Torecower
- December 23, 2022
- Cuca
"Torecower is an arcade wave-based game where you build and upgrade turrets to defeat enemies. Each turret has unique attack behaviors based on its color, such as faster shooting or casting magic-bolts. With 12+ turrets, 4+ classes, and 20 waves of increasing difficulty, choose your upgrades wisely to strengthen your turrets and defeat the 4+ enemies with unique attributes."
Reviews
- Fun little game with a chill vibe and pleasant sounds.
- Has potential with the promise of future updates, including talents and new game+.
- Reminds players of SNKRX, offering enjoyable tower defense mechanics.
- Glaring bugs related to purchasing towers and talents lead to frustration and loss of resources.
- Game feels shallow and lacks replay value, with only 20 waves and limited content.
- Difficulty spikes can lead to sudden losses, making recovery impossible and causing frustration.
- graphics4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
The graphics of the game are highly praised for their unique pixelated style, drawing inspiration from the art of SNKRX. Players appreciate the fresh take on tower defense visuals, though some express a desire for more content to fully enjoy the aesthetic.
“I absolutely love the pixelated graphics!”
- gameplay2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The gameplay is characterized by a mix of engaging mechanics that evolve into chaotic bullet hell scenarios, creating a sense of madness as the game progresses.
“It's a game with mechanics that tend to turn into a bullet hell and madness simulation by the end.”
“It's just a game with mechanics and a tendency to turn into a bullet hell and madness simulator by the end.”
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players express disappointment in the game's current lack of replayability, feeling that it should have included features like 'talents' and 'new game+' at launch to encourage multiple playthroughs. Many believe that without these additions, there is little incentive to replay after completing the game once.
“The game should have been released with some sort of replay value added, because I feel like there is no reason to play again after winning once.”
“'Talents' and 'New Game+' are coming soon, but I think the game lacks replayability in its current state.”