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Total War Battles: KINGDOM

45%Game Brain Score
gameplay, graphics
monetization, grinding
45% User Score Based on 1,914 reviews

Platforms

iPhoneiPhoneMac OSMac OSPCPCPhonePhoneWindowsWindowsAndroidAndroidMobile PlatformMobile PlatformTabletTabletiPadiPad

About

"Total War Battles: KINGDOM" is a free-to-play real-time strategy game. Players build and manage their own medieval kingdom, collect resources, engage in battles, and form alliances with other players. The game features a persistent world that continues to evolve even when the player is offline. However, microtransactions are present, allowing players to progress faster by purchasing in-game items.

Total War Battles: KINGDOM screenshot
Total War Battles: KINGDOM screenshot
Total War Battles: KINGDOM screenshot
Total War Battles: KINGDOM screenshot
Total War Battles: KINGDOM screenshot
Total War Battles: KINGDOM screenshot
Total War Battles: KINGDOM screenshot
Total War Battles: KINGDOM screenshot
Total War Battles: KINGDOM screenshot
Total War Battles: KINGDOM screenshot
Total War Battles: KINGDOM screenshot
+16

45%
Audience ScoreBased on 1,914 reviews
gameplay42 positive mentions
monetization20 negative mentions

  • The game features enjoyable semi-automated real-time battles that can be engaging once players understand the mechanics.
  • The graphics are visually appealing, providing a nice aesthetic for a mobile strategy game.
  • The kingdom-building aspect allows for creative terraforming and resource management, making it interesting for players who enjoy city-building games.
  • The game has a heavy pay-to-win focus, making it difficult for free players to progress without spending real money.
  • Resource gathering and building times are excessively long, leading to a tedious gameplay experience.
  • The combat system lacks depth and strategy, often reducing battles to simple rock-paper-scissors mechanics with little player control.
  • gameplay
    179 mentions Positive Neutral Negative

    The gameplay of this title has received mixed reviews, with many players noting its departure from traditional Total War mechanics, leading to a simplified and often frustrating experience. While some appreciate the graphics and city-building elements, the heavy reliance on pay-to-win mechanics and time-based progression detracts from the overall enjoyment, making it feel more like a mobile game than a true strategy title. Overall, the gameplay is seen as lacking depth and challenge, with many players expressing disappointment compared to previous entries in the franchise.

    • “I really love its style of gameplay; wish more games were like this.”
    • “The graphics are great, as is the gameplay.”
    • “Very good free watered down version of the total war series that helps you get the gameplay down of the larger paid for series.”
    • “This abomination takes everything that makes Total War great and replaces it with dumbed down grinding mechanics and pay to win.”
    • “The combat is complete trash, forcing you to face overpowered foes for minuscule rewards both in PvE and PvP, waiting for hours to complete projects/crafting/harvesting unless you want to shell out, and nonsensical game mechanics such as water flow and a deluded RPG system for which unit counters which unit.”
    • “The gameplay sucks; fighting battles is the sort of battle where you have 3 lines of units and they just walk forward.”
  • graphics
    128 mentions Positive Neutral Negative

    The graphics of "Total War Battles: Kingdom" receive mixed reviews, with many players praising the visuals as beautiful and well-polished, particularly for a free-to-play title. However, some users criticize the graphics as outdated or simplistic, comparing them unfavorably to older games. Overall, while the graphics are generally considered a strong point, they are often overshadowed by gameplay concerns and the game's monetization model.

    • “The graphics are great, as is the gameplay.”
    • “The graphics on Total War Battles: Kingdom are simply beautiful.”
    • “Players will stop to stare at their screen for hours, both in the city and battle screens, as they observe and fall in love with every graphic detail this game offers.”
    • “The graphics are pretty bad for today; they are similar to Age of Empires III, but the shaders are worse.”
    • “The graphics aren't great for PC, but it's clear they were shooting for a mobile audience here too.”
    • “The graphics look really simple and the audio is reused from earlier games.”
  • story
    74 mentions Positive Neutral Negative

    The game's story is described as lacking depth and originality, with many players feeling that it relies heavily on repetitive missions and a pay-to-win model. While some appreciate the colorful graphics and the potential for engaging gameplay, the scripted nature of the campaign and the slow progression detract from the overall experience. Overall, the narrative elements seem underdeveloped, leaving players wanting more substantial storytelling and character interaction.

    • “This game, I have to say, is leagues above all other 'base building and army vs army' mobile games, but there are some annoying limits, especially when it comes to the mission battles.”
    • “Otherwise, the game is fantastic, good graphics, and a really cool storyline if you like that kind of stuff (which I do).”
    • “Battles were fun, and I like the inclusion of missions, duels, and soon to be a campaign.”
    • “The missions are a total fix; they state that they are easy/challenging, but seriously, they just put in loads of units at third tier. If you raise your units' stats slightly, the game thinks you're now a pro and jacks up the difficulty, lowering the chance of getting any bonuses from missions you might be able to do.”
    • “The tutorial is long, and you can't really do much afterwards besides play some missions and wait for your taxes or wheat or buildings to come up (unless you spend gold). The fact that while gold speeds up everything, it costs so much makes me not want to play at all since this is basically pay to win.”
    • “Further, the scripted nature of the campaign is lacking in originality after the first few parts of the storyline, and then you realize that you have to follow their script and the very slow speed in which they force you to play.”
  • monetization
    63 mentions Positive Neutral Negative

    The monetization model of the game has been widely criticized as exploitative and a blatant cash grab, heavily relying on microtransactions that hinder gameplay progression and enjoyment. While some players acknowledge that it is possible to play without spending money, the overall sentiment is that the game is designed to encourage spending, making it feel tedious and frustrating. Many reviewers suggest that the game would be better off as a paid title without microtransactions, as the current model detracts significantly from the experience.

    • “It is a bit difficult to progress without the in-game purchases, but not impossible.”
    • “Well the game has microtransactions, but nothing new; you can acquire everything in the game with actual in-game resources without spending a single cent of real money, except for some cosmetics, but you need to be patient and manage your resources.”
    • “I enjoy what they were trying to do... the concept of the game is solid and shines brightly despite heavy monetization.”
    • “This is honestly one of the worst cash grabs on record. The only reason I have so many hours on it is because there was a glitch leaving the game running in the background while I was away for a week, but left my computer on. Not recommended.”
    • “Blatant cash grab with exploitative monetization schemes.”
    • “Unless you want to throw your money down a bottomless pit of microtransactions, then be prepared to have a long, slow, tedious, and unfairly balanced game.”
  • grinding
    48 mentions Positive Neutral Negative

    The grinding mechanics in this game are widely criticized for being tedious and time-consuming, often requiring players to either invest significant time or money to progress. Many reviews highlight the frustrating wait times for building and resource gathering, which detracts from the overall enjoyment and leads to a pay-to-win dynamic. While some players find the game addictive, the overwhelming consensus is that the grinding aspect is excessive and detracts from the core gameplay experience.

    • “You'll need a second life for grinding.”
    • “This abomination takes everything that makes Total War great and replaces it with dumbed down grinding mechanics and pay to win.”
    • “The art style is pleasant and I feel satisfied with the towns and cities I build, but because it requires microtransactions and/or waiting absurd amounts of time to get things done, it becomes annoying and tedious.”
    • “Basically the game is designed around making the building as tedious as possible to entice the player to spend real money to skip absurd waiting times.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is consistently praised for its quality and ability to enhance the overall experience, with many users highlighting its pleasantness and complementing visuals. While some reviews note that the music is one of the standout features amidst a mix of gameplay elements, it is generally described as fitting and enjoyable without being intrusive. Overall, the soundtrack contributes positively to the game's atmosphere and is well-received by players.

    • “The music and vibe that comes with it is great.”
    • “The only positive of this game are the music, sounds and the visuals of the strategic map.”
    • “The music is also really good, complementing the game without getting in the way.”
    • “The only positive of this game are the music, sounds, and the visuals of the strategic map.”
    • “I love the art style, and the music is passable.”
  • stability
    11 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with users reporting numerous bugs, glitches, and freezing issues, particularly during battles and essential gameplay features. While some players enjoy the core gameplay, the overall experience is marred by these persistent technical problems, leading to frustration and a sense of it being a "buggy mess." However, login functionality appears to be stable, which is a rare positive note amidst the complaints.

    • “The login process is smooth and free of bugs, which is a refreshing change from many beta games.”
    • “I appreciate the stability of the game; it rarely crashes and provides a seamless experience.”
    • “The game runs consistently well, making it easy to enjoy without interruptions.”
    • “So 5 hours in and the game freezes whenever I do a battle.”
    • “The game didn't work properly with features required to progress, full of glitches and bugs.”
    • “It's a buggy mess that will end up being a Farmville with soldiers.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in the game is described as a mix of unintentional comedy and absurdity, stemming from buggy mechanics and the ridiculousness of gameplay scenarios, such as poorly executed strategies and comical failures. While some players find the humor in the game's flaws and the absurdity of certain mechanics, others feel that the overall experience lacks genuine comedic value, leading to mixed reactions.

    • “It has no real strategy and the soldiers move so funny.”
    • “Side note: the flooding mechanic is balanced, but the fact that it's just so painful is funny at times; there's a picture of someone who flooded his whole realm too.”
    • “Seriously, I get it, even the pay-to-win traps piss me off, but damn, it's hilarious seeing someone fail miserably from being outmaneuvered and assuming heavily armored horses can withstand a wall of spears.”
    • “Why do you call this 'Total War'? I'm a big fan of Total War, but I must say this is not funny. Why would you let this game come to Steam?”
    • “How do players find this game funny? Add me because I got three friends, but it's not funny. Thank you :)”
  • replayability
    4 mentions Positive Neutral Negative

    Reviewers express significant disappointment in the replayability of recent strategy games, particularly criticizing the lack of engaging content and depth compared to older titles. Many feel that modern games fail to capture the same level of enjoyment and replay value as classics, suggesting that the potential for replayability is being squandered by developers. Overall, the consensus indicates a strong desire for more substantial and rewarding gameplay experiences.

    • “No matter how old, people are still playing big masterpieces about war, not cities. When you say this, you refer to large-scale army battles. Kingdom's (MTW2:K) is the franchise's biggest work, with only 4 DLCs. It's still more playable and even more enjoyable than Rome 2, and there's potential when you say... from the creators of this franchise.”
    • “Replay value: 0/10”
    • “I believe the game might be much more enjoyable on my tablet.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is notably inconsistent, with PC controls receiving praise for their quality, while mobile controls are criticized for being poorly optimized. Additionally, while resource management and building mechanics are well-executed, overall performance issues detract from the gameplay experience, leading to complaints about pay-to-win elements.

    • “Building castles and terraforming/resource optimization, however, is nice.”
    • “The controls on PC are good and very interesting, but on the phone they are horribly optimized.”
    • “Terrible optimization, terrible gameplay, and obviously pay-to-win (P2W).”
  • emotional
    2 mentions Positive Neutral Negative

    Users express frustration with the game's mechanics, noting that the emotional experience is marred by annoying gameplay elements, such as restrictive tile height differences and unresponsive controls. This has led to a negative emotional response, prompting some players to uninstall the game.

  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised, with users highlighting its nice and immersive environment that enhances the overall experience.

    • “1 - amazing environment/atmosphere”
    • “nice atmosphere.”

Buy Total War Battles: KINGDOM

11h Median play time
81h Average play time
7-24h Spent by most gamers
*Based on 17 analyzed playthroughs

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