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Tokyo Ghoul:re Call to Exist Game Cover

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Tokyo Ghoul:re Call to Exist is a single player and multiplayer survival hack and slash game with a anime theme. It was developed by Three Rings Inc. and was released on November 14, 2019. It received negative reviews from critics and mostly positive reviews from players.

Purchase TOKYO GHOUL:re [CALL to EXIST] and get the Kaneki Costume + Bonus Mask Set DLC as a bonus. It may not be stylish, but... Live. Eat or be eaten. TOKYO GHOUL:re [CALL to EXIST] is a co-op survival action game that lets you experience the exciting world of Tokyo Ghoul and Tokyo Ghoul:re for yourself. Use your kagune or quinque and your character's unique abilities to battle your way through…

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62%
Audience ScoreBased on 649 reviews
story23 positive mentions
gameplay38 negative mentions

  • Fans of Tokyo Ghoul will enjoy playing as their favorite characters and using their unique abilities.
  • The game offers a decent amount of character customization and unlockable content, providing some replay value.
  • The combat can be fun and engaging, especially when played with friends in multiplayer mode.
  • The graphics and overall presentation feel outdated, resembling a PS2 game rather than a modern title.
  • The story is poorly conveyed through static images and lacks depth, skipping over significant plot points from the anime and manga.
  • Gameplay becomes repetitive quickly, with limited combat mechanics and a lack of variety in enemies and environments.
  • story
    199 mentions Positive Neutral Negative

    The game's story is primarily presented through a visual novel format, utilizing static images from the anime and minimal narration, which many players find lacks depth and coherence. Significant portions of the plot are skipped, making it difficult for newcomers to grasp the narrative, while fans of the series may feel disappointed by the lack of emotional engagement and the rushed storytelling. Overall, while the game captures key moments from the "Tokyo Ghoul" series, it fails to deliver a satisfying or immersive story experience, often feeling like a highlight reel rather than a cohesive narrative.

    • “The main story progresses linearly, while side stories unlock gradually and retell events from alternative perspectives.”
    • “Players can immerse themselves in storylines that intersect with the events of the original series, making the game especially engaging for fans.”
    • “The story is true to the anime of Tokyo Ghoul and Tokyo Ghoul:re, basically allowing you to experience some part of the anime without having to watch it.”
    • “The story is presented in a visual novel style format with no traditional cutscenes, which further limits its impact.”
    • “The story loosely stitches together key moments from the series, but it never reaches the emotional or philosophical depth of Ishida’s original work.”
    • “Massive chunks of the story are thrown out the window, skipping key vital parts of the anime and character arcs, making the player who hasn't seen the series perplexed and disconcerted about what's even happening within the story.”
  • gameplay
    131 mentions Positive Neutral Negative

    The gameplay in "Tokyo Ghoul: re Call to Exist" has received mixed reviews, with many players finding it repetitive and simplistic, often revolving around defeating waves of enemies with limited mechanics. While some appreciate the flashy combat and the ability to play as favorite characters, others criticize the clunky controls, unresponsive mechanics, and lack of depth, leading to a monotonous experience. Overall, the game may appeal to hardcore fans of the series, but its gameplay struggles to meet expectations, often feeling outdated and lacking polish.

    • “While they share core mechanics, each class is differentiated through its combat style.”
    • “The gameplay is a lot of fun, even if it's just the same animations 3000 times per mission on campaign.”
    • “The combat system is fun, it has a properly functioning lock-on system, a camera that doesn't mess up your gameplay, a properly functioning dodging mechanic, flashy effects, and even occasionally intense boss fights.”
    • “The gameplay can become repetitive quickly, as most missions revolve around defeating waves of enemies until completion.”
    • “Gameplay is horrible, extraordinarily simple and repetitive; spam one button to win.”
    • “The gameplay is boring and repetitive and is not that enjoyable.”
  • graphics
    74 mentions Positive Neutral Negative

    The graphics of the game have been widely criticized for being outdated, often compared to those of early PS2 or even mobile games, with many reviewers noting a lack of polish and technical shortcomings. While some appreciate the attempt to capture the aesthetic of the original anime and manga, the overall execution is seen as lacking, with repetitive designs and limited character models contributing to a disappointing visual experience. Despite a few positive remarks about the atmosphere and certain animations, the consensus is that the graphics do not meet modern gaming standards and detract from the overall enjoyment of the game.

    • “The game features stylish graphics that maintain the atmosphere and aesthetics of the original manga and anime.”
    • “The graphics are really good for an anime game.”
    • “The graphics in the game aren’t anything too spectacular, but the animations are well done, which benefited the action gameplay loop.”
    • “The graphics look pretty old and it does get repetitive after a while.”
    • “Graphics are comparable to that of a mobile game, same with the animations.”
    • “The graphics are outdated, and the animations are stiff and awkward.”
  • grinding
    18 mentions Positive Neutral Negative

    The grinding aspect of the game is polarizing; while some players enjoy the extensive farming and grinding for achievements, others find it tedious and lifeless, leading to a boring experience. The game offers a significant amount of content for those who appreciate grinding, particularly within the Tokyo Ghoul universe, but many criticize the repetitive nature of the gameplay and the reliance on RNG for progression. Overall, it caters well to achievement hunters but may deter players seeking a more engaging experience.

    • “You'll need a second life for grinding.”
    • “If you're looking for a single-player game that could make you cooped up by countless farming (because you're going to pray to RNGesus to spawn Arima Kishou), then this game is perfect for you.”
    • “I said, let's do it one more time and I can't because the game is so boring, grindy, and RNG for no reason.”
    • “Most of the time spent on the game will be grinding campaign mode to unlock the meager handful of weapons, costumes, and characters available, which you'll be limited to using in that same campaign mode due to online being dead.”
  • music
    16 mentions Positive Neutral Negative

    The music in the game features a mix of dark electronic beats and ambient sounds that align with its ominous tone, though many reviewers find it lacks the depth and memorability of the original anime's soundtrack. While some tracks are appreciated for their atmosphere, overall, the soundtrack is described as serviceable but repetitive, with a few standout pieces that may appeal to dedicated fans. Many players feel that the absence of iconic tracks from the anime detracts from the experience, leaving the music as a background element rather than a highlight.

    • “The soundtrack, composed of dark electronic beats and ambient tension, mirrors the anime’s ominous tone and reinforces the sense of danger that permeates every fight.”
    • “The presentation is great (e.g. the music and the voices, if you like the original Japanese ones, I was happy to mute them), but the game has an identity crisis and suffers incredibly as a result.”
    • “Music: 2nd greatest thing here; thank you Tokyo Ghoul.”
    • “The OST does its job, but has nowhere near the same depth as the anime; it's a different OST than the anime.”
    • “Sounds and soundtrack are serviceable, nothing too bad and nothing memorable either, just something to have playing in the background.”
    • “The soundtrack really sucks in this game; there was not even a soundtrack from the anime, like 'Unrival'.”
  • monetization
    10 mentions Positive Neutral Negative

    The monetization of the game has been widely criticized as a blatant cash grab by Bandai Namco, with many users feeling that the $75 AUD price tag is unjustified given the mediocre gameplay, lack of depth, and overall poor execution. Fans of the Tokyo Ghoul franchise express disappointment, feeling that the game exploits their loyalty without delivering a quality experience. Overall, the sentiment is that the game fails to provide value for its cost, leading to frustration among players.

    • “Charging $75 AUD for this seems like such a cash grab on top of the mediocre gameplay, cut scenes, and overall length of the game.”
    • “The game feels like a cheap cash grab.”
    • “Very sluggish, low effort, uninspired cash grab based off of a good anime series. I loved the series, but even that wasn't enough to save this game for me. The combat really doesn't have any depth for something you're going to be doing for the majority of the game.”
  • optimization
    9 mentions Positive Neutral Negative

    Overall, the game's optimization is inconsistent, with many players reporting frame drops, input lag, and clunky controls, particularly during intense multiplayer battles. While some users appreciate the visual effects and performance on modern hardware, the general consensus leans towards it being poorly optimized, especially given its origins from a mobile gacha game. This has led to frustrations regarding gameplay mechanics and repetitiveness, detracting from the overall experience.

    • “The game is also very well optimized, which is fantastic because a lot of anime games seem to struggle with optimization very frequently.”
    • “Large variety of characters and good optimization with nice effects makes me love this game.”
    • “The game runs decently on modern hardware, but optimization isn’t perfect—frame drops and minor input lag occur in heavier battles, particularly in multiplayer sessions.”
    • “The controls are clunky and confusing, mechanics are frustratingly difficult to get used to, the game's models are touched up from a mobile gacha game (which was shut down to make this game) called :re birth / :re invoke, and the game is extremely poorly optimized.”
    • “It's unfortunate that this game just feels lazy with these screenshots from the anime for the cutscene when they could just easily use the scenes from the show. The atmosphere from the anime is kind of missed for me, the gameplay is getting kind of boring and repetitive for me, and not worth the price with the game being poorly optimized.”
    • “Man, this ain't it. The game is unoptimized as hell and gameplay is repetitive.”
  • emotional
    6 mentions Positive Neutral Negative

    Reviews indicate that the game's emotional impact is inconsistent, with some players feeling that it lacks the depth and weight of the original source material. While certain elements, like boss battles, enhance emotional intensity, the overall narrative fails to deliver a compelling, emotionally driven story, often prioritizing multiplayer over a rich single-player experience.

    • “I wish it had focused more on delivering a proper, emotionally driven story mode instead of prioritizing online multiplayer.”
    • “The story loosely stitches together key moments from the series, but it never reaches the emotional or philosophical depth of Ishida’s original work.”
    • “Makes the boss battles feel more intense and the emotional parts more impactful.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere effectively captures the aesthetic of the original manga and anime through stylish graphics and evocative environments, such as dimly lit alleyways and sterile laboratories. However, technical shortcomings and a lack of variety lead to an overall empty feeling, detracting from the immersive experience. While some atmospheric music enhances the setting, it ultimately falls short of fully realizing the rich atmosphere of the source material.

    • “The environments—dimly lit alleyways, blood-soaked streets, and sterile laboratory interiors—evoke the atmosphere of the source material effectively.”
    • “The game features stylish graphics that maintain the atmosphere and aesthetics of the original manga and anime.”
    • “It has some cool atmospheric music and it's enjoyable to play as all the different characters, using their various abilities.”
    • “Unfortunately, while the game succeeds in evoking the aesthetic and atmosphere of the series, its overall execution suffers from technical shortcomings, repetitive design, and an uneven mix of ambition and underdevelopment.”
    • “Extremely empty feeling, lacking in variety and the atmosphere from the anime was completely missed.”
  • replayability
    5 mentions Positive Neutral Negative

    The game's replayability is mixed, with some players finding it serviceable but ultimately forgettable, while others appreciate its potential for materials farming and combat mechanics. However, many express disappointment in the limited story engagement and AI issues, suggesting that a more comprehensive narrative and improved multiplayer features could enhance replay value. Overall, while there are elements that encourage revisiting the game, significant improvements are needed for a more fulfilling experience.

    • “I would say it is pretty good overall and has some replay value.”
    • “Replayability: 4/5 (and this isn't about the story mode, it's for the materials farming.)”
    • “Seriously: this game is pretty cool but I wish graphics were a bit better, I wish more Tokyo Ghoul characters were playable, I wish there were more custom kagune selection in the character creation and color change for the kagunes.”
    • “For others, it’s a serviceable but forgettable action game that struggles to justify its full price and limited replay value.”
    • “I would say this is an okay game, but I don't recommend it in case you want to revisit the story in its full glory. I think honestly the game should be remade with all of its story; don't skip the first part of the whole series.”
    • “Seriously: this game is pretty cool, but I wish the graphics were a bit better, I wish more Tokyo Ghoul characters were playable, and I wish there were more custom kagune selections in the character creation.”
  • stability
    4 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with numerous bugs affecting unlockables, controls, and AI performance. Players report a short campaign and lackluster multiplayer experience, further detracting from overall enjoyment.

    • “Extremely buggy.”
    • “Some unlockables are kind of buggy, so you have to do things very often to get them.”
    • “Short campaign, buggy controls, boring fighting mechanics, atrocious voice acting, and multiplayer is completely dead.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is limited, with brief and functional dialogue that lacks depth for introspection. However, players can enhance their characters by unlocking new abilities and improving their stats, providing a sense of progression.

    • “Character development allows players to enhance their characters by unlocking new abilities and strengthening their stats.”
    • “The character progression system is engaging, providing a satisfying sense of growth and evolution throughout the game.”
    • “The depth of character backstories adds layers to the gameplay, making each character feel unique and relatable.”
    • “The character development feels shallow, with limited options for meaningful growth.”
    • “I was disappointed by how quickly I maxed out my character's abilities, leaving no room for further development.”
    • “The lack of diverse character arcs makes the development feel repetitive and uninspired.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is noted for its quirky references, particularly for fans who will appreciate inside jokes, such as the absurdity of characters resorting to cannibalism. However, some players find the humor falls flat due to repetitive missions and a lack of engaging dialogue, making the experience feel bare-bones rather than genuinely funny.

    • “Also a funny little note that if you're a major fan, you'll recognize examples in the game, like 'your Touka's only brother.'”
    • “The hilarious thing is, they only end up eating themselves because they could have been making killer bank on this game.”
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30%Critics’ scoreBased on 1 critic reviews
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6h Median play time
6h Average play time
5-6h Spent by most gamers
*Based on 2 analyzed playthroughs
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Tokyo Ghoul:re Call to Exist is a survival hack and slash game with anime theme.

Tokyo Ghoul:re Call to Exist is available on PC, PlayStation 4, Windows and PlayStation.

On average players spend around 6 hours playing Tokyo Ghoul:re Call to Exist.

Tokyo Ghoul:re Call to Exist was released on November 14, 2019.

Tokyo Ghoul:re Call to Exist was developed by Three Rings Inc..

Tokyo Ghoul:re Call to Exist has received negative reviews from players and negative reviews from critics. Most players liked this game for its story but disliked it for its gameplay.

Tokyo Ghoul:re Call to Exist is a single player game with multiplayer and local co-op support.

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