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Town of Night

39%Game Brain Score
atmosphere
story, graphics
39% User Score Based on 64 reviews

Platforms

PCWindows

About

In "Town of Night," a first-person dungeon crawler, players join Corr Algrimm, a self-proclaimed hero and sword fighter, in exploring a town that thrives on dungeon and monster hunting tourism. With a party of up to six recruitable heroes, players will delve into dungeons, battle monsters, level up, and loot, all while creating their own maps with ink and paper. The game promises a 5-10 hour campaign with first-person dungeon crawling action inspired by titles like Shining in the Darkness, Etrian Odyssey, Diablo, and Wizardry.

39%
Audience ScoreBased on 64 reviews
atmosphere2 positive mentions
story4 negative mentions

  • The game features a unique visual style and atmosphere that some players find appealing.
  • It offers an interesting blend of gameplay mechanics, including a mix of top-down and first-person perspectives.
  • Some players appreciate the nostalgic feel of the game, reminiscent of classic RPGs, and find it enjoyable despite its flaws.
  • The game lacks a coherent story and guidance, leaving players confused about objectives and progression.
  • Combat mechanics are repetitive and unbalanced, leading to tedious gameplay experiences.
  • Many players report technical issues, such as poor controls, optimization problems, and a lack of essential features like quest logs.
  • story
    23 mentions Positive Neutral Negative

    The game's story is widely criticized for being nearly non-existent, with players noting a lack of plot development, character depth, and guidance on objectives. Many reviewers express frustration over the absence of quest logs and meaningful narrative elements, leading to a repetitive gameplay experience focused primarily on combat rather than storytelling. Overall, the consensus is that the game requires significant improvements in its narrative structure to enhance player engagement.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “Well, I know there is a spin-off to Town of Night in development. Please add some puzzles, a bit more story, and more hints for players, and it will be a decent game for lonely nights.”
    • “If this game had voiced characters and slightly better combat graphics, along with an actual plot (there doesn't seem to be one yet), I'd easily pay $10-20 for it with no regrets.”
    • “The plot is nearly non-existent and the characters lack any connective tissue to build a story around.”
    • “There’s no story.”
    • “Calling this an 'RPG' is very generous; I say this as there is no story to this game, there is simply progression of going to a dungeon, clearing it, repeat.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics in the game are generally well-received, featuring nice visuals and a solid art style, including 3D elements that contribute to an atmospheric experience. However, some users note a lack of polish, with unoptimized graphics and a messy title screen detracting from the overall presentation. While the visuals are commendable, improvements in character design and combat graphics could enhance the experience further.

    • “Great graphics and music.”
    • “Both have unique graphics and have a good atmospheric feel to them.”
    • “The fighting system is fine and the art style too.”
    • “The game lacks polish; the title screen is kind of a mess, and some of the graphics don't seem to be optimized.”
    • “If this game had voiced characters and slightly better combat graphics, along with an actual plot (there doesn't seem to be one yet), I'd easily pay $10-20 for it with no regrets.”
    • “The visuals and sound aren’t the most vibrant, but it’s still a well-crafted experience.”
  • gameplay
    6 mentions Positive Neutral Negative

    Gameplay is marked by a lack of tutorials or explanations for mechanics, leading to a potentially frustrating experience, especially with combat that can feel tiresome. While the addition of a first-person option offers a fresh perspective, it doesn't fully address the underlying gameplay issues. Despite these drawbacks, many players find the gameplay strangely addictive, though some may lose interest after a few hours.

    • “Gameplay is strangely addictive.”
    • “However, after 4 hours of actual gameplay, I had enough and see myself completing this game.”
    • “The first person option for a typically top-down RPG is a neat addition, but doesn't resolve the basic gameplay issues.”
    • “There is no tutorial or explanation about the game mechanics.”
    • “The JRPG combat mechanics are pretty tiresome unless done really well.”
    • “The first-person option for a typically top-down RPG is a neat addition, but it doesn't resolve the basic gameplay issues.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is generally well-received, providing a relaxing experience that enhances the overall atmosphere, despite the game being low-budget and utilizing stock assets. While some reviewers note its tech demo feel due to the use of Smile Game Builder resources, the music still stands out positively.

    • “Great graphics and music.”
    • “This game is produced in Smile Game Builder, and it uses mostly stock assets and music from what I've seen of Smile Game Builder, so it feels kind of like a tech demo for the software. I do not think the developer is affiliated with the producers of that software, however.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “I really dig the music even though it's a low-priced, low-budget game.”
  • grinding
    2 mentions Positive Neutral Negative

    Players note that while grinding can be tedious initially, it often leads to a more rewarding experience as the game progresses. Some express a desire for more diverse locations, but many feel the game offers good value for its price, particularly in terms of card farming opportunities.

    • “After a bit of grinding and perseverance, I guess it gets better later on. It's a good idea; I just wish there were more locations, but you get what you pay for - worth its price.”
    • “Two words: card farming.”
  • atmosphere
    2 mentions Positive Neutral Negative

    Reviewers highlight that the first-person perspective enhances the immersive atmosphere while exploring dungeons, complemented by unique graphics that contribute to a strong overall ambiance.

    • “Furthermore, the visual effect of being able to see in first person while exploring a dungeon greatly enhanced the atmosphere of my surroundings.”
    • “Both have unique graphics and create a strong atmospheric feel.”
    • “Furthermore, the visual effect of being able to see in first person when exploring a dungeon helped enhance the atmosphere of what was around my character.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization has been criticized for poor controls and a lack of polish, with users noting a messy title screen and unoptimized graphics. Overall, the experience is marred by these technical shortcomings.

    • “Horrible controls and optimization.”
    • “The game lacks polish; the title screen is kind of a mess, and some of the graphics don't seem to be optimized.”
  • character development
    2 mentions Positive Neutral Negative

    The reviews indicate that while the character designs are appealing, they rely heavily on stock assets, resulting in a significant lack of character development throughout the game.

    • “The character designs are cute, but once again, they rely on stock assets.”
    • “There is a complete lack of any character development in any of the characters at all.”

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