Skip to main content

JUMP FORCE

Jump Force isn’t the first fighting game to feature a mish-mash of anime characters, and it certainly won’t be the last.
JUMP FORCE Game Cover
66%Game Brain Score
gameplay, graphics
story, grinding
76% User Score Based on 9,752 reviews
Critic Score 55%Based on 37 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5CloudPlaystation 4Xbox OneXboxNVIDIA GeForce NOWWindowsPlayStation
JUMP FORCE Game Cover

About

JUMP FORCE is a single player open world role playing game with fantasy, anime, violence and erotic themes. It was developed by Spike Chunsoft Co., Ltd. and was released on February 14, 2019. It received neutral reviews from critics and mostly positive reviews from players.

For the first time ever, the most famous Manga heroes are thrown into a whole new battleground: our world. Uniting to fight the most dangerous threat, the Jump Force will bear the fate of the entire human kind.

Skip User Reviews

76%
Audience ScoreBased on 9,752 reviews
gameplay267 positive mentions
story439 negative mentions

  • Large roster of popular anime characters from various franchises.
  • Fun and flashy combat mechanics with accessible controls suitable for casual players.
  • Customizable player avatar with various abilities and cosmetic options.
  • Story mode is repetitive, poorly paced, and lacks depth or engaging narrative.
  • The game suffers from technical issues including awkward animations, inconsistent graphics, and poor optimization.
  • Online multiplayer is shut down or dying, with limited matchmaking and connectivity problems, reducing replayability.
  • story
    1,838 mentions Positive Neutral Negative

    The story in the game is widely criticized as bland, repetitive, and poorly executed, with unengaging dialogue, lifeless cutscenes, and a generic, fanfiction-like plot that fails to leverage its rich roster of anime characters. Many players find the pacing slow and the mission structure tedious, often likening it to grind-heavy fetch quests with little narrative depth or excitement. While some appreciate the concept of an anime crossover, the consensus is that the story mode is the weakest aspect, overshadowed by more enjoyable gameplay and multiplayer experiences.

    • “The story is, in one word, a masterpiece.”
    • “Jump force is a great combat based game with your favorite shonen heroes/villains, amazing animation, awesome movesets, and a pretty interesting story.”
    • “Even for someone like me who outside of DBZ knows very little about any of these characters, it has a decently fun and engaging story, a good custom character creator, and who doesn't want to fight on a team with Yugi in a game he really has no purpose being in.”
    • “The bland story feels half-baked and never does anything interesting with its impressive roster of beloved characters who’ve rarely or never had the chance to meet before, making this celebration of 50 years of weekly shonen jump a disappointment overall.”
    • “The story is atrocious, it is grindy in the sense of do some 30 odd single-round missions against unimportant enemies, and when beating one of the actual characters, and not a randomly generated look-alike-goon, they pull a 'team rocket blasts off again'. The story never explains anything along the way through it.”
    • “What's truly criminal, though, is that there's no way to replay story missions. To replay what little story there is, such as to watch the character interactions again or someone else in your family wants to play, you literally have to delete all your save game data - all characters, all progress, all everything.”
  • gameplay
    734 mentions Positive Neutral Negative

    The gameplay of Jump Force is generally seen as fun and accessible, with flashy mechanics and a notable crossover roster that appeals to anime fans. However, it is often criticized for lacking depth, being repetitive, and having broken or unbalanced mechanics that encourage button mashing and spam tactics. While some players enjoy the smooth combat and unique character abilities, others find the gameplay clunky, shallow, and less polished compared to other fighting games.

    • “The fighting mechanics are fun and challenging, with a great cast of characters and smooth animations that make the battles visually appealing.”
    • “Gameplay feels fairly fluid, with solid mechanics and a good balance, making it accessible yet engaging for fans and newcomers alike.”
    • “The gameplay is satisfying and spectacular without being complicated, offering lots of movement and attack options that keep fights dynamic and enjoyable.”
    • “Many characters share similar move sets and flow, and while each has their own signature attacks faithfully recreated from their respective series, the distinction between playstyles is often more cosmetic than mechanical.”
    • “The fighting mechanics, while accessible, lack depth and nuance, resulting in battles that can quickly devolve into button-mashing chaos.”
    • “The gameplay wise, the singleplayer is grindy and repetitive, the multiplayer is spammy and repetitive, horrible balancing issues, inconsistent gameplay mechanics, shoddy camera, motion blur, only customization is the create-a-character and to top it off, the long loading screens means waiting for a long time to get into the game proper.”
  • graphics
    637 mentions Positive Neutral Negative

    The game's graphics are widely praised for their high quality, vibrant effects, and detailed character models, often described as stunning and impressive, especially during combat and special attacks. However, many note a clash in art style, with a realistic approach that can make some characters look uncanny, plastic, or out of place compared to their original anime looks. Overall, while the visuals are a major selling point and generally appreciated, opinions are mixed due to inconsistent animation quality and a lack of traditional anime aesthetics.

    • “The graphics are incredible, and I would say it was worth the money.”
    • “The visuals are stunning!”
    • “The graphics are beautiful, there's lots of character customization (despite how much of a grind it can be to obtain certain items).”
    • “The graphics are gross and every character looks like a meat puppet; everyone plays the same. I genuinely wish there was a good Shonen Jump crossover game.”
    • “Instead of the traditional cell-shaded art style that properly accommodates anime characters into 3D environments, they chose to do an overly realistic and detailed style while still having characters possess simplistic faces.”
    • “The visuals are a mixed bag; while the character models look impressive in their own right, the overall art style clashes with the realistic environments, creating a jarring aesthetic that never quite settles.”
  • grinding
    78 mentions Positive Neutral Negative

    Grinding is a major drawback of the game, with many players finding solo progression slow, repetitive, and tedious, especially in story mode and single-player content. Achievements, customization, and leveling often require extensive grinding, which can feel like a chore rather than fun. The grind is somewhat alleviated when playing with friends, but overall it contributes to pacing issues and detracts from the experience.

    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “A bit grindy.”
    • “And not to mention the game being quite grindy for its single player content and the lack of a cohesive online experience.”
    • “The campaign is a slog to play through and grinding is super slow.”
    • “Gameplay wise, the singleplayer is grindy and repetitive, the multiplayer is spammy and repetitive, horrible balancing issues, inconsistent gameplay mechanics, shoddy camera, motion blur, only customization is the CAC and to top it off, the long-ass loading screens means waiting a long time to get into the game proper.”
  • music
    62 mentions Positive Neutral Negative

    The game's music is generally considered mediocre and highly repetitive, with many players finding the soundtrack bland or annoying after extended play. While a few tracks are enjoyable, the limited variety and constant looping, especially in hubs and cutscenes, detract from the overall experience, leading some to recommend muting the in-game music entirely.

    • “Music: 9/10”
    • “Music: 8.5/10”
    • “The songs are great, but after a time they get repetitive.”
    • “The storyline isn't good, cut scenes are lazy, music is repetitive, online matches are garbage, and combat is just made for looks.”
    • “Music: typical elevator music that gets repetitive pretty fast.”
    • “Oh and the hub has terrible music design, I recommend turning the music off even if you like your favorite characters' OST.”
  • humor
    62 mentions Positive Neutral Negative

    The game's humor is largely derived from its awkward, stiff animations and quirky mods, which many players find unintentionally hilarious. While some enjoy funny character interactions and memes, the humor often feels hit-or-miss, with repetitive storylines and gimmicky lines that fail to consistently engage. Overall, the game is frequently described as amusingly bad, offering more laughs from its flaws and mods than from deliberate comedic content.

    • “The mods make it especially hilarious, seeing Master Chief beat up Fortnite Thanos on the field of Wii baseball kills me every time.”
    • “Watching the battle intro sequences do a hard zoom into your character’s stone-cold, unmoving face saying absolutely nothing is hilarious considering it’s structured in a way as if they intended for them to have something to say.”
    • “Really good game with some weird animations, especially where facial expressions are concerned - instead of raging over that I found it quite funny.”
  • optimization
    45 mentions Positive Neutral Negative

    The game suffers from significant optimization issues, including frequent stuttering, long queue times, poor server stability, and inconsistent framerates, making gameplay often frustrating or unplayable. While some updates and graphic settings options have improved performance slightly, persistent bugs and lag especially in online modes continue to detract from the experience. Overall, despite good visuals and mechanics, optimization problems remain a major downside for many players.

    • “Jump Force has amazing characters, great graphics, good performance on an average system with a dedicated graphics card, and potential to expand its mechanics and gameplay even further.”
    • “Fortunately, Bandai Namco provided an option to change the graphic settings to improve your performance or make it look even better.”
    • “Optimization in this game is amazing and from what I've seen, it can be run on a pretty much any rig which supports 64-bit OS.”
    • “One of the worst optimized games ever.”
    • “Gameplay is so janky and stuttering that it's nigh unplayable for me.”
    • “The game was just constantly stuttering on basically a clean install.”
  • stability
    35 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including frequent glitches, crashes, frame rate drops, and online connectivity problems, leading to a generally buggy and unpolished experience. While some players find it playable or fun despite bugs, many report severe performance problems that hinder enjoyment and suggest urgent need for patches and optimization.

    • “It runs great on PC.”
    • “No noticeable slowdown for me; it looks and runs great.”
    • “A buggy mess, backed by stupid business decisions.”
    • “One of the main glitches I have is online rarely works; I usually get an error.”
    • “Update 2.0: After the game has been patched numerous times, I have to change my review. Sadly in its current state it's unplayable and freezes a lot. I exceed the specs of this game and it runs like a potato; for example, the game drops to 1 frame during loading screens or generally spikes down in FPS if you use things like ultimates. If Spike fixes this game completely, I shall go back to my previous statement.”
  • monetization
    24 mentions Positive Neutral Negative

    Reviewers overwhelmingly criticize the game's monetization as a blatant cash grab, citing unpolished gameplay, excessive focus on advertisements, and reliance on popular characters primarily for profit rather than quality. Despite some having potential and lacking aggressive microtransactions, the general consensus is that the game prioritizes monetization over a fair or enjoyable experience.

    • “+ No scummy microtransactions (so far)”
    • “If it wasn't already glaringly obvious that this was a cash grab, then this should more than prove it to you.”
    • “Most of their budget went to advertisement rather than game development.”
    • “Rushed game made with plenty of big name anime main characters for an easy cash grab... sadly.”
  • emotional
    23 mentions Positive Neutral Negative

    The emotional aspect of the game is widely criticized, with many users describing the story as boring, weak, and lacking meaningful engagement or context. While some minor heartwarming moments exist, overall the narrative is seen as rushed and uninspired, failing to evoke any strong emotional response. Players find the combat more enjoyable than the story, but the emotional impact remains minimal.

    • “It can be inoffensive for a little under an hour, but if you stop staring at the explosions and exaggerated physics for too long, and start thinking of the potential changes that would've made it truly enjoyable it's heartbreaking.”
    • “Some interactions are actually quite heartwarming, though they are few and far between.”
    • “Which is fine, I'm not expecting to be emotionally moved at all when playing this.”
    • “This game has a boring story mode that constantly repeats itself with different characters; the fighting is fun only if you use a PS4 or Xbox One controller, as keyboard controls are very poor.”
    • “There's about 9-10 hours max of content for the campaign, which features a very dull and boring story.”
    • “Overall, this game has bad design, bad animations, missing or useless functions, a boring story, dwindling player base, bad multiplayer connections, and hackers, making it not worth the current price.”
  • replayability
    21 mentions Positive Neutral Negative

    Replayability for this game is highly polarized; some praise the varied online PvP and character matchups for infinite replay value, while many others criticize the repetitive gameplay, lack of story depth, and poor online experience, resulting in minimal motivation to replay once missions are complete. The absence of co-op and limited story replayability further diminish its appeal for some players.

    • “High replayability value as you can always fight against different opponents using different characters.”
    • “Infinitely replayable.”
    • “The crossover, 3v3 gameplay makes for some awesome matchups.”
    • “When I pre-ordered this game I was really looking forward to it, but it felt very repetitive and there was very little replay value.”
    • “This right here is one of the main reasons I had to give this game a negative review. Some games have little replay value, but this one enforces zero replay value.”
    • “It's fun for a bit, but it has incredibly little replay value.”
  • character development
    16 mentions Positive Neutral Negative

    The character development in the game is mixed, with some praising the faithful movesets and outfit customization options, while others criticize the inconsistent and awkward character designs that clash stylistically and limit expressiveness. The simplified upgrade system for character abilities is accessible but considered basic. Overall, the visual cohesion and design choices detract from the immersion for many players.

    • “The passion put into the movesets of these characters is remarkable; core moves are from each character's respective 'best' moments in their franchise. The character designs all remain fairly intact, which is a tough challenge with so many different art styles at work across the various series.”
    • “You start the game being able to create your own character, and as you progress, you can unlock more outfits and accessories to make some awesome character designs.”
    • “And when you combine that with the awful clash of character design styles, and the stiff art style that leaves no way for characters to emote beyond the expression they're sculpted to have, you get a game where nothing gels together well, and everything feels out of place.”
    • “The gameplay is great, the graphics and special effects are cool, but the character design is a little bit strange and bad.”
    • “The actual character development is accessible and boils down to a simplified gear system in the form of 'j-skills' which you can upgrade.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's atmosphere is notably dark and gritty, but its overly serious tone undermines the story's believability.

Skip Critic Reviews
Skip Game Offers

Buy JUMP FORCE

9h Median play time
189h Average play time
4-89h Spent by most gamers
*Based on 21 analyzed playthroughs
Skip Videos

Videos

Skip Games Like JUMP FORCE
Skip FAQs

Frequently Asked Questions

JUMP FORCE is a open world role playing game with fantasy, anime, violence and erotic themes.

JUMP FORCE is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 189 hours playing JUMP FORCE.

JUMP FORCE was released on February 14, 2019.

JUMP FORCE was developed by Spike Chunsoft Co., Ltd..

JUMP FORCE has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its gameplay but disliked it for its story.

JUMP FORCE is a single player game with local co-op support.

Similar games include NARUTO SHIPPUDEN: Ultimate Ninja STORM 4, MY HERO ONE'S JUSTICE 2, DRAGON BALL XENOVERSE 2, MY HERO ONE'S JUSTICE, NARUTO TO BORUTO: SHINOBI STRIKER and others.