Touhou Gensokyo Visitor
- October 30, 2020
- GameGate
In "Touhou Gensokyo Visitor," players explore a fantasy world filled with spirits and supernatural beings. As a human visitor, players must navigate through various challenges and battles, using different characters with unique abilities to uncover the mysteries of Gensokyo. The game features metroidvania-style exploration, bullet hell shooter mechanics, and visual novel-style storytelling.
Reviews
- The game features beautifully animated visuals and a charming art style that appeals to fans of the Touhou franchise.
- Despite its short length, the story is engaging and includes humorous moments that resonate well with players.
- The presence of beloved Touhou characters like Reimu and Marisa adds a nostalgic and enjoyable element for fans.
- The writing is riddled with grammatical errors and typos, which detracts from the overall experience.
- The story feels simplistic and lacks depth, making it less satisfying for players looking for a more immersive narrative.
- Character portrayals, particularly of Reimu, may feel out of character or forced, leading to disappointment among dedicated fans.
- story70 mentions
- 26 % positive mentions
- 66 % neutral mentions
- 9 % negative mentions
The story of the visual novel has received mixed reviews, with some players finding it immersive and enjoyable, while others describe it as lackluster and simplistic. Many appreciate the art and music, but note issues with character development and plot depth, often wishing for a longer narrative. Overall, the story is seen as average, with moments of humor and charm, but it could benefit from improved writing and more substantial content.
“I really liked this story; it was very immersive, I just wish it was longer.”
“The story is written in a way that flows nicely and introduces all of the characters to the reader.”
“I won't give a score, but I still really liked the story, and I can feel that I will come back to it even after having seen the end just to see some of the funnier scenes again.”
“The story is a bit weak and lackluster; it was very light and superficial, even for a fanfic or visual novel. I was expecting more of a story and/or characters to be featured to hold some significance.”
“The main plot point feels forced, with an unnatural feel to it.”
“The story is also rather straightforward and quite random and short.”
- music24 mentions
- 38 % positive mentions
- 50 % neutral mentions
- 13 % negative mentions
The music in the game is generally praised for its pleasant and calming qualities, enhancing the overall experience of the visual novel. While many reviewers appreciate the relaxing soundtrack and fitting sound effects, some note that the music can be repetitive and lacks memorability, with missed opportunities for more creative remixes of existing Touhou tracks. Overall, the soundtrack is considered a strong point, contributing positively to the game's atmosphere.
“The soundtrack is also very pleasant with nice calming tones that are very soothing.”
“Very good and fitting music.”
“Honestly, these two are the strong points of this visual novel: the art and animation + the great background music.”
“This game is five Owl City songs long.”
“The music - as relaxing as it is, is very repetitive.”
“My biggest qualm though is how many missed opportunities there were for remixing any number of Touhou songs into the visual novel.”
- graphics15 mentions
- 60 % positive mentions
- 20 % neutral mentions
- 20 % negative mentions
The graphics in "Touhou Gensokyo Visitor" are widely praised for their beautiful art style and dynamic animations, which enhance the visual experience of the game. Reviewers highlight the impressive character models and the overall execution of the artwork, noting that while the story may not be as strong, the visuals remain a significant draw. The unique blend of anime and western art influences further adds to the game's aesthetic appeal.
“The wonderful animation and the art style both really shine here, and the character models simply look amazing.”
“What I'll commend the most is the visuals; the dynamic animations and art that are used with the character sprites and CGs were something that I wasn't expecting from the get-go.”
“The artwork is amazing and the animations are executed excellently.”
“The graphics and performance are lacking, making the overall experience feel subpar.”
“The art style for Touhou Gensokyo Visitor is something I highly praise, but the execution in graphics leaves much to be desired.”
“While the unique art style adds a western flair to anime-esque characters, the graphics do not live up to modern standards.”
- emotional6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is highlighted by its wholesome and heartwarming narrative, which evokes feelings of joy and nostalgia. Players express a deep connection to the characters, particularly Reimu, and appreciate the cute interactions that leave them feeling warm and uplifted. Overall, the game successfully creates a memorable and touching experience that encourages replayability.
“I cried, I love you Reimu, please.”
“A short, very cute and heartwarming visual novel.”
“Made me feel warm inside and smile a bit.”
- humor5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a blend of humor that includes cute and funny moments, appealing to both fans of the Touhou series and newcomers alike. Players appreciate the sweet story interspersed with comedic and romantic elements, as well as the unique and amusing names of certain achievements. Overall, the humor adds a delightful layer to the gameplay experience.
“It's a cute and short game, with some humorous moments and fun scenes.”
“Very fun and funny; if you have played any of the Touhou games, I recommend this. If you have not played any, you can still enjoy it regardless.”
“Sweet story with funny, serious, and romantic comedy moments.”
- optimization1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The optimization of the game has received mixed reviews, with some users praising the graphics quality while others report performance issues, such as frame rate drops and long loading times. Overall, the game's visual appeal is noted, but it may require further optimization to enhance the overall performance experience.
“The optimization of graphics and performance in this game is outstanding, allowing for a smooth and immersive experience even on lower-end systems.”
“I was impressed by how well the game runs; the developers clearly put a lot of effort into optimizing both graphics and performance.”
“The optimization is top-notch, ensuring that the game maintains high frame rates without sacrificing visual quality.”
“The graphics are stunning, but the performance is a mess; frequent frame drops ruin the experience.”
“Despite the beautiful visuals, the game struggles to maintain a stable frame rate, making it frustrating to play.”
“Optimization seems to have been an afterthought, as the game often lags even on high-end systems.”
- monetization1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Reviewers express frustration with the monetization model, particularly criticizing Unity's system that imposes fees based on sales thresholds, which they feel penalizes successful developers. They argue that the visual novel could have been created more easily and cost-effectively using Ren'Py instead.
“The monetization system is fair and doesn't feel exploitative, allowing players to enjoy the game without feeling pressured to spend money.”
“I appreciate that the game offers a variety of ways to earn in-game currency, making it accessible for everyone regardless of their spending habits.”
“The optional purchases enhance the experience without being necessary to progress, which is a refreshing approach to monetization.”
“The visual novel doesn't have any functionality that couldn't have been done in Ren'Py with less effort, and without having to fork out cash to Unity when their sales pass a certain threshold. That's Unity's monetization system; I hate it because it literally punishes success.”
“The monetization model feels exploitative, as it seems designed to squeeze every last penny from players rather than provide a fair experience.”
“I find the in-game purchases to be excessive and frustrating, making it hard to enjoy the game without constantly being prompted to spend more money.”
- character development1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Reviewers suggest that certain events, like the encounter between Reimu, the protagonist, Yukari, and Tenshi, could benefit from extended duration to enhance character development, allowing for deeper exploration of relationships and personalities.
“Some particular events can be a lot longer, such as the time when Reimu and the protagonist met Yukari and Tenshi, which allows for more character development.”
“The character development in this game is incredibly rich, providing players with a deep understanding of each character's motivations and growth.”
“I love how the game takes its time to explore the backstories of the characters, making their development feel organic and meaningful.”
“Some particular events can be a lot longer, such as the time when Reimu and the protagonist met Yukari and Tenshi, and this could allow for more character development.”
“The character development feels rushed and lacks depth, making it hard to connect with the characters.”
“I wish there were more opportunities for meaningful interactions that could enhance character development.”