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Tower of Eglathia

Tower of Eglathia Game Cover
38%Game Brain Score
graphics
gameplay, music
62% User Score Based on 13 reviews

Platforms

PCWindows
Tower of Eglathia Game Cover

About

Tower of Eglathia is a single player role playing game. It was developed by Lord Eglathia and was released on April 6, 2015. It received mostly positive reviews from players.

"Tower of Eglathia" is a rogue-like fantasy adventure game based on the book "Eglathia." As a lone adventurer, you can choose your background and reason for entering the tower, then battle over 40 unique monsters and discover magical items across 20 tower levels. Your goal is to uncover the tower's mystery before anyone else.

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62%
Audience ScoreBased on 13 reviews
graphics2 positive mentions
gameplay3 negative mentions

  • Tower of Eglathia offers a rewarding and strategic turn-based combat system that emphasizes positioning and resource management.
  • The game's procedural generation ensures high replayability, with each run providing a unique experience through varied layouts, enemy placements, and loot.
  • Character progression through distinct skill trees allows for diverse playstyles, encouraging experimentation and adaptation to the challenges of the tower.
  • The game suffers from a lack of polish, with an interface that feels clunky and outdated, including issues like separate windows for menus and slow loading times.
  • Visual and audio presentation is entry-level, with minimal sound assets and graphics that may not appeal to players seeking modern aesthetics.
  • Balance issues exist, as certain builds or item combinations can lead to smoother gameplay paths, while bugs and rough edges detract from the overall experience.
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay of "Tower of Eglathia" is a turn-based roguelike RPG that emphasizes classic dungeon-crawling elements and procedural generation, fostering engaging risk-versus-reward exploration. While its modest graphics align with its mechanical focus, the game’s appeal may vary based on players' appreciation for old-school design and its inherent challenges. Overall, it rewards thoughtful play and experimentation, though it faces stiff competition from more polished titles.

    • “Tower of Eglathia, developed by Lord Eglathia and published by Eglathia Games, is a compact yet ambition-driven roguelike RPG that draws heavily from classic dungeon-crawling traditions while embracing procedural structure and methodical, turn-based gameplay.”
    • “These mechanics introduce risk-versus-reward decisions that keep exploration engaging beyond simple combat encounters.”
    • “These limitations contribute to the game’s mixed reception, as enjoyment often depends on a player’s tolerance for old-school design sensibilities and mechanical roughness.”
    • “While the graphics may feel modest compared to modern RPGs, they suit the game’s mechanical focus and help maintain a consistent atmosphere of danger and mystery.”
    • “Its strength lies in how it encourages thoughtful play, experimentation, and gradual mastery, rewarding players who take the time to understand its mechanics and accept failure as part of the journey.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is generally well-received when it plays, but it is infrequent and often overshadowed by sound effects that cannot be fully muted. Additionally, users have noted issues with voice acting cutting out, which detracts from the overall audio experience.

    • “The background music is nice.”
    • “The music is good when it plays, even though it hardly ever does.”
    • “You can't turn sound effects or music off; you can lower the volume, but you'll still be able to barely hear the game, which can be annoying.”
    • “The voice acting is less bad, but it keeps cutting out like the music does.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is effectively crafted through its focus on survival and experimentation, allowing players to create their own narratives while navigating a consistent sense of danger and mystery. Although the graphics are modest compared to modern RPGs, they complement the mechanical emphasis and enhance the overall immersive experience.

    • “The atmosphere is pretty good.”
    • “Rather than relying on cinematic storytelling or elaborate worldbuilding, the game anchors itself in atmosphere and systems, encouraging players to construct their own narrative through survival, experimentation, and repeated attempts at conquering the tower.”
    • “While the graphics may feel modest compared to modern RPGs, they suit the game’s mechanical focus and help maintain a consistent atmosphere of danger and mystery.”
  • story
    3 mentions Positive Neutral Negative

    The game's story is less about traditional narrative and more about player-driven experiences, focusing on atmosphere and systems that allow for personal storytelling through survival and experimentation. While some players appreciate the developer's effort in crafting the overall story and tutorials, it may not satisfy those looking for a strong, cinematic narrative.

    • “Rather than relying on cinematic storytelling or elaborate worldbuilding, the game anchors itself in atmosphere and systems, encouraging players to construct their own narrative through survival, experimentation, and repeated attempts at conquering the tower.”
    • “The developer has clearly put a lot of time and thought into this, as well as the tutorials and the overall story.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics of Tower of Eglathia feature a retro-inspired aesthetic that prioritizes clarity and functionality over modern visual flair. While they may appear modest compared to contemporary RPGs, they effectively support the game's mechanical focus and contribute to an atmosphere of danger and mystery, appealing primarily to players who value gameplay over graphical fidelity.

    • “Visually, Tower of Eglathia adopts a retro-inspired aesthetic that favors clarity and functionality over visual extravagance.”
    • “While the graphics may feel modest compared to modern RPGs, they suit the game’s mechanical focus and help maintain a consistent atmosphere of danger and mystery.”
  • replayability
    2 mentions Positive Neutral Negative

    The procedural design of "Tower of Eglathia" enhances its replayability by encouraging players to adapt their strategies rather than depend on memorization. This focus on systems and challenge positions the game as a robust roguelike RPG that values replayability as a core element.

    • “This procedural design is central to the game’s replayability, as it forces players to adapt their strategies rather than rely on memorization alone.”
    • “Ultimately, Tower of Eglathia stands as a focused and earnest roguelike RPG that prioritizes systems, challenge, and replayability over spectacle.”
  • stability
    1 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including numerous bugs and missing features, while the game engine is perceived as clunky and outdated.

    • “The game is buggy, lacks certain features, and the game engine itself feels clunky and archaic.”
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Frequently Asked Questions

Tower of Eglathia is a role playing game.

Tower of Eglathia is available on PC and Windows.

Tower of Eglathia was released on April 6, 2015.

Tower of Eglathia was developed by Lord Eglathia.

Tower of Eglathia has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Tower of Eglathia is a single player game.

Similar games include Moonring, Rogue Wizards, Heroes of Steel RPG, Stoneshard: Prologue, Zoria: Age of Shattering and others.