- August 8, 2014
- Hosted Games
Fatehaven
Platforms
About
"Fatehaven" is a single-player Role Playing game with an intriguing story and humor that will make you laugh. This 110,000-word interactive fantasy novel by Devon Connell offers combat, romance, and adventure, allowing you to master four elements and shape your fate with six possible endings. With three love interests, countless choices, and a variety of character builds to explore, Fatehaven offers a text-based, imagination-fueled experience not to be missed.

- The game features a nice story with interesting twists that keep players engaged.
- The writing style is witty and entertaining, with humorous character interactions that add to the experience.
- The game offers good replayability with different character choices and outcomes, making it enjoyable for multiple playthroughs.
- The choices in the game often feel inconsequential, leading to a lack of meaningful impact on the story.
- The ending is disappointing for many players, feeling abrupt and unsatisfying, which undermines the overall experience.
- The narrative can be confusing at times, particularly in distinguishing between the main character's thoughts and spoken dialogue.
story
186 mentions Positive Neutral NegativeThe story has received mixed reviews, with some praising its interesting twists and character development, while others criticize its lack of meaningful choices and immersion due to a passive main character. Many reviewers noted that the narrative starts strong but becomes predictable and anticlimactic, with a feeling of being guided rather than allowed to explore the story freely. Overall, while the writing is often described as engaging and witty, the execution leaves some players wanting more depth and consequence in their choices.
“This story was just great and I won't spoil anything but the replayability is tied into the story.”
“Wow, what a wonderfully written story!”
“This interactive story is pure gold; it was very fun to read/play.”
“This would have worked better if it had been the story about revenge and its price that it seemed to be at first.”
“In short, you’re told a story, and you’re told what you should think, which is not how a choose your own adventure should go.”
“But after your would-be magic teacher arrives, the story quickly downgrades into a third-rate fantasy time-killer read.”