- September 25, 2015
- Gaming Minds Studios
- 10h median play time
Grand Ages: Medieval
It’s not as balanced as its counterparts, but it’s still a really fun game.
Platforms
About
"Grand Ages: Medieval" is a large-scale, real-time empire simulation game that combines elements of trade, expansion, and exploration. Players must strategically found cities, manage resources, and defend their kingdom in a game world of over 20 million square kilometers. The game features 50 major technological advancements to research and utilize, as well as the production and trade of 20 different goods. This game is not a sequel to "Grand Ages: Rome" and offers a focus on economical domination.
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- Visually appealing with a large map and decent graphics.
- Engaging economic management and trade system that requires strategic thinking.
- Campaign mode serves as a helpful tutorial for new players.
- Combat mechanics are simplistic and lack depth, often resulting in tedious battles.
- Limited variety of resources and buildings, leading to repetitive gameplay.
- Diplomacy feels shallow and is primarily based on monetary bribes rather than meaningful interactions.
gameplay
138 mentions Positive Neutral NegativeThe gameplay of "Grand Ages: Medieval" is a mixed bag, with players noting its blend of city-building, trade, and military strategy, but often criticizing it for lacking depth and complexity. While the mechanics are accessible and the game offers a decent entry point for newcomers, many seasoned players find the gameplay repetitive and shallow, with limited engagement due to simplistic economic and combat systems. Overall, the game has potential but suffers from bugs and a lack of content, leading to a less rewarding experience for those seeking a more intricate strategy game.
“The campaign slowly introduces you to new mechanics, allowing you to gradually learn how to play one step at a time without getting frustrated or stuck.”
“Gameplay and pace of the cities is good.”
“It's actually really peaceful and enjoyable just to watch your (eventually) sprawling country to just 'live.'”
“While these mechanics are solid, they may feel somewhat shallow compared to more dedicated city-building or strategy games.”
“However, the lack of substantial diversity in gameplay mechanics and a somewhat linear progression may limit long-term engagement for some players.”
“The mechanics are too simple, combat doesn't add anything to the game, as it is automatic, diplomacy is very basic, the atmosphere doesn't feel medieval at all, and trade, which is the most developed component of the game, is extremely simple, and even automated.”
Grand Ages: Medieval Review
All in all, it's refreshing to see a title that focuses on trade and economics instead of battles and warfare. Grand Ages: Medieval shows assigning assets and constructing businesses can make for a compelling gameplay mechanic. With so few games in this genre available on the PS4, it fills the void adequately, providing an engaging experience that'll likely take up much of your time if you can get past the problems.
70%Grand Ages: Medieval Review – Empires Rise and Fall to the Beat of an Economic Drum
Does building a global trading empire sound like a good time to you? If so, then Grand Ages: Medieval may be worth a look.
60%Grand Ages: Medieval (PS4) Review
It’s not as balanced as its counterparts, but it’s still a really fun game.
80%