Top Villain: Total Domination
- August 17, 2023
- Choice of Games
In "Top Villain: Total Domination," a 175,000-word interactive novel, you step into the shoes of a power-hungry villain, seeking to conquer the world and command a horde of henchmen. Along the way, you'll face off against godlike heroes, navigate complex relationships, and make decisions that affect your evil endeavors. With various customization options, including gender and sexuality, this text-based game puts your imagination to the test as you build your superweapon, attend villain conventions, and much more.
Reviews
- The game is fun, silly, and provides a light-hearted experience that doesn't take itself too seriously.
- It features amusing writing with plenty of humor, often evoking laughter and enjoyment.
- The game has a charming, campy vibe reminiscent of Saturday morning cartoons, making it entertaining despite its lack of depth.
- The game is very short, with a runtime of around 4 hours and limited replay value.
- Choices in the game often feel inconsequential, with little impact on the overall plot or character development.
- Some players found the humor to be hit or miss, with critiques on the writing being overly campy or lacking sincerity.
- humor8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized as amusing rather than laugh-out-loud funny, often eliciting sharp exhales rather than hearty laughs. It features a mix of adult swim-style references and Gen X humor, with a lighthearted tone that embraces randomness and pop culture callbacks. While the choices may not significantly impact the experience, the writing is well-crafted and contributes to an overall cute and entertaining atmosphere.
“Honestly, the whole thing has a very Adult Swim vibe, with Robot Chicken levels of Gen X humor.”
“This is a funny little title; most of the choices are built around getting you a chuckle.”
“Funny, short, doesn't take itself too seriously, a lot of callbacks to TV shows and popular culture here and there, goes off on some truly random tangents at times; choices didn't seem to matter all that much, you're basically along for the journey more than anything else.”
- story5 mentions
- 40 % positive mentions
- 40 % neutral mentions
- 20 % negative mentions
The story is described as amusing but criticized for its reliance on familiar themes and a lack of depth, with some players feeling it leans too heavily on "woke" elements. While the lighthearted universe allows for fun gameplay, many found the narrative lacking in meaningful choices and impact, leading to a sense of detachment from the story's progression. Overall, the experience is enjoyable but may not satisfy those seeking a more engaging or original storyline.
“Very fun game where the universe serves the story; the world is light, so you can have fun without having to think too much about the details.”
“I went out of my way to go counter to the story as much as I could, just picking the most amusing options more often than not to see what I could get away with. The stats didn't seem to impact much; for example, my doomsday weapon, the work-in-progress ray, never got past 36% completion but still managed to work just fine despite me never committing to what it was supposed to do.”
“You also have almost no real control over how the story goes.”
“An amusing enough story but too much woke content.”
“I went out of my way to go counter to the story as much as I could, just picking the most amusing options more often than not to see what I could get away with. The stats didn't seem to impact much; for example, my doomsday weapon, the work-in-progress ray, never got past 36% completion but still managed to work just fine despite me never committing to what it was supposed to do.”
“You also have almost no real control over how the story goes.”
- replayability1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The game offers limited replayability, but players feel it provides sufficient entertainment for its low price point of $4.
“Not a lot of replay value, but I got my $4 of entertainment.”