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KARAKARA Game Cover

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KARAKARA is a single player action game with a erotic theme. It was developed by calme and was released on June 27, 2016. It received neutral reviews from critics and positive reviews from players.

"KARAKARA is a single-player Erotic Visual Novel game with an intriguing story, beautiful graphics, and a fantastic soundtrack. In a world on the brink of extinction, follow the lives of two people running a small diner, dealing with the harsh realities of their new world while trying to keep their customers fed. The game offers a wholesome story of survival and daily life in a desolate landscape."

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82%
Audience ScoreBased on 542 reviews
story137 positive mentions
gameplay3 negative mentions

  • The art and character designs are beautiful and expressive, enhancing the overall experience.
  • The voice acting is well done, adding depth to the characters and their interactions.
  • The story, while short, is heartwarming and focuses on themes of companionship and survival in a post-apocalyptic world.
  • The game is very short, typically taking only 2-4 hours to complete, which may leave players wanting more.
  • There are no choices or branching paths, making it a linear experience that lacks replay value.
  • Some plot points and character backstories feel underexplored, leading to a sense of unresolved narrative threads.
  • story
    428 mentions Positive Neutral Negative

    The story of "Karakara" follows Leon Laird and his cat-eared friend Lucia as they manage a diner in a post-apocalyptic world, focusing on their daily lives and relationships. While the narrative is characterized as heartwarming and charming, many reviewers note its brevity and lack of depth, with no branching paths or player choices, leading to a linear experience that some found unsatisfying. Despite its shortcomings, the game's art, music, and character interactions have been praised, making it a pleasant, albeit short, visual novel for fans of the genre.

    • “The story centers on Leon Laird, a young man who runs a small diner with his childhood friend Lucia, a cat-eared hybrid whose calm and composed personality helps balance Leon’s more reserved nature.”
    • “For those who enjoy visual novels that focus on atmosphere, relationships, and subtle emotional beats, Karakara delivers a heartfelt and memorable story, even if it leaves you wishing there had been just a little more to explore.”
    • “The story is heartwarming and I really like how the setting is well-thought-out and could be expanded into a more excellent read.”
    • “There are no branching paths, player choices, or multiple endings—the story progresses at its own pace, which places the spotlight on the writing and character interactions.”
    • “Just a simple story, three scenes of censored sex and the game is finished.”
    • “You won't find a deep backstory, you won't find much replayability since the story's always the same and you won't get any possibility to change your character's destiny.”
  • music
    112 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many players praising its ability to complement the atmosphere and enhance emotional moments, often likening it to the soundtracks of Studio Ghibli films. However, some find the soundtrack unimpressive or generic, noting a lack of variety and memorable pieces. Overall, while the music is generally described as soothing and fitting, opinions vary on its standout quality, with some players expressing a desire for more engaging compositions.

    • “The soundtrack complements the setting, layering soft ambient tracks with more emotional pieces that elevate key story moments.”
    • “The music flows nicely and is easy to listen to.”
    • “The soundtrack is lovely and well fitting, and the story is well written and translated.”
    • “The music doesn't appeal to me personally, but for anyone who likes it, this is a nice free alternative to paid soundtrack DLC.”
    • “No choices, no routes, very generic art and elevator music.”
    • “The art and music are generic and there is little of it.”
  • graphics
    77 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their beautiful and detailed artwork, featuring a charming art style reminiscent of classic visual novels. Players appreciate the expressive character designs and vibrant backgrounds, which effectively complement the game's atmosphere and narrative. While some reviewers note that the visuals may not be as high-tech as other titles, the overall aesthetic is considered delightful and well-suited to the story.

    • “Character artwork by p19 is detailed and expressive, with soft pastel tones and lively designs that contrast the harsh desert setting.”
    • “The visuals are fantastic, and although perhaps not as high tech as the stuff you see in games like Nekopara, the art style suits the story perfectly and just explodes with charm and cuteness.”
    • “The artwork is just beautiful and the story was enjoyable and relatable.”
    • “Visuals may be pretty, but the plot does not make up for it.”
    • “Apart from this though, everything's really great - including the character sprites and so on, if you don't take into account the fact that the graphics are a little bit made too much in the same style.”
    • “This is mildly more forgivable here with the desolate setting than in many other visual novels where the text describes a crowded scene, but the graphics show an empty one, but there are still a few scenes where a number of 'extras' off in the distance would have been appropriate.”
  • emotional
    44 mentions Positive Neutral Negative

    The emotional aspect of "karakara" is characterized by its heartwarming and wholesome narrative, set against a post-apocalyptic backdrop. Players appreciate the game's ability to evoke feelings of companionship and nostalgia through its engaging characters and touching moments, despite its short length and limited replay value. The soundtrack enhances the emotional experience, making it a memorable journey for fans of intimate, character-driven visual novels.

    • “The soundtrack complements the setting, layering soft ambient tracks with more emotional pieces that elevate key story moments.”
    • “It succeeds at creating a believable sense of companionship in a world that could otherwise feel hopeless, and it uses its characters to carry emotional weight in a way that resonates with fans of intimate, character-driven visual novels.”
    • “Karakara made me feel satisfied, and that feeling is what I honestly think every story in visual novels should fulfill.”
    • “The story feels dull and serves merely as a backdrop for the sexual content, which is disappointing, especially since the Steam version is censored.”
    • “I found the emotional depth lacking; it seemed more focused on shock value than genuine storytelling.”
    • “The characters didn't resonate with me at all, making it hard to feel any emotional connection throughout the game.”
  • humor
    21 mentions Positive Neutral Negative

    The humor in the game is characterized by lighthearted dialogue, cute and quirky characters, and a blend of warmth and sarcasm that keeps players engaged. Many reviews highlight the voice acting and character personalities as key elements that enhance the comedic experience, making the story enjoyable despite its simplicity. Overall, the game offers a charming mix of funny moments and heartwarming themes, appealing to those who appreciate a light and entertaining narrative.

    • “Voice acting breathes life into the main cast, with subtle performances that highlight humor, warmth, and moments of vulnerability.”
    • “The characters are really cute and funny, which made it worthwhile, and they all have their own personality to give you a reason to like them even more.”
    • “The humorous dialogue gave me a lot of chuckles, and the artwork is great!”
  • character development
    17 mentions Positive Neutral Negative

    Character development in the game receives mixed reviews, with some players appreciating the depth and emotional connection to the characters, while others find it limited or rushed, particularly due to the short story length. The character designs are frequently praised for their uniqueness and beauty, contributing positively to the overall experience, even if the narrative itself may not be memorable for all players. Overall, while there are standout moments of character growth, the execution varies significantly among different players' experiences.

    • “For a kinetic novel, this is really good with the story and character development.”
    • “The three characters work pretty well with each other and there's some nice character development in there, even if it is a little rushed at the start.”
    • “There's great character development, and you really do feel for the characters here.”
    • “If I am to be blatantly honest, I don't remember much about the story, or any of the character development whatsoever.”
    • “Boring and slow story, really not interesting; to top it off, we have unappealing character designs and cringy love scenes.”
    • “There's only a bit of character development since the story is short.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay of Karakara is primarily focused on advancing the story by pressing the "enter" button, with no choices or branching paths, categorizing it more as a kinetic novel than a traditional game. While some players appreciate the solid execution and beautiful backgrounds, others criticize the lack of interactivity and short playtime, resulting in mixed reviews regarding its overall gameplay experience.

    • “Karakara is a visual novel with solid gameplay; you simply press the 'enter' button to read, and the game continues. The backgrounds are epic, and the overall experience is highly recommended.”
    • “Karakara is quite a lightwarming novel that I've read up until now, despite having less than 4 hours of gameplay.”
    • “On Steam, Karakara should really be tagged as a 'kinetic novel'; it has no choices, story branches, or any sort of gameplay beyond simply clicking to advance to the next piece of the story.”
    • “Length of gameplay is rather short.”
    • “Visual novels — games which are essentially watching anime at your own pace, with little to no actual gameplay — are often a difficult genre to do well.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is a standout feature, enhanced by its appealing art and audio design, which creates a relaxing and emotionally resonant experience. While the soundtrack has its highlights, it is generally considered inconsistent, with some tracks being memorable while others fade into the background. Overall, the visual novel successfully evokes a heartfelt ambiance, making it enjoyable for fans of atmospheric storytelling.

    • “For those who enjoy visual novels that focus on atmosphere, relationships, and subtle emotional beats, Karakara delivers a heartfelt and memorable story, even if it leaves you wishing there had been just a little more to explore.”
    • “So, all in all, this is a very good visual novel talking about romance in a relaxing atmosphere, with soothing ambient music and awesome artworks and backgrounds.”
    • “The soundtrack is also unimpressive, failing to create the proper atmosphere.”
    • “The game is presented with a strong emphasis on atmosphere, and much of its appeal comes from its art and audio design.”
  • replayability
    6 mentions Positive Neutral Negative

    The game has minimal replayability, primarily offering a one-time experience with no choices or alternate routes, leading to a uniform story each playthrough. While it may leave a lasting emotional impact, players are unlikely to find value in revisiting it, as the lack of branching narratives and character development significantly limits replay options.

    • “With no replay value beyond revisiting favorite scenes, the game is best treated as a one-time journey, though one that leaves a strong visual and emotional impression.”
    • “Anyways, it definitely lacks replayability - there is not a single choice to make during the whole novel, and most of all it's short.”
    • “You won't find a deep backstory, you won't find much replayability since the story's always the same and you won't get any possibility to change your character's destiny.”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization of voice acting in the game is praised for its ability to enhance character depth, showcasing subtle performances that effectively convey humor, warmth, and vulnerability.

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60%Critics’ scoreBased on 1 critic reviews
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5h Median play time
4h Average play time
3-6h Spent by most gamers
*Based on 7 analyzed playthroughs
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Frequently Asked Questions

KARAKARA is a action game with erotic theme.

KARAKARA is available on PC and Windows.

On average players spend around 4 hours playing KARAKARA.

KARAKARA was released on June 27, 2016.

KARAKARA was developed by calme.

KARAKARA has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its story but disliked it for its gameplay.

KARAKARA is a single player game.

Similar games include Wolf Tails, Fox Hime Zero, NEKOPARA Vol. 1, If My Heart Had Wings, Sounds of Her Love and others.