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Tiny Space Academy

67%Game Brain Score
story, gameplay
atmosphere, stability
67% User Score Based on 66 reviews

Platforms

iPhoneiPhoneMac OSMac OSPCPCPhonePhoneWindowsWindowsMobile PlatformMobile PlatformTabletTabletiPadiPad

About

Tiny Space Academy is a 2D space sim where you can design and build your own rockets to explore a procedurally generated solar system. With over 70 rocket components to unlock, you can create custom spacecraft to land on a variety of planets and moons, each with unique challenges. The game offers a campaign mode focused on balancing costs, as well as a sandbox mode for experimenting with gravity mechanics. Explore, discover, and survive in this open-ended space adventure.

Tiny Space Academy screenshot
Tiny Space Academy screenshot
Tiny Space Academy screenshot
Tiny Space Academy screenshot
Tiny Space Academy screenshot
Tiny Space Academy screenshot
Tiny Space Academy screenshot
Tiny Space Academy screenshot
Tiny Space Academy screenshot
Tiny Space Academy screenshot
Tiny Space Academy screenshot
+1

67%
Audience ScoreBased on 66 reviews
story4 positive mentions
stability2 negative mentions

  • The game is a fun and accessible introduction to orbital mechanics, making it suitable for beginners.
  • It features a colorful and cheerful interface, with a variety of items to research and build.
  • The developer is actively working on updates, and the game has a lot of potential for future improvements.
  • The game can become boring and repetitive quickly due to a lack of content and limited building options.
  • Instructions and tutorials are poorly explained, leading to confusion and frustration during gameplay.
  • Performance issues arise on lower-end machines, especially after updates that introduced more complex mechanics.
  • story
    28 mentions Positive Neutral Negative

    The game's story is minimal and often unclear, with players noting that mission objectives can be confusing, especially in later stages. While there is a campaign mode, failing missions has no significant consequences, leading to a lack of tension or narrative depth. Overall, the gameplay focuses heavily on completing missions without the option for free exploration or saving progress, which some players find limiting.

    • “10/10 - after 41 hours, a little story.”
    • “The missions are fun, and it's cute!”
    • “You have to play the mission or die trying; no saving, and money in this game is always an issue due to no way to earn it besides accomplishing missions.”
    • “Mission objective is unclear in later missions.”
    • “I'm stuck on the third mission because I cannot figure out what my rocket needs for reentry once the module has made one full orbit around the Earth.”
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay is praised for its engaging mechanics and precise controls, making it enjoyable for both beginners and experienced players. While some find the orbital mechanics challenging, others appreciate the simplified 2D universe that eases the learning curve. Overall, the game is recommended for those interested in space simulation.

    • “Super good game, I recommend it. It helps you learn orbital mechanics and is good for beginners who want to play games like Space Flight Simulator and Kerbal Space Program.”
    • “The overall building is fun, the controls are precise, and the gameplay is excellent.”
    • “Orbital mechanics are way too difficult; just play KSP like everyone else suggests.”
    • “It's also in a 2D plane universe, so space travel mechanics don't require as much comprehension.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics of the game are generally well-received, featuring a cute and cartoonish art style that enhances the overall experience. Players appreciate the smooth performance, even on lower-end hardware, although there have been some initial issues with stationary planets. Overall, the visuals complement the engaging gameplay and orbital mechanics.

    • “Tiny Space Academy is a space game where you have to build up and start your rocket into space. It is similar to Kerbal Space Program with some nice twists and a cartoon artwork.”
    • “+ The artwork is cute and adorable.”
    • “When I purchased this game, the planets were stationary, and it could run like butter on my 8th gen i3 Intel chip with an integrated UHD graphics laptop.”
    • “Do you like a more cartoonish art style?”
  • atmosphere
    6 mentions Positive Neutral Negative

    Users highlight the game's atmospheric mechanics, particularly the experience of navigating through Martian and deep space environments. The mention of exo-atmospheric braking suggests a nuanced approach to gameplay, while recent updates have impacted the ability to achieve orbit, indicating a dynamic and evolving atmosphere within the game.

    • “This is how I discovered exo-atmospheric braking is better than excess fuel when de-orbiting.”
    • “But, just as I was about to scrub, I noticed the ship's trajectory skimmed the outer Martian atmosphere before the ship went flying into the deep black forever.”
    • “Also, after an update happened, I am now unable to launch my rocket high enough out of the atmosphere to obtain orbit.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is hindered by poor instruction clarity and notable glitches, particularly on the macOS version, which significantly impacts the overall gameplay experience.

    • “Instructions are not explained well, and there are glitches on the macOS version that make it difficult to play.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in this debut game by Full Orbit Games LLC is noted as a standout feature, providing a rough yet entertaining experience in a space setting. Players appreciate the comedic elements, which contribute to the game's charm despite its initial roughness.

    • “This is the first game created by Full Orbit Games LLC, who is entering the world of Steam with a rough but funny space game.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessive, as a single mistake can derail a lengthy 60-minute mission, forcing them to restart without the option to save. Despite the enjoyable elements of building and exploration, the overall experience is marred by the repetitive nature of grinding.

    • “The game feels a bit too grindy, and an overall 60-minute voyage can be completely ruined by a simple mistake. Without the option to save, you have to start from before the launch of the rocket.”

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