- August 30, 2015
- Tisnart
- 10h median play time
Tisnart Tiles
Platforms
About
"Tisnart Tiles" is a unique match-3 game that challenges players with 120 levels of rotating, split, and gravity-defying boards. Use special power-ups like Tile Blasters, Gravity Tiles, and Bombs to clear the tiles and collect coins for special items. Watch out for Mr. Skull and collect Element tiles to trigger earthquakes and complete each level. With many discoveries left for the player to uncover, the game offers a fun and interactive experience.
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- Captivating gameplay with innovative twists and challenging levels that keep players engaged.
- Simple and easy to learn mechanics make it accessible for casual gamers.
- Offers a good variety of level designs and power-ups that enhance the match-3 experience.
- Repetitive gameplay that can become boring after a few levels, lacking significant variety.
- Poor port quality with limited options, and not color-blind friendly, making it inaccessible for some players.
- Annoying sound effects and basic graphics detract from the overall experience.
gameplay
13 mentions Positive Neutral NegativeThe gameplay of the reviewed game features simple mechanics that are easy to learn and enjoyable for short sessions, reminiscent of popular puzzle games like "Puzzle Fighter" and "Puyo Pop." While some players appreciate the variety and depth introduced throughout the levels, others criticize the game for being a lackluster port with limited sound and visual appeal, suggesting it doesn't stand out in a saturated market. Overall, the gameplay is accessible and offers a mix of fun and challenge, though opinions vary on its originality and execution.
“The gameplay is comfortable and easy to grasp from the beginning and takes a bit before it gets challenging, but once it does, it offers a good variety of gameplay and level types.”
“This one-man team created a very deep puzzler with a ton of varying gameplay rules, resulting in some interesting twists.”
“Conclusion: between the lazy port to PC, the mechanics that have been played out before and done better in other casual games, the market saturation, the rather limited sound assets, and the plain and uninteresting visual presentation, I would advise to stay well away.”
“Very much a single-player version of many of the popular 'puzzle fighter' games, but with more streamlined mechanics (you're selecting which groups of blocks to 'pop' with your mouse instead of shifting the puzzle pieces to form combos).”
“A lot of the basic mechanics are pushed to the limit in this color matching game, twisting the direction and space of play.”