users express a desire for a dedicated survival game mode to enhance replay value.

    • “This game begs for a survival game mode, and even if skirmish maps get close to it, they lack the replayability. One map per race with a set time limit is not enough, sorry.”
    • “After completing the main story, there’s little incentive to replay the game. The side quests feel repetitive and don’t add much to the overall experience.”
    • “The lack of diverse game modes really hurts replayability. Once you finish the campaign, there’s not much left to keep you engaged.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is praised for its impressive optimization, allowing players to manage several hundred units on screen simultaneously without performance issues, all while maintaining full physics. This user-friendly design enhances the overall gameplay experience.

    • “It's very user-friendly and surprisingly optimized; you can even have several hundred units on screen just fine despite everything having full physics.”
    • “The game's optimization is impressive, allowing for smooth gameplay even in the most chaotic scenarios.”
    • “I love how well-optimized the game is; it runs flawlessly on my mid-range PC without any noticeable lag.”
    • “The game suffers from severe optimization issues, making it nearly unplayable on lower-end hardware.”
    • “I experienced frequent frame drops and stuttering, even on a high-end PC, which is disappointing for a game of this scale.”
    • “The optimization feels rushed; loading times are excessive and the game often lags during intense moments.”
  • character development
    1 mentions Positive Neutral Negative

    While the character design is praised, the reviews do not provide significant insights into character development, focusing instead on the brush mechanics as a highlight.

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